ncbi_lucida24.c
来自「ncbi源码」· C语言 代码 · 共 2,112 行 · 第 1/4 页
C
2,112 行
/* char: 0xca */static const GLubyte ch202data[] = {0xff,0xe0,0xff,0xe0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0x80,0xff,0x80,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0xc0,0xff,0xc0,0x0,0x0,0x73,0x80,0x3f,0x0,0x1e,0x0,};static const BitmapCharRec ch202 = {11,21,-2,0,13,ch202data};/* char: 0xc9 */static const GLubyte ch201data[] = {0xff,0xe0,0xff,0xe0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0x80,0xff,0x80,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0xc0,0xff,0xc0,0x0,0x0,0x18,0x0,0xc,0x0,0x7,0x0,};static const BitmapCharRec ch201 = {11,21,-2,0,13,ch201data};/* char: 0xc8 */static const GLubyte ch200data[] = {0xff,0xe0,0xff,0xe0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0x80,0xff,0x80,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xff,0xc0,0xff,0xc0,0x0,0x0,0x6,0x0,0xc,0x0,0x38,0x0,};static const BitmapCharRec ch200 = {11,21,-2,0,13,ch200data};/* char: 0xc7 */static const GLubyte ch199data[] = {0x7,0x0,0x1,0x80,0x1,0x80,0x3,0x80,0x2,0x0,0x7,0xf0,0x1f,0xfc,0x3c,0x1c,0x78,0x4,0x70,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xf0,0x0,0x70,0x0,0x78,0x0,0x3c,0xc,0x1f,0xfc,0x7,0xf8,};static const BitmapCharRec ch199 = {14,22,-1,5,17,ch199data};/* char: 0xc6 */static const GLubyte ch198data[] = {0xc0,0x3f,0xf8,0xe0,0x3f,0xf8,0x70,0x38,0x0,0x30,0x38,0x0,0x38,0x38,0x0,0x1f,0xf8,0x0,0x1f,0xf8,0x0,0xc,0x38,0x0,0x6,0x3f,0xe0,0x6,0x3f,0xe0,0x3,0x38,0x0,0x3,0xb8,0x0,0x1,0xf8,0x0,0x0,0xf8,0x0,0x0,0xf8,0x0,0x0,0x7f,0xf0,0x0,0x7f,0xf0,};static const BitmapCharRec ch198 = {21,17,0,0,22,ch198data};/* char: 0xc5 */static const GLubyte ch197data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0x1,0x80,0x2,0x40,0x2,0x40,0x1,0x80,};static const BitmapCharRec ch197 = {16,22,0,0,17,ch197data};/* char: 0xc4 */static const GLubyte ch196data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0x6,0x30,0x6,0x30,};static const BitmapCharRec ch196 = {16,20,0,0,17,ch196data};/* char: 0xc3 */static const GLubyte ch195data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0xc,0xe0,0xf,0xf0,0x7,0x10,};static const BitmapCharRec ch195 = {16,21,0,0,17,ch195data};/* char: 0xc2 */static const GLubyte ch194data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0xe,0x70,0x7,0xe0,0x3,0xc0,};static const BitmapCharRec ch194 = {16,21,0,0,17,ch194data};/* char: 0xc1 */static const GLubyte ch193data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0x3,0x0,0x1,0x80,0x0,0xe0,};static const BitmapCharRec ch193 = {16,21,0,0,17,ch193data};/* char: 0xc0 */static const GLubyte ch192data[] = {0xc0,0x7,0x60,0xf,0x60,0xe,0x70,0xe,0x30,0x1e,0x3f,0xfc,0x1f,0xfc,0x18,0x38,0x1c,0x38,0xc,0x78,0xc,0x70,0x6,0xf0,0x6,0xe0,0x7,0xe0,0x3,0xe0,0x3,0xc0,0x1,0xc0,0x0,0x0,0x0,0xc0,0x1,0x80,0x7,0x0,};static const BitmapCharRec ch192 = {16,21,0,0,17,ch192data};/* char: 0xbf */static const GLubyte ch191data[] = {0x1f,0x80,0x7f,0xc0,0xf0,0x40,0xe0,0x0,0xe0,0x0,0xe0,0x0,0x70,0x0,0x30,0x0,0x38,0x0,0x1c,0x0,0xe,0x0,0xe,0x0,0xe,0x0,0x0,0x0,0x0,0x0,0xe,0x0,0xe,0x0,0xe,0x0,};static const BitmapCharRec ch191 = {10,18,0,5,10,ch191data};/* char: 0xbe */static const GLubyte