📄 sdl_gl_getattribute.3
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.TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME"SDL_GL_GetAttribute\- Get the value of a special SDL/OpenGL attribute.SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);.SH "DESCRIPTION".PPPlaces the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&..SH "RETURN VALUE".PPReturns \fB0\fR on success, or \fB-1\fR on an error\&..SH "SEE ALSO".PP\fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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