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📄 i16_init.c

📁 GNU Mach 微内核源代码, 基于美国卡内基美隆大学的 Mach 研究项目
💻 C
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/*  * Copyright (c) 1995-1994 The University of Utah and * the Computer Systems Laboratory at the University of Utah (CSL). * All rights reserved. * * Permission to use, copy, modify and distribute this software is hereby * granted provided that (1) source code retains these copyright, permission, * and disclaimer notices, and (2) redistributions including binaries * reproduce the notices in supporting documentation, and (3) all advertising * materials mentioning features or use of this software display the following * acknowledgement: ``This product includes software developed by the * Computer Systems Laboratory at the University of Utah.'' * * THE UNIVERSITY OF UTAH AND CSL ALLOW FREE USE OF THIS SOFTWARE IN ITS "AS * IS" CONDITION.  THE UNIVERSITY OF UTAH AND CSL DISCLAIM ANY LIABILITY OF * ANY KIND FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE. * * CSL requests users of this software to return to csl-dist@cs.utah.edu any * improvements that they make and grant CSL redistribution rights. * *      Author: Bryan Ford, University of Utah CSL */#include <mach/machine/code16.h>#include <mach/machine/proc_reg.h>#include "vm_param.h"/* Code segment we originally had when we started in real mode.  */unsigned short real_cs;/* Virtual address of physical memory.  */vm_offset_t phys_mem_va;/* Physical address of start of boot image.  */vm_offset_t boot_image_pa;/* Upper limit of known physical memory.  */vm_offset_t phys_mem_max;CODE16#include "i16_bios.h"/* Called by i16_crt0 (or the equivalent)   to set up our basic 16-bit runtime environment   before calling i16_main().  */void i16_init(void){	/* Find our code/data/everything segment.  */	real_cs = get_cs();	/* Find out where in physical memory we got loaded.  */	boot_image_pa = real_cs << 4;	/* Find out where the bottom of physical memory is.	   (We won't be able to directly use it for 32-bit accesses	   until we actually get into 32-bit mode.)  */	phys_mem_va = -boot_image_pa;	/* The base of linear memory is at the same place,	   at least until we turn paging on.  */	linear_base_va = phys_mem_va;}

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