ch190data[] = {0x70,0x1,0x0,0x38,0x1,0x0,0x18,0x1,0x0,0x1c,0x3f,0x80,0xe,0x31,0x0,0x7,0x11,0x0,0x3,0x9,0x0,0xfb,0x85,0x0,0x8d,0xc3,0x0,0x4,0xe3,0x0,0x4,0x60,0x0,0xc,0x70,0x0,0x78,0x38,0x0,0x4,0x1c,0x0,0x4,0xc,0x0,0x8c,0xe,0x0,0xf8,0x7,0x0,};static const BitmapCharRec ch190 = {17,17,-5,0,19,ch190data};/* char: 0xbd */static const GLubyte ch189data[] = {0xe0,0x7e,0x70,0x60,0x30,0x20,0x38,0x10,0x1c,0xc,0xe,0x6,0x6,0x2,0x27,0x2,0x23,0xc6,0x21,0xfc,0x20,0xc0,0x20,0xe0,0x20,0x70,0x20,0x38,0x20,0x18,0x20,0x1c,0xe0,0xe,};static const BitmapCharRec ch189 = {15,17,-4,0,19,ch189data};/* char: 0xbc */static const GLubyte ch188data[] = {0xe0,0x2,0x70,0x2,0x30,0x2,0x38,0x7f,0x1c,0x62,0xe,0x22,0x6,0x12,0x27,0xa,0x23,0x86,0x21,0xc6,0x20,0xc0,0x20,0xe0,0x20,0x70,0x20,0x38,0x20,0x18,0x20,0x1c,0xe0,0xe,};static const BitmapCharRec ch188 = {16,17,-4,0,19,ch188data};/* char: 0xbb */static const GLubyte ch187data[] = {0xc4,0x0,0xee,0x0,0x67,0x0,0x33,0x80,0x39,0x80,0x1d,0xc0,0x39,0x80,0x33,0x80,0x67,0x0,0xe6,0x0,0xcc,0x0,};static const BitmapCharRec ch187 = {10,11,-1,-1,13,ch187data};/* char: 0xba */static const GLubyte ch186data[] = {0x3e,0x0,0x7f,0x0,0xe7,0x80,0xc3,0x80,0xc3,0x80,0xc3,0x80,0xe7,0x80,0x7f,0x0,0x3e,0x0,};static const BitmapCharRec ch186 = {9,9,-1,-8,10,ch186data};/* char: 0xb9 */static const GLubyte ch185data[] = {0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,};static const BitmapCharRec ch185 = {3,10,15,-7,9,ch185data};/* char: 0xb8 */static const GLubyte ch184data[] = {0xe0,0x30,0x30,0x70,0x40,0x60,};static const BitmapCharRec ch184 = {4,6,-6,5,15,ch184data};/* char: 0xb7 */static const GLubyte ch183data[] = {0xe0,0xe0,0xe0,};static const BitmapCharRec ch183 = {3,3,-6,-6,15,ch183data};/* char: 0xb6 */static const GLubyte ch182data[] = {0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0x6,0xc0,0xe,0xc0,0x3e,0xc0,0x7e,0xc0,0xfe,0xc0,0xfe,0xc0,0xfe,0xc0,0xfe,0xc0,0x7f,0xc0,0x3f,0xc0,};static const BitmapCharRec ch182 = {10,21,-2,4,15,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0xe0,0x0,0xe0,0x0,0xe0,0x0,0xe0,0x0,0xfd,0xc0,0xfd,0xc0,0xe3,0xc0,0xe3,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,};static const BitmapCharRec ch181 = {10,17,-3,4,15,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0xc0,0x60,0x38,};static const BitmapCharRec ch180 = {5,3,-5,-14,15,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0xf8,0x8c,0x4,0x4,0xc,0x78,0x4,0x4,0x8c,0xf8,};static const BitmapCharRec ch179 = {6,10,15,-7,9,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xfc,0xc0,0x40,0x20,0x18,0xc,0x4,0x4,0x8c,0x78,};static const BitmapCharRec ch178 = {6,10,15,-7,9,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xff,0xfc,0xff,0xfc,0x0,0x0,0x0,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xfc,0xff,0xfc,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,};static const BitmapCharRec ch177 = {14,14,-1,0,15,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0x60,0x90,0x90,0x60,};static const BitmapCharRec ch176 = {4,4,-1,-13,7,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {0xfe,0xfe,};static const BitmapCharRec ch175 = {7,2,-4,-15,15,ch175data};/* char: 0xae */static const GLubyte ch174data[] = {0x1f,0x0,0x7f,0xc0,0x71,0xc0,0xfb,0xe0,0xde,0x60,0xdf,0x60,0xff,0xe0,0x71,0xc0,0x7f,0xc0,0x1f,0x0,};static const BitmapCharRec