ncbi_lucida20.c
来自「ncbi源码」· C语言 代码 · 共 1,991 行 · 第 1/4 页
C
1,991 行
static const BitmapCharRec ch203 = {8,17,-2,0,11,ch203data};/* char: 0xca */static const GLubyte ch202data[] = {0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xfe,0xfe,0xc0,0xc0,0xc0,0xc0,0xff,0xff,0x0,0xc6,0x6c,0x38,};static const BitmapCharRec ch202 = {8,18,-2,0,11,ch202data};/* char: 0xc9 */static const GLubyte ch201data[] = {0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xfe,0xfe,0xc0,0xc0,0xc0,0xc0,0xff,0xff,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch201 = {8,18,-2,0,11,ch201data};/* char: 0xc8 */static const GLubyte ch200data[] = {0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xfe,0xfe,0xc0,0xc0,0xc0,0xc0,0xff,0xff,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch200 = {8,18,-2,0,11,ch200data};/* char: 0xc7 */static const GLubyte ch199data[] = {0x6,0x0,0x3,0x0,0x3,0x0,0x2,0x0,0xf,0xc0,0x3f,0xf0,0x78,0x10,0x60,0x0,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x0,0x78,0x10,0x3f,0xf0,0xf,0xe0,};static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data};/* char: 0xc6 */static const GLubyte ch198data[] = {0xc0,0x7f,0x80,0x60,0x7f,0x80,0x70,0x60,0x0,0x30,0x60,0x0,0x3f,0xe0,0x0,0x1f,0xe0,0x0,0xc,0x60,0x0,0xe,0x7f,0x0,0x6,0x7f,0x0,0x7,0x60,0x0,0x3,0xe0,0x0,0x3,0xe0,0x0,0x1,0xff,0x80,0x0,0xff,0x80,};static const BitmapCharRec ch198 = {17,14,0,0,18,ch198data};/* char: 0xc5 */static const GLubyte ch197data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0x7,0x0,0x5,0x0,0x7,0x0,};static const BitmapCharRec ch197 = {13,18,0,0,14,ch197data};/* char: 0xc4 */static const GLubyte ch196data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0xc,0xc0,0xc,0xc0,};static const BitmapCharRec ch196 = {13,17,0,0,14,ch196data};/* char: 0xc3 */static const GLubyte ch195data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0x13,0x80,0x1e,0x40,};static const BitmapCharRec ch195 = {13,17,0,0,14,ch195data};/* char: 0xc2 */static const GLubyte ch194data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0x18,0xc0,0xd,0x80,0x7,0x0,};static const BitmapCharRec ch194 = {13,18,0,0,14,ch194data};/* char: 0xc1 */static const GLubyte ch193data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0x6,0x0,0x3,0x0,0x1,0x80,};static const BitmapCharRec ch193 = {13,18,0,0,14,ch193data};/* char: 0xc0 */static const GLubyte ch192data[] = {0xc0,0x18,0xe0,0x30,0x60,0x30,0x60,0x30,0x3f,0xe0,0x3f,0xe0,0x30,0xe0,0x18,0xc0,0x18,0xc0,0xd,0x80,0xd,0x80,0xf,0x80,0x7,0x0,0x7,0x0,0x0,0x0,0x3,0x0,0x6,0x0,0xc,0x0,};static const BitmapCharRec ch192 = {13,18,0,0,14,ch192data};/* char: 0xbf */static const GLubyte ch191data[] = {0x3e,0x7f,0xe1,0xc0,0xc0,0xe0,0x70,0x38,0x1c,0xc,0xc,0x0,0x0,0xc,0xc,};static const BitmapCharRec ch191 = {8,15,0,4,8,ch191data};/* char: 0xbe */static const GLubyte ch190data[] = {0xe0,0x8,0x60,0x8,0x30,0x8,0x38,0xfc,0x1c,0xc8,0xfe,0x48,0xe,0x28,0xb,0x18,0xb,0x98,0x71,0xc0,0x8,0xe0,0x8,0x60,0x8,0x30,0xf0,0x38,};static const BitmapCharRec ch190 = {14,14,-5,0,16,ch190data};/* char: 0xbd */static const GLubyte ch189data[] = {0xe0,0xf8,0x60,0x80,0x30,0x40,0x38,0x20,0x1c,0x10,0x2e,0x8,0x26,0x8,0x23,0x88,0x23,0xf0,0x21,0xc0,0x20,0xe0,0x20,0x60,0x20,0x30,0x60,0x38,};static const BitmapCharRec ch189 = {13,14,-5,0,16,ch189data};/* char: 0xbc */static const GLubyte ch188data[] = {0xe0,0x8,0x60,0x8,0x30,0x8,0x38,0xfc,0x1c,0xc8,0x2e,0x48,0x26,0x28,0x23,0x18,0x23,0x98,0x21,0xc0,0x20,0xe0,0x20,0x60,0x20,0x30,0x60,0x38,};static const BitmapCharRec ch188 = {14,14,-5,0,16,ch188data};/* char: 0xbb */static const GLubyte ch187data[] = {0xcc,0x0,0xee,0x0,0x77,0x0,0x3b,0x80,0x19,0x80,0x3b,0x80,0x77,0x0,0xee,0x0,0xcc,0x0,};static