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📄 animation_controls.hpp

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/* * =========================================================================== * PRODUCTION $Log: animation_controls.hpp,v $ * PRODUCTION Revision 1000.0  2004/04/12 17:36:06  gouriano * PRODUCTION PRODUCTION: IMPORTED [CATCHUP_003] Dev-tree R1.2 * PRODUCTION * =========================================================================== *//*  $Id: animation_controls.hpp,v 1000.0 2004/04/12 17:36:06 gouriano Exp $* ===========================================================================**                            PUBLIC DOMAIN NOTICE*               National Center for Biotechnology Information**  This software/database is a "United States Government Work" under the*  terms of the United States Copyright Act.  It was written as part of*  the author's official duties as a United States Government employee and*  thus cannot be copyrighted.  This software/database is freely available*  to the public for use. The National Library of Medicine and the U.S.*  Government have not placed any restriction on its use or reproduction.**  Although all reasonable efforts have been taken to ensure the accuracy*  and reliability of the software and data, the NLM and the U.S.*  Government do not and cannot warrant the performance or results that*  may be obtained by using this software or data. The NLM and the U.S.*  Government disclaim all warranties, express or implied, including*  warranties of performance, merchantability or fitness for any particular*  purpose.**  Please cite the author in any work or product based on this material.** ===========================================================================** Authors:  Paul Thiessen** File Description:*      dialog for setting animation controls** ===========================================================================*/#ifndef CN3D_ANIMATION_CONTROLS__HPP#define CN3D_ANIMATION_CONTROLS__HPP#include <corelib/ncbistd.hpp>#ifdef __WXMSW__#include <windows.h>#include <wx/msw/winundef.h>#endif#include <wx/wx.h>BEGIN_SCOPE(Cn3D)class IntegerSpinCtrl;class FloatingPointSpinCtrl;class AnimationControls : public wxDialog{public:    AnimationControls(wxWindow *parent);    ~AnimationControls(void);private:    // event callbacks    void OnCloseWindow(wxCloseEvent& event);    void OnButton(wxCommandEvent& event);    // GUI elements    IntegerSpinCtrl *iSpinDelay, *iFrameDelay;    FloatingPointSpinCtrl *fSpinIncrement;    DECLARE_EVENT_TABLE()};END_SCOPE(Cn3D)#endif // CN3D_ANIMATION_CONTROLS__HPP/** ---------------------------------------------------------------------------* $Log: animation_controls.hpp,v $* Revision 1000.0  2004/04/12 17:36:06  gouriano* PRODUCTION: IMPORTED [CATCHUP_003] Dev-tree R1.2** Revision 1.2  2003/12/03 15:56:33  thiessen* remove unused function** Revision 1.1  2003/12/03 15:07:09  thiessen* add more sophisticated animation controls**/

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