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📄 tcp.h

📁 GNU Mach 微内核源代码, 基于美国卡内基美隆大学的 Mach 研究项目
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/* * INET		An implementation of the TCP/IP protocol suite for the LINUX *		operating system.  INET is implemented using the  BSD Socket *		interface as the means of communication with the user level. * *		Definitions for the TCP module. * * Version:	@(#)tcp.h	1.0.5	05/23/93 * * Authors:	Ross Biro, <bir7@leland.Stanford.Edu> *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * *		This program is free software; you can redistribute it and/or *		modify it under the terms of the GNU General Public License *		as published by the Free Software Foundation; either version *		2 of the License, or (at your option) any later version. */#ifndef _TCP_H#define _TCP_H#include <linux/tcp.h>#include <net/checksum.h>/* This is for all connections with a full identity, no wildcards. */#define TCP_HTABLE_SIZE		256/* This is for listening sockets, thus all sockets which possess wildcards. */#define TCP_LHTABLE_SIZE	32	/* Yes, really, this is all you need. *//* This is for all sockets, to keep track of the local port allocations. */#define TCP_BHTABLE_SIZE	64/* tcp_ipv4.c: These need to be shared by v4 and v6 because the lookup *             and hashing code needs to work with different AF's yet *             the port space is shared. */extern struct sock *tcp_established_hash[TCP_HTABLE_SIZE];extern struct sock *tcp_listening_hash[TCP_LHTABLE_SIZE];extern struct sock *tcp_bound_hash[TCP_BHTABLE_SIZE];/* These are AF independant. */static __inline__ int tcp_bhashfn(__u16 lport){	return (lport ^ (lport >> 7)) & (TCP_BHTABLE_SIZE-1);}/* Find the next port that hashes h that is larger than lport. * If you change the hash, change this function to match, or you will * break TCP port selection. This function must also NOT wrap around * when the next number exceeds the largest possible port (2^16-1). */static __inline__ int tcp_bhashnext(__u16 lport, __u16 h){        __u32 s;	/* don't change this to a smaller type! */        s = (lport ^ (h ^ tcp_bhashfn(lport)));        if (s > lport)                return s;        s = lport + TCP_BHTABLE_SIZE;        return (s ^ (h ^ tcp_bhashfn(s)));}static __inline__ int tcp_sk_bhashfn(struct sock *sk){	__u16 lport = sk->num;	return tcp_bhashfn(lport);}/* These can have wildcards, don't try too hard. * XXX deal with thousands of IP aliases for listening ports later */static __inline__ int tcp_lhashfn(unsigned short num){	return num & (TCP_LHTABLE_SIZE - 1);}static __inline__ int tcp_sk_listen_hashfn(struct sock *sk){	return tcp_lhashfn(sk->num);}/* This is IPv4 specific. */static __inline__ int tcp_hashfn(__u32 laddr, __u16 lport,				 __u32 faddr, __u16 fport){	return ((laddr ^ lport) ^ (faddr ^ fport)) & (TCP_HTABLE_SIZE - 1);}static __inline__ int tcp_sk_hashfn(struct sock *sk){	__u32 laddr = sk->rcv_saddr;	__u16 lport = sk->num;	__u32 faddr = sk->daddr;	__u16 fport = sk->dummy_th.dest;	return tcp_hashfn(laddr, lport, faddr, fport);}/* Only those holding the sockhash lock call these two things here. * Note the slightly gross overloading of sk->prev, AF_UNIX is the * only other main benefactor of that member of SK, so who cares. */static __inline__ void tcp_sk_bindify(struct sock *sk){	int hashent = tcp_sk_bhashfn(sk);	struct sock **htable = &tcp_bound_hash[hashent];	if((sk->bind_next = *htable) != NULL)		(*htable)->bind_pprev = &sk->bind_next;	*htable = sk;	sk->bind_pprev = htable;}static __inline__ void tcp_sk_unbindify(struct sock *sk){	if(sk->bind_next)		sk->bind_next->bind_pprev = sk->bind_pprev;	