const BitmapCharRec ch187 = {9,9,-1,-1,10,ch187data};/* char: 0xba */static const GLubyte ch186data[] = {0x38,0x7c,0xc6,0xc6,0xc6,0x7c,0x38,};static const BitmapCharRec ch186 = {7,7,-1,-7,8,ch186data};/* char: 0xb9 */static const GLubyte ch185data[] = {0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0,};static const BitmapCharRec ch185 = {2,9,13,-5,8,ch185data};/* char: 0xb8 */static const GLubyte ch184data[] = {0xc0,0x60,0x60,0xc0,0x40,};static const BitmapCharRec ch184 = {3,5,-5,4,12,ch184data};/* char: 0xb7 */static const GLubyte ch183data[] = {0xc0,0xc0,};static const BitmapCharRec ch183 = {2,2,-5,-6,13,ch183data};/* char: 0xb6 */static const GLubyte ch182data[] = {0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0xf,0x3f,0x7f,0xff,0xff,0xff,0xff,0x7f,};static const BitmapCharRec ch182 = {8,17,-2,3,13,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0xc0,0x0,0xc0,0x0,0xc0,0x0,0xfd,0x80,0xfd,0x80,0xc3,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,};static const BitmapCharRec ch181 = {9,14,-2,3,13,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0xc0,0x60,0x30,};static const BitmapCharRec ch180 = {4,3,-5,-11,12,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0xf0,0x8,0x8,0x8,0x70,0x8,0x8,0x8,0xf0,};static const BitmapCharRec ch179 = {5,9,12,-5,8,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xf8,0x80,0x40,0x20,0x10,0x8,0x8,0x88,0x70,};static const BitmapCharRec ch178 = {5,9,12,-5,8,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,};static const BitmapCharRec ch177 = {12,12,0,0,13,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0xe0,0xa0,0xe0,};static const BitmapCharRec ch176 = {3,3,-1,-11,6,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {0xfc,0xfc,};static const BitmapCharRec ch175 = {6,2,-3,-12,12,ch175data};/* char: 0xae */static const GLubyte ch174data[] = {0x3c,0x7e,0xff,0xff,0xff,0xff,0x7e,0x3c,};static const BitmapCharRec ch174 = {8,8,-2,-6,13,ch174data};/* char: 0xad */static const GLubyte ch173data[] = {0xf0,0xf0,};static const BitmapCharRec ch173 = {4,2,-1,-6,7,ch173data};/* char: 0xac */static const GLubyte ch172data[] = {0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0,};static const BitmapCharRec ch172 = {12,6,0,-3,13,ch172data};/* char: 0xab */static const GLubyte ch171data[] = {0x19,0x80,0x3b,0x80,0x77,0x0,0xe6,0x0,0xcc,0x0,0xee,0x0,0x77,0x0,0x3b,0x80,0x19,0x80,};static const BitmapCharRec ch171 = {9,9,-1,-1,10,ch171data};/* char: 0xaa */static const GLubyte ch170data[] = {0x73,0xff,0xc6,0xfe,0x7e,0x7e,0x7c,};static const BitmapCharRec ch170 = {8,7,0,-7,8,ch170data};/* char: 0xa9 */static const GLubyte ch169data[] = {0x7,0xc0,0x1f,0xf0,0x38,0x38,0x73,0x9c,0xe7,0x8c,0xce,0x86,0xcc,0x6,0xcc,0x6,0xce,0x86,0xe7,0x8c,0x73,0x9c,0x38,0x38,0x1f,0xf0,0x7,0xc0,};static const BitmapCharRec ch169 = {15,14,-1,0,17,ch169data};/* char: 0xa8 */static const GLubyte ch168data[] = {0xcc,0xcc,};static const BitmapCharRec ch168 = {6,2,-3,-12,12,ch168data};/* char: 0xa7 */static const GLubyte ch167data[] = {0x7c,0xff,0x87,0x3,0x3,0xe,0x3e,0x73,0xe3,0xc3,0xce,0x7c,0x70,0xc0,0xc0,0xe1,0x7f,0x3e,};static const BitmapCharRec ch167 = {8,18,-2,4,13,ch167data};/* char: 0xa6 */static const GLubyte ch166data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch166 = {2,17,-2,3,5,ch166data};/* char: 0xa5 */static const GLubyte ch165data[] = {0x6,0x0,0x6,0x0,0x6,0x0,0x3f,0xc0,0x3f,0xc0,0x6,0x0,0x3f,0xc0,0x3f,0xc0,0x7,0x0,0xf,0x80,0x19,0x80,0x38,0xc0,0x70,0xe0,0xe0,0x70,};static const BitmapCharRec ch165 = {12,14,0,0,13,ch165data};/* char: 0xa4 */static const GLubyte ch164data[] = {0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60,};static