📄 lee.cpp
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#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
#include<iostream.h>
#include<malloc.h>
#include<conio.h>
#define ok 0
typedef struct Node{
int data;
struct Node *prior;
struct Node *next; }Node,*List;
InitList(Node &L)
{ L.data=(int)malloc(sizeof(Node));
if(!L.data) return ok;
L.data=9;
L.prior=L.next=NULL;
return ok;
}
Insert(Node *L,int e)
{ Node *s,*p; InitList(*L);
s->data=(int)malloc(sizeof(Node));
if(!s->data) return ok;
s->data=e;
s->prior=p->prior; p->prior->next=s;
s->next=p; p->prior=s;
return ok;
}
Get(Node *L,int i)
{ Node *p; int j;
p=L->next; j=0;
while(p&&j<i) { p=p->next; ++j; }
if(!p||j>i) return 0;
e=p->data;
return e;
}
main()
{ Node *L;
int a=0;
InitList(*L);
a=Get(L,0,9);
cout<<a<<endl;
return 0;
}
double TTools::Romberg( double( *f )( double ) , double a , double b , double e )
{
int m = 1 , k = 1 , j ;
double T[ 100 ] , h = b - a , temp , T1 , Tj , s ;
T[ 1 ] = h * ( f( a ) + f( b ) ) / 2 ;
while( ++k ){
m *= 2 ; h /= 2 ;temp = 0 ;
for( j = 1 ; j <= m / 2 ; ++j ){
temp += f( a + ( 2 * j - 1 ) * h ) ;
}
T1 = ( T[ 1 ] + 2 * h * temp ) / 2 ;
s = 1 ;
for( j = 2 ; j <= k ; ++j ){
s *= 4 ;
Tj = T1 + ( T1 - T[ j - 1 ] ) / ( s - 1 ) ;
temp = Tj - T1 ? Tj - T1 : T1 - Tj ;
if( temp < e ){
return Tj ;
}
T[ j - 1 ] = T1 ; T1 = Tj ;
}
}
}
double TTools::Romberg( double( *f )( double ) , double a , double b , double e )
{
int m = 1 , k = 1 , j ;
double T[ 100 ] , h = b - a , temp , T1 , Tj , s ;
T[ 1 ] = h * ( f( a ) + f( b ) ) / 2 ;
while( ++k ){
m *= 2 ; h /= 2 ;temp = 0 ;
for( j = 1 ; j <= m / 2 ; ++j ){
temp += f( a + ( 2 * j - 1 ) * h ) ;
}
T1 = ( T[ 1 ] + 2 * h * temp ) / 2 ;
s = 1 ;
for( j = 2 ; j <= k ; ++j ){
s *= 4 ;
Tj = T1 + ( T1 - T[ j - 1 ] ) / ( s - 1 ) ;
temp = Tj - T1 ? Tj - T1 : T1 - Tj ;
if( temp < e ){
return Tj ;
}
T[ j - 1 ] = T1 ; T1 = Tj ;
}
}
}
double TTools::Romberg( double( *f )( double ) , double a , double b , double e )
{
int m = 1 , k = 1 , j ;
double T[ 100 ] , h = b - a , temp , T1 , Tj , s ;
T[ 1 ] = h * ( f( a ) + f( b ) ) / 2 ;
while( ++k ){
m *= 2 ; h /= 2 ;temp = 0 ;
for( j = 1 ; j <= m / 2 ; ++j ){
temp += f( a + ( 2 * j - 1 ) * h ) ;
}
T1 = ( T[ 1 ] + 2 * h * temp ) / 2 ;
s = 1 ;
for( j = 2 ; j <= k ; ++j ){
s *= 4 ;
Tj = T1 + ( T1 - T[ j - 1 ] ) / ( s - 1 ) ;
temp = Tj - T1 ? Tj - T1 : T1 - Tj ;
if( temp < e ){
return Tj ;
}
T[ j - 1 ] = T1 ; T1 = Tj ;
}
}
}
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