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📄 show_hide_manager.hpp

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/* * =========================================================================== * PRODUCTION $Log: show_hide_manager.hpp,v $ * PRODUCTION Revision 1000.1  2004/04/12 17:33:56  gouriano * PRODUCTION PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.13 * PRODUCTION * =========================================================================== *//*  $Id: show_hide_manager.hpp,v 1000.1 2004/04/12 17:33:56 gouriano Exp $* ===========================================================================**                            PUBLIC DOMAIN NOTICE*               National Center for Biotechnology Information**  This software/database is a "United States Government Work" under the*  terms of the United States Copyright Act.  It was written as part of*  the author's official duties as a United States Government employee and*  thus cannot be copyrighted.  This software/database is freely available*  to the public for use. The National Library of Medicine and the U.S.*  Government have not placed any restriction on its use or reproduction.**  Although all reasonable efforts have been taken to ensure the accuracy*  and reliability of the software and data, the NLM and the U.S.*  Government do not and cannot warrant the performance or results that*  may be obtained by using this software or data. The NLM and the U.S.*  Government disclaim all warranties, express or implied, including*  warranties of performance, merchantability or fitness for any particular*  purpose.**  Please cite the author in any work or product based on this material.** ===========================================================================** Authors:  Paul Thiessen** File Description:*      manager object to track show/hide status of objects at various levels** ===========================================================================*/#ifndef CN3D_SHOW_HIDE_MANAGER__HPP#define CN3D_SHOW_HIDE_MANAGER__HPP#include <corelib/ncbistl.hpp>#include <vector>#include <map>#include "structure_base.hpp"#include "show_hide_callback.hpp"BEGIN_SCOPE(Cn3D)class Residue;class StructureSet;class ShowHideInfo;class StructureObject;class ShowHideManager : public ShowHideCallbackObject{public:    ~ShowHideManager();    // eventually this will be tied to a GUI element or something...    bool OverlayConfEnsembles(void) const { return true; }    // set show/hide status of an entity - must be StructureObject, Molecule, or Residue.    void Show(const StructureBase *entity, bool isShown);    void MakeAllVisible(void);    // query whether an entity is visible    bool IsHidden(const StructureBase *entity) const;    bool IsVisible(const StructureBase *entity) const { return !IsHidden(entity); }    // used for show/hide dialog to get list of names and visibility status    void GetShowHideInfo(std::vector < std::string > *names, std::vector < bool > *visibilities) const;    void ShowHideCallbackFunction(const std::vector < bool >& itemsEnabled);    bool SelectionChangedCallback(const std::vector < bool >& original, std::vector < bool >& itemsEnabled);    void ConstructShowHideArray(const StructureSet *structureSet);    // functions to show/hide more complex groups of stuff    void ShowAlignedDomains(const StructureSet *set);    void ShowResidues(const StructureSet *set, bool showAligned);    void ShowUnalignedResiduesInAlignedDomains(const StructureSet *set);    void ShowSelectedResidues(const StructureSet *set);    void ShowDomainsWithHighlights(const StructureSet *set);private:    typedef std::map < const StructureBase *, bool > EntitiesHidden;    EntitiesHidden entitiesHidden;    // holds info on objects in this StructureSet    std::vector < const ShowHideInfo * > structureInfo;    void PrivateShowResidues(const StructureSet *set, bool showAligned);    void UnHideEntityAndChildren(const StructureBase *entity);public:};END_SCOPE(Cn3D)#endif // CN3D_SHOW_HIDE_MANAGER__HPP/** ---------------------------------------------------------------------------* $Log: show_hide_manager.hpp,v $* Revision 1000.1  2004/04/12 17:33:56  gouriano* PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.13** Revision 1.13  2004/02/19 17:05:13  thiessen* remove cn3d/ from include paths; add pragma to disable annoying msvc warning** Revision 1.12  2003/02/03 19:20:06  thiessen* format changes: move CVS Log to bottom of file, remove std:: from .cpp files, and use new diagnostic macros** Revision 1.11  2002/11/10 20:32:04  thiessen* show/hide optimizations, esp. show domains with highlights** Revision 1.10  2002/10/28 21:36:01  thiessen* add show domains with highlights** Revision 1.9  2001/10/08 14:18:56  thiessen* fix show/hide dialog under wxGTK** Revision 1.8  2001/08/10 15:02:03  thiessen* fill out shortcuts; add update show/hide menu** Revision 1.7  2001/03/09 15:48:43  thiessen* major changes to add initial update viewer** Revision 1.6  2000/12/19 16:38:30  thiessen* tweaks to show/hide** Revision 1.5  2000/12/15 15:52:08  thiessen* show/hide system installed** Revision 1.4  2000/12/01 19:34:43  thiessen* better domain assignment** Revision 1.3  2000/08/17 18:32:37  thiessen* minor fixes to StyleManager** Revision 1.2  2000/08/17 14:22:01  thiessen* added working StyleManager** Revision 1.1  2000/08/03 15:14:18  thiessen* add skeleton of style and show/hide managers**/

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