glviewport.cpp
来自「ncbi源码」· C++ 代码 · 共 101 行
CPP
101 行
/* * =========================================================================== * PRODUCTION $Log: glviewport.cpp,v $ * PRODUCTION Revision 1000.1 2004/06/01 20:51:09 gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.2 * PRODUCTION * =========================================================================== *//* $Id: glviewport.cpp,v 1000.1 2004/06/01 20:51:09 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <ncbi_pch.hpp>#include <gui/opengl/glviewport.hpp>BEGIN_NCBI_SCOPECGlViewport::CGlViewport() : m_X(0), m_Y(0), m_Width(100), m_Height(100){}CGlViewport::CGlViewport(GLint x, GLint y, GLint width, GLint height) : m_X(x), m_Y(y), m_Width(width), m_Height(height){}void CGlViewport::MakeCurrent(bool save_viewport){ if (save_viewport) { glPushAttrib(GL_VIEWPORT_BIT); } glViewport(m_X, m_Y, m_Width, m_Height);}void CGlViewport::ReleaseCurrent(bool restore_viewport){ if (restore_viewport) { glPopAttrib(); }}END_NCBI_SCOPE/* * =========================================================================== * $Log: glviewport.cpp,v $ * Revision 1000.1 2004/06/01 20:51:09 gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.2 * * Revision 1.2 2004/05/21 22:27:45 gorelenk * Added PCH ncbi_pch.hpp * * Revision 1.1 2003/06/03 17:42:06 dicuccio * Added texture support. Added classes to handle OpenGL camera setup and * viewport specification. * * =========================================================================== */
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