ch174 = {11,10,-2,-7,15,ch174data};/* char: 0xad */static const GLubyte ch173data[] = {0xf8,0xf8,};static const BitmapCharRec ch173 = {5,2,-1,-7,8,ch173data};/* char: 0xac */static const GLubyte ch172data[] = {0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0xff,0xfc,0xff,0xfc,};static const BitmapCharRec ch172 = {14,7,-1,-4,15,ch172data};/* char: 0xab */static const GLubyte ch171data[] = {0xc,0xc0,0x19,0xc0,0x39,0x80,0x73,0x0,0x67,0x0,0xee,0x0,0x67,0x0,0x73,0x0,0x39,0x80,0x1d,0xc0,0x8,0xc0,};static const BitmapCharRec ch171 = {10,11,-1,-1,13,ch171data};/* char: 0xaa */static const GLubyte ch170data[] = {0x7b,0x80,0xff,0x80,0xc3,0x0,0xe3,0x0,0x7f,0x0,0x3f,0x0,0x43,0x0,0x7f,0x0,0x7e,0x0,};static const BitmapCharRec ch170 = {9,9,-1,-8,10,ch170data};/* char: 0xa9 */static const GLubyte ch169data[] = {0x3,0xf8,0x0,0xf,0xfe,0x0,0x1e,0xf,0x0,0x38,0x3,0x80,0x71,0xf1,0xc0,0x63,0xf0,0xc0,0xc7,0x10,0x60,0xc6,0x0,0x60,0xc6,0x0,0x60,0xc6,0x0,0x60,0xc7,0x10,0x60,0x63,0xf0,0xc0,0x71,0xe1,0xc0,0x38,0x3,0x80,0x1e,0xf,0x0,0xf,0xfe,0x0,0x3,0xf8,0x0,};static const BitmapCharRec ch169 = {19,17,-1,0,21,ch169data};/* char: 0xa8 */static const GLubyte ch168data[] = {0xc6,0xc6,};static const BitmapCharRec ch168 = {7,2,-4,-15,15,ch168data};/* char: 0xa7 */static const GLubyte ch167data[] = {0x7f,0x0,0xff,0x80,0xc1,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0,0xf,0x80,0x3f,0x0,0x7f,0x80,0xf8,0xc0,0xe0,0xc0,0xc1,0xc0,0xc7,0xc0,0x5f,0x80,0x7f,0x0,0x7c,0x0,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x80,0x7f,0x80,0x1f,0x80,};static const BitmapCharRec ch167 = {10,22,-3,5,15,ch167data};/* char: 0xa6 */static const GLubyte ch166data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch166 = {2,21,-2,4,6,ch166data};/* char: 0xa5 */static const GLubyte ch165data[] = {0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x3f,0xf0,0x3f,0xf0,0x7,0x0,0x3f,0xf0,0x3f,0xf0,0xf,0x80,0xf,0x80,0x1f,0xc0,0x1c,0xe0,0x3c,0x70,0x78,0x30,0x70,0x38,0xe0,0x1c,};static const BitmapCharRec ch165 = {14,17,-1,0,15,ch165data};/* char: 0xa4 */static const GLubyte ch164data[] = {0xc0,0xc,0xe0,0x1c,0x77,0xb8,0x3f,0xf0,0x18,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0x60,0x3f,0xf0,0x77,0xb8,0xe0,0x1c,0xc0,0xc,};static const BitmapCharRec ch164 = {14,15,-1,-1,15,ch164data};/* char: 0xa3 */static const GLubyte ch163data[] = {0xff,0xc0,0xff,0xc0,0x60,0x0,0x30,0x0,0x38,0x0,0x38,0x0,0x38,0x0,0x38,0x0,0xff,0x0,0xff,0x0,0x38,0x0,0x38,0x0,0x38,0x0,0x38,0x0,0x38,0x40,0x1f,0xc0,0x7,0xc0,};static const BitmapCharRec ch163 = {10,17,-3,0,15,ch163data};/* char: 0xa2 */static const GLubyte ch162data[] = {0x6,0x0,0x6,0x0,0x1f,0x80,0x3f,0xc0,0x76,0x40,0x66,0x0,0xe6,0x0,0xe6,0x0,0xe6,0x0,0xe6,0x0,0xe6,0x0,0x66,0x0,0x76,0x40,0x3f,0xc0,0xf,0xc0,0x6,0x0,0x6,0x0,};static const BitmapCharRec ch162 = {10,17,-2,0,15,ch162data};/* char: 0xa1 */static const GLubyte ch161data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch161 = {2,18,-3,5,8,ch161data};/* char: 0xa0 */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with a height or width of zero does not advance the raster position as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {0,0,0,0,8,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,8,0};#endif/* char: 0x7e '~' */static const GLubyte ch126data[] = {0xc0,0x70,0xc1,0xf8,0xc3,0x98,0x67,0xc,0x7e,0xc,0x38,0xc,};static const BitmapCharRec ch126 = {14,6,-1,-4,15,ch126data};/* char: 0x7d '}' */static const GLubyte ch125data[] = {0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x10,0xc,0x1c,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xe0,0xc0,};static const BitmapCharRec ch125 = {6,21,-2,4,8,ch125data};/* char: 0x7c '|' */static const GLubyte ch124data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch124 = {2,21,-2,4,6,ch124data};/* char: 0x7b '{' */static const GLubyte ch123data[] = {0xc,0x1c,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xe0,0xc0,0x20,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x1c,0xc,};static const BitmapCharRec ch123 = {6,21,0,4,8,ch123data};/* char: 0x7a 'z' */static const GLubyte ch122data[] = {0xff,0xe0,0xff,0xe0,0x60,0x0,0x30,0x0,0x38,0x0,0x1c,0x0,0xe,0x0,0x7,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xe0,0xff,0xe0,};static const BitmapCharRec ch122 = {11,13,-1,0,14,ch122data};/* char: 0x79 'y' */static const GLubyte ch121data[] = {0x18,0x0,0x1c,0x0,0xc,0x0,0xe,0x0,0x6,0x0,0xe,0x0,0xf,0x0,0x1f,0x0,0x1f,0x0,0x1d,0x80,0x3d,0x80,0x39,0xc0,0x38,0xc0,0x70,0xc0,0x70,0x60,0x70,0x60,0xe0,0x60,0xe0,0x30,};static const BitmapCharRec ch121 = {12,18,0,5,13,ch121data};/* char: 0x78 'x' */static const GLubyte ch120data[] = {0xe0,0x38,0x70,0x70,0x30,0xe0,0x18,0xc0,0x1d,0x80,0xf,0x80,0x7,0x0,0x7,0x80,0xd,0xc0,0x1c,0xc0,0x38,0xe0,0x70,0x70,0xe0,0x38,};static const BitmapCharRec ch120 = {13,13,-1,0,15,ch120data};/* char: 0x77 'w' */static const GLubyte ch119data[] = {0x1c,0x1c,0x0,0x1e,0x1c,0x0,0x1e,0x1e,0x0,0x1e,0x1e,0x0,0x3e,0x36,0x0,0x33,0x33,0x0,0x33,0x33,0x0,0x33,0x33,0x0,0x61,0xe3,0x80,0x61,0xe1,0x80,0x61,0xe1,0x80,0xc1,0xe1,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch119 = {18,13,0,0,18,ch119data};/* char: 0x76 'v' */static const GLubyte ch118data[] = {0xe,0x0,0xf,0x0,0x1f,0x0,0x1f,0x0,0x1d,0x80,0x39,0x80,0x39,0x80,0x38,0xc0,0x70,0xc0,0x70,0xe0,0xf0,0x60,0xe0,0x60,0xe0,0x30,};static const BitmapCharRec ch118 = {12,13,0,0,12,ch118data};/* char: 0x75 'u' */static const GLubyte ch117data[] = {0x39,0xc0,0x7d,0xc0,0xe3,0xc0,0xe3,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,0xe1,0xc0,};static const BitmapCharRec ch117 = {10,13,-2,0,15,ch117data};/* char: 0x74 't' */static const GLubyte ch116data[] = {0xf,0x1f,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0x38,0xff,0xff,0x38,0x38,};static const BitmapCharRec ch116 = {8,15,0,0,9,ch116data};/* char: 0x73 's' */static const GLubyte ch115data[] = {0x7e,0x0,0xff,0x0,0x87,0x80,0x3,0x80,0x3,0x80,0x1f,0x80,0x7f,0x0,0xfe,0x0,0xf0,0x0,0xe0,0x0,0xe1,0x0,0x7f,0x0,0x3f,0x0,};static const BitmapCharRec ch115 = {9,13,-2,0,12,ch115data};/* char: 0x72 'r' */static const GLubyte ch114data[] = {0xe0,0xe0,0xe0,0xe0,0xe0,0xe0,0xe0,0xe0,0xe0,0xf0,0xf8,0xef,0xe7,};static const BitmapCharRec ch114 = {8,13,-2,0,10,ch114data};/* char: 0x71 'q' */static const GLubyte ch113data[] = {0x0,0x70,0x0,0x70,0x0,0x70,0x0,0x70,0x0,0x70,0x1e,0x70,0x7f,0x70,0x71,0xf0,0xf0,0x70,0xe0,0x70,0xe0,0x70,0xe0,0x70,0xe0,0x70,0xe0,0x70,0x70,0x70,0x78,0xf0,0x3f,0xf0,0x1e,0x70,};
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