floorturn.java
来自「一个经典的手机游戏原代码」· Java 代码 · 共 62 行
JAVA
62 行
import javax.microedition.lcdui.*;
/**
* <p>Title: </p>
* <p>Description: </p>
* <p>Copyright: Copyright (c) 2004</p>
* <p>Company: </p>
* @author not attributable
* @version 1.0
*/
public class floorTurn extends floorSprite {
private int iStop;
public floorTurn(Image img , int frameWidth, int frameHeight,
int scnWidth, int scnHeight) {
super(img, frameWidth, frameHeight, scnWidth, scnHeight);
iStop = 0;
}
void doOn(playerSprite tempPlayer) {
/**@todo Implement this floor abstract method*/
if (isDoLive == false) {
tempPlayer.addLive();
isDoLive = true;
}
switch (this.getFrame()) {
case 1:
tempPlayer.move(0, FLOOR_MOVE * -1);
this.nextFrame();
break;
case 0:
tempPlayer.move(0, FLOOR_MOVE * -1);
if (iStop != 3)
iStop++;
else {
iStop = 0;
this.nextFrame();
isTurn = true;
}
break;
case 2:
// tempPlayer.moveDown();
tempPlayer.isDown = true;
this.nextFrame();
break;
case 3:
isTurn = false;
break;
}
}
void autoAction() {
if (isTurn == true && this.getFrame() == 3) {
this.nextFrame();
isTurn = false;
}
}
}
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