📄 settingdlg.h
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#if !defined(AFX_SETTINGDLG_H__BC3B88A0_7E62_11D4_9B45_DC4C9AE68892__INCLUDED_)
#define AFX_SETTINGDLG_H__BC3B88A0_7E62_11D4_9B45_DC4C9AE68892__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SettingDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSettingDlg dialog
#include "BtnST.h"
//“设置”对话框
class CSettingDlg : public CDialog
{
// Construction
public:
CSettingDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CSettingDlg)
enum { IDD = IDD_SETTING1 };
CButtonST m_OK;
CButtonST m_Cancel;
BOOL m_Dynamic;
BOOL m_PeepOften;
BOOL m_SoundOn;
BOOL m_TopMost;
BOOL m_ShowDynamic;
int m_Speed;
BOOL m_Prompt;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSettingDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSettingDlg)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnPaint();
virtual void OnCancel();
afx_msg void OnDynamic();
afx_msg void OnHelp();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_DyShow;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SETTINGDLG_H__BC3B88A0_7E62_11D4_9B45_DC4C9AE68892__INCLUDED_)
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