glviewport.cpp

来自「ncbi源码」· C++ 代码 · 共 101 行

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/* * =========================================================================== * PRODUCTION $Log: glviewport.cpp,v $ * PRODUCTION Revision 1000.1  2004/06/01 20:51:09  gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.2 * PRODUCTION * =========================================================================== *//*  $Id: glviewport.cpp,v 1000.1 2004/06/01 20:51:09 gouriano Exp $ * =========================================================================== * *                            PUBLIC DOMAIN NOTICE *               National Center for Biotechnology Information * *  This software/database is a "United States Government Work" under the *  terms of the United States Copyright Act.  It was written as part of *  the author's official duties as a United States Government employee and *  thus cannot be copyrighted.  This software/database is freely available *  to the public for use. The National Library of Medicine and the U.S. *  Government have not placed any restriction on its use or reproduction. * *  Although all reasonable efforts have been taken to ensure the accuracy *  and reliability of the software and data, the NLM and the U.S. *  Government do not and cannot warrant the performance or results that *  may be obtained by using this software or data. The NLM and the U.S. *  Government disclaim all warranties, express or implied, including *  warranties of performance, merchantability or fitness for any particular *  purpose. * *  Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors:  Mike DiCuccio * * File Description: * */#include <ncbi_pch.hpp>#include <gui/opengl/glviewport.hpp>BEGIN_NCBI_SCOPECGlViewport::CGlViewport()    : m_X(0),      m_Y(0),      m_Width(100),      m_Height(100){}CGlViewport::CGlViewport(GLint x, GLint y, GLint width, GLint height)    : m_X(x),      m_Y(y),      m_Width(width),      m_Height(height){}void CGlViewport::MakeCurrent(bool save_viewport){    if (save_viewport) {        glPushAttrib(GL_VIEWPORT_BIT);    }    glViewport(m_X, m_Y, m_Width, m_Height);}void CGlViewport::ReleaseCurrent(bool restore_viewport){    if (restore_viewport) {        glPopAttrib();    }}END_NCBI_SCOPE/* * =========================================================================== * $Log: glviewport.cpp,v $ * Revision 1000.1  2004/06/01 20:51:09  gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.2 * * Revision 1.2  2004/05/21 22:27:45  gorelenk * Added PCH ncbi_pch.hpp * * Revision 1.1  2003/06/03 17:42:06  dicuccio * Added texture support.  Added classes to handle OpenGL camera setup and * viewport specification. * * =========================================================================== */

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