📄 serverdlg.cpp
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// ServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"
#include "MySocket.h"
#include "process.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
char fn[40];
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#define ReadSize 500
HANDLE hEvent[5];
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SEND, OnSend)
ON_BN_CLICKED(IDC_LISTEN, OnListen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void GetBeginPos(int TotalThreads,int ThreadIndex/*from 1*/,long file_length, long &BgPos, long &BlkSize)
{
long BlockSize, lastBlockSize, BeginPos;
int i;
BlockSize=file_length/TotalThreads;
lastBlockSize=file_length;
BeginPos=0;
for(i=1;i<=ThreadIndex-1;i++)
{
lastBlockSize=lastBlockSize-BlockSize;
BeginPos=BeginPos+BlockSize;
}
if (ThreadIndex==TotalThreads)
{
BgPos=BeginPos;
BlkSize=lastBlockSize;
}
else
{
BgPos=BeginPos;
BlkSize=BlockSize;
}
}
extern CMySocket listenSocket, receiveSockets[5];
#define ReadSize 500
void ReceiveThread (int idx) // 接收文件数据的函数(搬运工人)
{
CFile file;
char data[ReadSize];
long BeginPos, Size;
long FileLength;
long WriteOnce;
char filename[200];
sprintf(filename,"tmpsave-%d.dat",idx);
if(!file.Open(filename,CFile::modeCreate|CFile::modeWrite))
{
AfxMessageBox("write file error!");
return;
}
while(SOCKET_ERROR==receiveSockets[idx-1]. Receive(&FileLength, 4))
{
}
while(SOCKET_ERROR==receiveSockets[idx-1]. Receive(fn, 40))
{
}
// 获取本线程传输任务(传送块的大小和起始位置)
GetBeginPos(5 , idx, FileLength ,BeginPos, Size); //其中的5表示总共有5个线程,idx表示本线程编号
while(Size>0)
{
if(SOCKET_ERROR==(WriteOnce= receiveSockets[idx-1].Receive(data,ReadSize)))
continue;
Size=Size-WriteOnce;
file.WriteHuge(data,WriteOnce);
}
file.Close();
SetEvent(hEvent[idx-1]); //通知监视线程本线程任务完成
}
void ReceiveThreadFunction(void * pParam)
{
int idx=(int)pParam;
ReceiveThread(idx+1);
_endthread();
}
void CombineFiles()
{
CFile fileDest, fileSour;
char sourname[500];
static char data[10000];
long count;
int i;
if(!fileDest.Open(fn,CFile::modeCreate|CFile::modeWrite))
{
AfxMessageBox("Combine: Make Dest File Error");
return;
}
for(i=0;i<5;i++)
{
wsprintf(sourname,"tmpsave-%d.dat",i+1);
if(!fileSour.Open(sourname,CFile::modeRead))
{
AfxMessageBox("Combine: Open Part File Error");
return;
}
count=fileSour.ReadHuge(data,10000);
while(count>0)
{
fileDest.WriteHuge(data,count);
count=fileSour.ReadHuge(data,10000);
}
fileSour.Close();
if(!DeleteFile(sourname))
{
AfxMessageBox("Combine: File-Delete Error");
return;
}
}
fileDest.Close();
}
void ReceiveNotifyFunction(void * pParam) // 监视文件传输的状态的线程
{
WaitForMultipleObjects(5,hEvent,true,INFINITE);//当所有工人线程都报告自己完成任务后,准备合并文件
CombineFiles(); // 拼接每个线程暂存数据的文,在本实验指导中不在给出它的实现
AfxMessageBox("文件接收成功!");
_endthread();
}
void CServerDlg::OnSend()
{
// TODO: Add your control notification handler code here
for(int i=0;i<5;i++)
{
if((hEvent[i]=CreateEvent(NULL,false,false,NULL))==NULL)
AfxMessageBox("Create hE-Event Handle Failed");
ResetEvent(hEvent[i]);
}
_beginthread(ReceiveNotifyFunction,0,NULL);
for(i=0;i<5;i++)
_beginthread(ReceiveThreadFunction,0,(void *)i);
}
void CServerDlg::OnListen()
{
// TODO: Add your control notification handler code here
for(int i=0;i<5;i++)
{
receiveSockets[i].Create();
receiveSockets[i].Connect("127.0.0.1",7000);
}
}
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