📄 animation_controls.hpp
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/* * =========================================================================== * PRODUCTION $Log: animation_controls.hpp,v $ * PRODUCTION Revision 1000.0 2004/04/12 17:36:06 gouriano * PRODUCTION PRODUCTION: IMPORTED [CATCHUP_003] Dev-tree R1.2 * PRODUCTION * =========================================================================== *//* $Id: animation_controls.hpp,v 1000.0 2004/04/12 17:36:06 gouriano Exp $* ===========================================================================** PUBLIC DOMAIN NOTICE* National Center for Biotechnology Information** This software/database is a "United States Government Work" under the* terms of the United States Copyright Act. It was written as part of* the author's official duties as a United States Government employee and* thus cannot be copyrighted. This software/database is freely available* to the public for use. The National Library of Medicine and the U.S.* Government have not placed any restriction on its use or reproduction.** Although all reasonable efforts have been taken to ensure the accuracy* and reliability of the software and data, the NLM and the U.S.* Government do not and cannot warrant the performance or results that* may be obtained by using this software or data. The NLM and the U.S.* Government disclaim all warranties, express or implied, including* warranties of performance, merchantability or fitness for any particular* purpose.** Please cite the author in any work or product based on this material.** ===========================================================================** Authors: Paul Thiessen** File Description:* dialog for setting animation controls** ===========================================================================*/#ifndef CN3D_ANIMATION_CONTROLS__HPP#define CN3D_ANIMATION_CONTROLS__HPP#include <corelib/ncbistd.hpp>#ifdef __WXMSW__#include <windows.h>#include <wx/msw/winundef.h>#endif#include <wx/wx.h>BEGIN_SCOPE(Cn3D)class IntegerSpinCtrl;class FloatingPointSpinCtrl;class AnimationControls : public wxDialog{public: AnimationControls(wxWindow *parent); ~AnimationControls(void);private: // event callbacks void OnCloseWindow(wxCloseEvent& event); void OnButton(wxCommandEvent& event); // GUI elements IntegerSpinCtrl *iSpinDelay, *iFrameDelay; FloatingPointSpinCtrl *fSpinIncrement; DECLARE_EVENT_TABLE()};END_SCOPE(Cn3D)#endif // CN3D_ANIMATION_CONTROLS__HPP/** ---------------------------------------------------------------------------* $Log: animation_controls.hpp,v $* Revision 1000.0 2004/04/12 17:36:06 gouriano* PRODUCTION: IMPORTED [CATCHUP_003] Dev-tree R1.2** Revision 1.2 2003/12/03 15:56:33 thiessen* remove unused function** Revision 1.1 2003/12/03 15:07:09 thiessen* add more sophisticated animation controls**/
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