📄 cn3d_app.hpp
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/* * =========================================================================== * PRODUCTION $Log: cn3d_app.hpp,v $ * PRODUCTION Revision 1000.0 2003/10/29 18:30:06 gouriano * PRODUCTION PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.1 * PRODUCTION * =========================================================================== *//* $Id: cn3d_app.hpp,v 1000.0 2003/10/29 18:30:06 gouriano Exp $* ===========================================================================** PUBLIC DOMAIN NOTICE* National Center for Biotechnology Information** This software/database is a "United States Government Work" under the* terms of the United States Copyright Act. It was written as part of* the author's official duties as a United States Government employee and* thus cannot be copyrighted. This software/database is freely available* to the public for use. The National Library of Medicine and the U.S.* Government have not placed any restriction on its use or reproduction.** Although all reasonable efforts have been taken to ensure the accuracy* and reliability of the software and data, the NLM and the U.S.* Government do not and cannot warrant the performance or results that* may be obtained by using this software or data. The NLM and the U.S.* Government disclaim all warranties, express or implied, including* warranties of performance, merchantability or fitness for any particular* purpose.** Please cite the author in any work or product based on this material.** ===========================================================================** Authors: Paul Thiessen** File Description:* log and application object for Cn3D** ===========================================================================*/#ifndef CN3D_APP__HPP#define CN3D_APP__HPP#include <corelib/ncbistd.hpp>#include <string>#ifdef __WXMSW__#include <windows.h>#include <wx/msw/winundef.h>#endif#include <wx/wx.h>#include <wx/glcanvas.h>#include <wx/cmdline.h>BEGIN_SCOPE(Cn3D)class StructureWindow;// Define a new application typeclass Cn3DApp: public wxGLApp{public: Cn3DApp();private: bool OnInit(void); int OnExit(void); // for now, there is only one structure window StructureWindow *structureWindow; void InitRegistry(void);#ifdef __WXMAC__ void MacOpenFile(const wxString& fileName);#endif // use wx command line parser wxCmdLineParser commandLine; // used for processing display updates when system is idle void OnIdle(wxIdleEvent& event); DECLARE_EVENT_TABLE()};END_SCOPE(Cn3D)#endif // CN3D_APP__HPP/** ---------------------------------------------------------------------------* $Log: cn3d_app.hpp,v $* Revision 1000.0 2003/10/29 18:30:06 gouriano* PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.1** Revision 1.1 2003/03/13 14:26:18 thiessen* add file_messaging module; split cn3d_main_wxwin into cn3d_app, cn3d_glcanvas, structure_window, cn3d_tools**/
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