*(sk->bind_pprev) = sk->bind_next;}/* * 40 is maximal IP options size * 4  is TCP option size (MSS) */#define MAX_SYN_SIZE	(sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + 4 + MAX_HEADER + 15)#define MAX_FIN_SIZE	(sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)#define MAX_ACK_SIZE	(sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)#define MAX_RESET_SIZE	(sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)#define MAX_WINDOW	32767		/* Never offer a window over 32767 without using					   window scaling (not yet supported). Some poor					   stacks do signed 16bit maths! */#define MIN_WINDOW	2048#define MAX_ACK_BACKLOG	2#define MAX_DUP_ACKS	3#define MIN_WRITE_SPACE	2048#define TCP_WINDOW_DIFF	2048/* urg_data states */#define URG_VALID	0x0100#define URG_NOTYET	0x0200#define URG_READ	0x0400#define TCP_RETR1	7	/*				 * This is how many retries it does before it				 * tries to figure out if the gateway is				 * down.				 */#define TCP_RETR2	15	/*				 * This should take at least				 * 90 minutes to time out.				 */#define TCP_TIMEOUT_LEN	(15*60*HZ) /* should be about 15 mins		*/#define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to successfully 				  * close the socket, about 60 seconds	*/#define TCP_FIN_TIMEOUT (3*60*HZ) /* BSD style FIN_WAIT2 deadlock breaker */				  #define TCP_ACK_TIME	(3*HZ)	/* time to delay before sending an ACK	*/#define TCP_DONE_TIME	(5*HZ/2)/* maximum time to wait before actually				 * destroying a socket			*/#define TCP_WRITE_TIME	(30*HZ)	/* initial time to wait for an ACK,			         * after last transmit			*/#define TCP_TIMEOUT_INIT (3*HZ)	/* RFC 1122 initial timeout value	*/#define TCP_SYN_RETRIES	 5	/* number of times to retry opening a				 * connection 	(TCP_RETR2-....)	*/#define TCP_PROBEWAIT_LEN (1*HZ)/* time to wait between probes when				 * I've got something to write and				 * there is no window			*/#define TCP_NO_CHECK	0	/* turn to one if you want the default				 * to be no checksum			*//* *	TCP option */ #define TCPOPT_NOP		1	/* Padding */#define TCPOPT_EOL		0	/* End of options */#define TCPOPT_MSS		2	/* Segment size negotiating *//* *	We don't use these yet, but they are for PAWS and big windows */#define TCPOPT_WINDOW		3	/* Window scaling */#define TCPOPT_TIMESTAMP	8	/* Better RTT estimations/PAWS *//* * The next routines deal with comparing 32 bit unsigned ints * and worry about wraparound (automatic with unsigned arithmetic). */extern __inline int before(__u32 seq1, __u32 seq2){        return (__s32)(seq1-seq2) < 0;}extern __inline int after(__u32 seq1, __u32 seq2){	return (__s32)(seq2-seq1) < 0;}/* is s2<=s1<=s3 ? */extern __inline int between(__u32 seq1, __u32 seq2, __u32 seq3){	return (after(seq1+1, seq2) && before(seq1, seq3+1));}static __inline__ int min(unsigned int a, unsigned int b){	if (a > b)		a = b;	return a;}static __inline__ int max(unsigned int a, unsigned int b){	if (a < b)		a = b;	return a;}extern struct proto tcp_prot;extern struct tcp_mib tcp_statistics;extern unsigned short		tcp_good_socknum(void);extern void	tcp_err(int type, int code, unsigned char *header, __u32 daddr,			__u32, struct inet_protocol *protocol, int len);extern void	tcp_shutdown (struct sock *sk, int how);extern int	tcp_rcv(struct sk_buff *skb, struct device *dev,			struct options *opt, __u32 daddr,			unsigned short len, __u32 saddr, int redo,			struct inet_protocol *protocol);extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg);extern void tcp_v4_unhash(struct sock *sk);extern void tcp_read_wakeup(struct sock *);extern void tcp_write_xmit(struct sock *);extern void tcp_time_wait(struct sock *);extern void tcp_retransmit(struct sock *, int);extern void tcp_do_retransmit(struct sock *, int);extern void tcp_send_check(struct tcphdr *th, unsigned long saddr, 		unsigned long daddr, int len, struct sk_buff *skb);/* tcp_output.c */extern void tcp_send_probe0(struct sock *);extern void tcp_send_partial(struct sock *);extern void tcp_write_wakeup(struct sock *);extern void tcp_send_fin(struct sock *sk);extern void tcp_send_synack(struct sock *, struct sock *, struct sk_buff *, int);extern void tcp_send_skb(struct sock *, struct sk_buff *);extern void tcp_send_ack(struct sock *sk);extern void tcp_send_delayed_ack(struct sock *sk, int max_timeout, unsigned long timeout);extern void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th,	  struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl);extern void tcp_enqueue_partial(struct sk_buff *, struct sock *);extern struct sk_buff * tcp_dequeue_partial(struct sock *);extern void tcp_shrink_skb(struct sock *,struct sk_buff *,u32);/* CONFIG_IP_TRANSPARENT_PROXY */extern int tcp_chkaddr(struct sk_buff *);/* tcp_timer.c */#define     tcp_reset_msl_timer(x,y,z)	reset_timer(x,y,z)extern void tcp_reset_xmit_timer(struct sock *, int, unsigned long);extern void tcp_delack_timer(unsigned long);extern void tcp_retransmit_timer(unsigned long);static __inline__ int tcp_old_window(struct sock * sk){	return sk->window - (sk->acked_seq - sk->lastwin_seq);}extern int tcp_new_window(struct sock *);/* * Return true if we should raise the window when we * have cleaned up the receive queue. We don't want to * do this normally, only if it makes sense to avoid * zero window probes.. * * We do this only if we can raise the window noticeably. */static __inline__ int tcp_raise_window(struct sock * sk){	int new = tcp_new_window(sk);	return new && (new >= 2*tcp_old_window(sk));}static __inline__ unsigned short tcp_select_window(struct sock *sk){	int window = tcp_new_window(sk);	int oldwin = tcp_old_window(sk);	/* Don't allow a shrinking window */	if (window > oldwin) {		sk->window = window;		sk->lastwin_seq = sk->acked_seq;		oldwin = window;	}	return oldwin;}/* * List all states of a TCP socket that can be viewed as a "connected" * state.  This now includes TCP_SYN_RECV, although I am not yet fully * convinced that this is the solution for the 'getpeername(2)' * problem. Thanks to Stephen A. Wood <saw@cebaf.gov>  -FvK */extern __inline const int tcp_connected(const int state){  return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT ||	 state == TCP_FIN_WAIT1   || state == TCP_FIN_WAIT2 ||	 state == TCP_SYN_RECV);}/* * Calculate(/check) TCP checksum */static __inline__ u16 tcp_check(struct tcphdr *th, int len,	unsigned long saddr, unsigned long daddr, unsigned long base){	return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);}#undef STATE_TRACE#ifdef STATE_TRACEstatic char *statename[]={	"Unused","Established","Syn Sent","Syn Recv",	"Fin Wait 1","Fin Wait 2","Time Wait", "Close",	"Close Wait","Last ACK","Listen","Closing"};#endifstatic __inline__ void tcp_set_state(struct sock *sk, int state){	int oldstate = sk->state;	sk->state = state;#ifdef STATE_TRACE	if(sk->debug)		printk("TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);#endif		switch (state) {	case TCP_ESTABLISHED:		if (oldstate != TCP_ESTABLISHED) {			tcp_statistics.TcpCurrEstab++;		}		break;	case TCP_CLOSE:		/* Preserve the invariant */		tcp_v4_unhash(sk);		/* Should be about 2 rtt's */		reset_timer(sk, TIME_DONE, min(sk->rtt * 2, TCP_DONE_TIME));		/* fall through */	default:		if (oldstate==TCP_ESTABLISHED)			tcp_statistics.TcpCurrEstab--;	}}#endif	/* _TCP_H */

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