const BitmapCharRec ch164 = {11,12,-1,-1,13,ch164data};/* char: 0xa3 */static const GLubyte ch163data[] = {0xff,0xff,0x20,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30,0x30,0x1f,0xf,};static const BitmapCharRec ch163 = {8,14,-3,0,13,ch163data};/* char: 0xa2 */static const GLubyte ch162data[] = {0x18,0x18,0x3e,0x7f,0xd9,0xd8,0xd8,0xd8,0xd8,0xd8,0x7f,0x3f,0x18,0x18,};static const BitmapCharRec ch162 = {8,14,-2,0,13,ch162data};/* char: 0xa1 */static const GLubyte ch161data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0,};static const BitmapCharRec ch161 = {2,15,-2,4,6,ch161data};/* char: 0xa0 */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with a height or width of zero does not advance the raster position as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {0,0,0,0,6,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,6,0};#endif/* char: 0x7e '~' */static const GLubyte ch126data[] = {0xc1,0xe0,0xc7,0xe0,0xfe,0x30,0x78,0x30,};static const BitmapCharRec ch126 = {12,4,0,-4,13,ch126data};/* char: 0x7d '}' */static const GLubyte ch125data[] = {0xc0,0xe0,0x60,0x60,0x60,0x60,0x60,0x20,0x18,0x38,0x60,0x60,0x60,0x60,0x60,0xe0,0xc0,};static const BitmapCharRec ch125 = {5,17,-1,3,7,ch125data};/* char: 0x7c '|' */static const GLubyte ch124data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch124 = {2,17,-2,3,5,ch124data};/* char: 0x7b '{' */static const GLubyte ch123data[] = {0x18,0x38,0x30,0x30,0x30,0x30,0x30,0xe0,0xc0,0x20,0x30,0x30,0x30,0x30,0x30,0x38,0x18,};static const BitmapCharRec ch123 = {5,17,0,3,7,ch123data};/* char: 0x7a 'z' */static const GLubyte ch122data[] = {0xff,0x80,0xff,0x80,0x60,0x0,0x70,0x0,0x38,0x0,0x1c,0x0,0xe,0x0,0x6,0x0,0x3,0x0,0xff,0x80,0xff,0x80,};static const BitmapCharRec ch122 = {9,11,-1,0,11,ch122data};/* char: 0x79 'y' */static const GLubyte ch121data[] = {0x38,0x0,0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0x1e,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x33,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,};static const BitmapCharRec ch121 = {10,15,0,4,10,ch121data};/* char: 0x78 'x' */static const GLubyte ch120data[] = {0xe0,0xe0,0x61,0xc0,0x31,0x80,0x3b,0x0,0x1f,0x0,0xe,0x0,0xf,0x0,0x1b,0x0,0x39,0x80,0x71,0xc0,0xe0,0xe0,};static const BitmapCharRec ch120 = {11,11,-1,0,12,ch120data};/* char: 0x77 'w' */static const GLubyte ch119data[] = {0x18,0x70,0x3c,0x70,0x3c,0x78,0x3c,0x78,0x36,0xd8,0x66,0xd8,0x66,0xcc,0x66,0xcc,0x63,0x8c,0xc3,0x86,0xc3,0x86,};static const BitmapCharRec ch119 = {15,11,0,0,15,ch119data};/* char: 0x76 'v' */static const GLubyte ch118data[] = {0xc,0x0,0x1e,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x33,0x0,0x73,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,};static const BitmapCharRec ch118 = {10,11,0,0,10,ch118data};/* char: 0x75 'u' */static const GLubyte ch117data[] = {0x79,0x80,0xfd,0x80,0xc7,0x80,0xc3,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,};static const BitmapCharRec ch117 = {9,11,-2,0,12,ch117data};/* char: 0x74 't' */static const GLubyte ch116data[] = {0x3c,0x7c,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xfc,0xfc,0x60,0x60,};static const BitmapCharRec ch116 = {6,13,-1,0,7,ch116data};/* char: 0x73 's' */static const GLubyte ch115data[] = {0x7c,0xfe,0x86,0x6,0x1e,0x7c,0xf0,0xc0,0xc0,0xfc,0x7c,};static const BitmapCharRec ch115 = {7,11,-2,0,10,ch115data};/* char: 0x72 'r' */static const GLubyte ch114data[] = {0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xf0,0xdc,0xcc,};static const BitmapCharRec ch114 = {6,11,-2,0,8,ch114data};/* char: 0x71 'q' */static const GLubyte ch113data[] = {
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