📄 sdl_pauseaudio.3
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.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME"SDL_PauseAudio\- Pauses and unpauses the audio callback processing.SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);.SH "DESCRIPTION".PPThis function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&..SH "SEE ALSO".PP\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58
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