📄 serverdlg.cpp
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// ServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Server.h"
#include "ServerDlg.h"
#include "MySocket.h"
#include "process.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
CString filename;
char fn[40];
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg dialog
CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CServerDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CServerDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CServerDlg, CDialog)
//{{AFX_MSG_MAP(CServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_SEND, OnSend)
ON_BN_CLICKED(IDC_LISTEN, OnListen)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CServerDlg message handlers
BOOL CServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void GetBeginPos(int TotalThreads,int ThreadIndex/*from 1*/,long file_length, long &BgPos, long &BlkSize)
{
long BlockSize, lastBlockSize, BeginPos;
int i;
BlockSize=file_length/TotalThreads;
lastBlockSize=file_length;
BeginPos=0;
for(i=1;i<=ThreadIndex-1;i++)
{
lastBlockSize=lastBlockSize-BlockSize;
BeginPos=BeginPos+BlockSize;
}
if (ThreadIndex==TotalThreads)
{
BgPos=BeginPos;
BlkSize=lastBlockSize;
}
else
{
BgPos=BeginPos;
BlkSize=BlockSize;
}
}
extern CMySocket listenSocket, sendSockets[5];
#define ReadSize 500
void SendThread(int idx) // 传输文件数据的函数(搬运工人)
{
CFile file;
char data[ReadSize];
long BeginPos, Size;
long FileLength;
long ReadOnce, LeftToRead, count;
if(!file.Open(fn,CFile::modeRead|CFile::shareDenyNone))
{
AfxMessageBox("read file error!");
return;
}
FileLength=file.GetLength();
sendSockets[idx-1]. Send(&FileLength, 4);
sendSockets[idx-1]. Send(fn, 40);
// 获取本线程传输任务(传送块的大小和起始位置)
GetBeginPos(5 , idx, FileLength ,BeginPos, Size); //其中的5表示总共有5个线程,idx表示本线程编号
file.Seek(BeginPos, CFile::begin); //每个线程函数找到自己任务的起始点
LeftToRead=Size;
while(LeftToRead>0)
{
ReadOnce=(LeftToRead>ReadSize)?ReadSize:LeftToRead;
count=file.ReadHuge(data,ReadOnce);
while((SOCKET_ERROR== sendSockets[idx-1].Send(data,count)))
{
}
LeftToRead=LeftToRead-count;
}
file.Close();
}
void SendThreadFunction(void * pParam)
{
int idx=(int)pParam;
SendThread(idx+1);
_endthread();
}
#define ReadSize 500
void CServerDlg::OnSend()
{
// TODO: Add your control notification handler code here
CFileDialog fd(TRUE);
if(IDOK==fd.DoModal()) // 选择文件对话框
{
//选择了文件
filename=fd.GetFileName(); //获取选择的文件的文件名
strcpy(fn,filename.GetBuffer(0));
}
else return; //按了取消按钮
for(int i=0;i<5;i++)
_beginthread(SendThreadFunction,0,(void *)i);
}
void CServerDlg::OnListen()
{
// TODO: Add your control notification handler code here
listenSocket.Create(7000);
listenSocket.Listen();
}
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