📄 bitmaploaddoc.h
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// bitmaploadDoc.h : interface of the CBitmaploadDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BITMAPLOADDOC_H__2DD31DA3_B168_410D_B419_26DE9B0C3630__INCLUDED_)
#define AFX_BITMAPLOADDOC_H__2DD31DA3_B168_410D_B419_26DE9B0C3630__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CBitmaploadDoc : public CDocument
{
protected: // create from serialization only
CBitmaploadDoc();
DECLARE_DYNCREATE(CBitmaploadDoc)
BOOL LoadBitmap24 (const char * fn);
// Attributes
public:
WORD * pBitmapPixels;
int bm_width;
int bm_height;
// some access to these data.
WORD * GetPixels()
{
return pBitmapPixels;
}
void GetDimension(int &w, int &h)
{
w = bm_width;
h = bm_height;
}
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBitmaploadDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
virtual void DeleteContents();
virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBitmaploadDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBitmaploadDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BITMAPLOADDOC_H__2DD31DA3_B168_410D_B419_26DE9B0C3630__INCLUDED_)
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