vector_buffer.cpp

来自「ncbi源码」· C++ 代码 · 共 144 行

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/* * =========================================================================== * PRODUCTION $Log: vector_buffer.cpp,v $ * PRODUCTION Revision 1000.1  2004/06/01 21:04:29  gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.5 * PRODUCTION * =========================================================================== *//*  $Id: vector_buffer.cpp,v 1000.1 2004/06/01 21:04:29 gouriano Exp $ * =========================================================================== * *                            PUBLIC DOMAIN NOTICE *               National Center for Biotechnology Information * *  This software / database is a "United States Government Work" under the *  terms of the United States Copyright Act.  It was written as part of *  the author's official duties as a United States Government employee and *  thus cannot be copyrighted.  This software / database is freely available *  to the public for use. The National Library of Medicine and the U.S. *  Government have not placed any restriction on its use or reproduction. * *  Although all reasonable efforts have been taken to ensure the accuracy *  and reliability of the software and data, the NLM and the U.S. *  Government do not and cannot warrant the performance or results that *  may be obtained by using this software or data. The NLM and the U.S. *  Government disclaim all warranties, express or implied, including *  warranties of performance, merchantability or fitness for any particular *  purpose. * *  Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors:  Peter Meric * * File Description: *   CPVecBuffer - vector - based buffer for GL feedback  * */#include <ncbi_pch.hpp>#include <gui/print/vector_buffer.hpp>BEGIN_NCBI_SCOPECPVecBuffer::CPVecBuffer(){}CPVecBuffer::~CPVecBuffer(){}void CPVecBuffer::Clear(void){    m_VectObjs.clear();    SetEmpty(true);}CPVecBuffer::iterator CPVecBuffer::begin(void){    return m_VectObjs.begin();}CPVecBuffer::const_iterator CPVecBuffer::begin(void) const{    return m_VectObjs.begin();}CPVecBuffer::iterator CPVecBuffer::end(void){    return m_VectObjs.end();}CPVecBuffer::const_iterator CPVecBuffer::end(void) const{    return m_VectObjs.end();}CPVecBuffer::reverse_iterator CPVecBuffer::rbegin(void){    return m_VectObjs.rbegin();}CPVecBuffer::const_reverse_iterator CPVecBuffer::rbegin(void) const{    return m_VectObjs.rbegin();}CPVecBuffer::reverse_iterator CPVecBuffer::rend(void){    return m_VectObjs.rend();}CPVecBuffer::const_reverse_iterator CPVecBuffer::rend(void) const{    return m_VectObjs.rend();}END_NCBI_SCOPE/* * =========================================================================== * $Log: vector_buffer.cpp,v $ * Revision 1000.1  2004/06/01 21:04:29  gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.5 * * Revision 1.5  2004/05/21 22:27:50  gorelenk * Added PCH ncbi_pch.hpp * * Revision 1.4  2003/08/15 17:02:16  meric * Updates include paths for print-related files from gui/utils to gui/print * * Revision 1.3  2003/06/18 17:25:39  meric * Final phase of print reorg: remove dependence on gui/opengl and OpenGL * * Revision 1.2  2003/06/16 12:44:52  dicuccio * Clean-up after initial commit * * Revision 1.1  2003 / 06 / 13 18:13:56  meric * Initial version * * * =========================================================================== */

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