⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 class_m_a_r_c4___base.html

📁 Crypto++是一个非常强大的密码学库,主要是功能全
💻 HTML
📖 第 1 页 / 共 3 页
字号:
<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a name="_m_a_r_c4___basep0" doxytag="MARC4_Base::m_state"></a>FixedSizeSecBlock&lt; byte, 256 &gt;&nbsp;</td><td class="memItemRight" valign=bottom><b>m_state</b></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a name="_m_a_r_c4___basep1" doxytag="MARC4_Base::m_x"></a>byte&nbsp;</td><td class="memItemRight" valign=bottom><b>m_x</b></td></tr><tr><td class="memItemLeft" nowrap align=right valign=top><a name="_m_a_r_c4___basep2" doxytag="MARC4_Base::m_y"></a>byte&nbsp;</td><td class="memItemRight" valign=bottom><b>m_y</b></td></tr></table><hr><h2>Member Function Documentation</h2><a name="_m_a_r_c4___basea1" doxytag="MARC4_Base::DiscardBytes"></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void ARC4_Base::DiscardBytes </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>          <td class="mdname1" valign="top" nowrap> <em>n</em>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap><code> [virtual, inherited]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>generate and discard n bytes <p>Default implementation is to call <a class="el" href="class_a_r_c4___base.html#_m_a_r_c4___basea0">GenerateByte()</a> n times. <p>Reimplemented from <a class="el" href="class_random_number_generator.html#_x917_r_n_ga5">RandomNumberGenerator</a>.<p>Definition at line <a class="el" href="arc4_8cpp-source.html#l00097">97</a> of file <a class="el" href="arc4_8cpp-source.html">arc4.cpp</a>.    </td>  </tr></table><a name="_m_a_r_c4___basea2" doxytag="MARC4_Base::ProcessData"></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void ARC4_Base::ProcessData </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">byte *&nbsp;</td>          <td class="mdname" nowrap> <em>outString</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>const byte *&nbsp;</td>          <td class="mdname" nowrap> <em>inString</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>unsigned int&nbsp;</td>          <td class="mdname" nowrap> <em>length</em></td>        </tr>        <tr>          <td></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>encrypt or decrypt an array of bytes of specified length <p><dl compact><dt><b>Note:</b></dt><dd>either inString == outString, or they don't overlap </dd></dl><p>Implements <a class="el" href="class_stream_transformation.html#_symmetric_ciphera5">StreamTransformation</a>.<p>Definition at line <a class="el" href="arc4_8cpp-source.html#l00068">68</a> of file <a class="el" href="arc4_8cpp-source.html">arc4.cpp</a>.    </td>  </tr></table><a name="_x917_r_n_ga2" doxytag="MARC4_Base::GenerateBit"></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> unsigned int RandomNumberGenerator::GenerateBit </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap><code> [virtual, inherited]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>generate new random bit and return it <p>Default implementation is to call <a class="el" href="class_a_r_c4___base.html#_m_a_r_c4___basea0">GenerateByte()</a> and return its parity. <p>Reimplemented in <a class="el" href="class_public_blum_blum_shub.html#_public_blum_blum_shuba1">PublicBlumBlumShub</a>.<p>Definition at line <a class="el" href="cryptlib_8cpp-source.html#l00086">86</a> of file <a class="el" href="cryptlib_8cpp-source.html">cryptlib.cpp</a>.<p>References <a class="el" href="class_random_number_generator.html#_sapphire_r_n_ga2">RandomNumberGenerator::GenerateByte()</a>.    </td>  </tr></table><a name="_x917_r_n_ga4" doxytag="MARC4_Base::GenerateBlock"></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> void RandomNumberGenerator::GenerateBlock </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="md" nowrap valign="top">byte *&nbsp;</td>          <td class="mdname" nowrap> <em>output</em>, </td>        </tr>        <tr>          <td></td>          <td></td>          <td class="md" nowrap>unsigned int&nbsp;</td>          <td class="mdname" nowrap> <em>size</em></td>        </tr>        <tr>          <td></td>          <td class="md">)&nbsp;</td>          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>generate random array of bytes <p>Default implementation is to call <a class="el" href="class_a_r_c4___base.html#_m_a_r_c4___basea0">GenerateByte()</a> size times. <p>Reimplemented in <a class="el" href="class_nonblocking_rng.html#_nonblocking_rnga3">NonblockingRng</a>, <a class="el" href="class_blocking_rng.html#_blocking_rnga3">BlockingRng</a>, and <a class="el" href="class_random_pool.html#_random_poola7">RandomPool</a>.<p>Definition at line <a class="el" href="cryptlib_8cpp-source.html#l00091">91</a> of file <a class="el" href="cryptlib_8cpp-source.html">cryptlib.cpp</a>.<p>References <a class="el" href="class_random_number_generator.html#_sapphire_r_n_ga2">RandomNumberGenerator::GenerateByte()</a>.<p>Referenced by <a class="el" href="gfpcrypt_8cpp-source.html#l00026">DL_GroupParameters_DSA::GenerateRandom()</a>.    </td>  </tr></table><a name="_symmetric_ciphera0" doxytag="MARC4_Base::Ref"></a><p><table class="mdTable" width="100%" cellpadding="2" cellspacing="0">  <tr>    <td class="mdRow">      <table cellpadding="0" cellspacing="0" border="0">        <tr>          <td class="md" nowrap valign="top"> <a class="el" href="class_stream_transformation.html">StreamTransformation</a>&amp; StreamTransformation::Ref </td>          <td class="md" valign="top">(&nbsp;</td>          <td class="mdname1" valign="top" nowrap>          </td>          <td class="md" valign="top">&nbsp;)&nbsp;</td>          <td class="md" nowrap><code> [inline, inherited]</code></td>        </tr>      </table>    </td>  </tr></table><table cellspacing=5 cellpadding=0 border=0>  <tr>    <td>      &nbsp;    </td>    <td><p>return a reference to this object, <p>This function is useful for passing a temporary <a class="el" href="class_stream_transformation.html">StreamTransformation</a> object to a function that takes a non-const reference. <p>Definition at line <a class="el" href="cryptlib_8h-source.html#l00458">458</a> of file <a class="el" href="cryptlib_8h-source.html">cryptlib.h</a>.    </td>  </tr>

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -