ncbi_helvetica14.c
来自「ncbi源码」· C语言 代码 · 共 1,856 行 · 第 1/3 页
C
1,856 行
0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x34,0x74,0xf4,0xf4,0xf4,0x74,0x3e,};static const BitmapCharRec ch182 = {7,14,0,3,8,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0x80,0x80,0x80,0xb4,0xcc,0x84,0x84,0x84,0x84,0x84,0x84,};static const BitmapCharRec ch181 = {6,11,-1,3,8,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0x80,0x40,};static const BitmapCharRec ch180 = {2,2,-2,-9,5,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0x60,0x90,0x10,0x20,0x90,0x60,};static const BitmapCharRec ch179 = {4,6,0,-4,5,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xf0,0x40,0x20,0x10,0x90,0x60,};static const BitmapCharRec ch178 = {4,6,0,-4,5,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10,};static const BitmapCharRec ch177 = {7,9,-1,0,9,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0x60,0x90,0x90,0x60,};static const BitmapCharRec ch176 = {4,4,-1,-6,6,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {0xf0,};static const BitmapCharRec ch175 = {4,1,0,-9,4,ch175data};/* char: 0xae */static const GLubyte ch174data[] = {0x1e,0x0,0x61,0x80,0x52,0x80,0x92,0x40,0x9c,0x40,0x92,0x40,0x92,0x40,0x5c,0x80,0x61,0x80,0x1e,0x0,};static const BitmapCharRec ch174 = {10,10,-1,0,12,ch174data};/* char: 0xad */static const GLubyte ch173data[] = {0xf0,};static const BitmapCharRec ch173 = {4,1,0,-4,5,ch173data};/* char: 0xac */static const GLubyte ch172data[] = {0x2,0x2,0x2,0xfe,};static const BitmapCharRec ch172 = {7,4,-1,-3,9,ch172data};/* char: 0xab */static const GLubyte ch171data[] = {0x24,0x48,0x90,0x48,0x24,};static const BitmapCharRec ch171 = {6,5,-1,-2,8,ch171data};/* char: 0xaa */static const GLubyte ch170data[] = {0xf0,0x0,0xd0,0x90,0x70,0x10,0xe0,};static const BitmapCharRec ch170 = {4,7,-1,-4,6,ch170data};/* char: 0xa9 */static const GLubyte ch169data[] = {0x1e,0x0,0x61,0x80,0x4c,0x80,0x92,0x40,0x90,0x40,0x90,0x40,0x92,0x40,0x4c,0x80,0x61,0x80,0x1e,0x0,};static const BitmapCharRec ch169 = {10,10,-1,0,12,ch169data};/* char: 0xa8 */static const GLubyte ch168data[] = {0xd8,};static const BitmapCharRec ch168 = {5,1,0,-9,5,ch168data};/* char: 0xa7 */static const GLubyte ch167data[] = {0x70,0xd8,0x88,0x18,0x70,0xc8,0x88,0x88,0x98,0x70,0xc0,0x88,0xd8,0x70,};static const BitmapCharRec ch167 = {5,14,-2,3,8,ch167data};/* char: 0xa6 */static const GLubyte ch166data[] = {0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch166 = {1,13,-1,2,3,ch166data};/* char: 0xa5 */static const GLubyte ch165data[] = {0x10,0x10,0xfe,0x10,0xfe,0x28,0x44,0x44,0x82,0x82,};static const BitmapCharRec ch165 = {7,10,0,0,7,ch165data};/* char: 0xa4 */static const GLubyte ch164data[] = {0x84,0x78,0x48,0x48,0x78,0x84,};static const BitmapCharRec ch164 = {6,6,-1,-2,8,ch164data};/* char: 0xa3 */static const GLubyte ch163data[] = {0xdc,0x62,0x40,0x20,0xf8,0x20,0x20,0x40,0x42,0x3c,};static const BitmapCharRec ch163 = {7,10,0,0,8,ch163data};/* char: 0xa2 */static const GLubyte ch162data[] = {0x80,0x78,0xcc,0xa4,0xa0,0x90,0x90,0xcc,0x78,0x4,};static const BitmapCharRec ch162 = {6,10,-1,1,8,ch162data};/* char: 0xa1 */static const GLubyte ch161data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,};static const BitmapCharRec ch161 = {1,11,-1,3,4,ch161data};/* char: 0xa0 */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with a height or width of zero does not advance the raster position as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {0,0,0,0,4,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,4,0};#endif/* char: 0x7e '~' */static const GLubyte ch126data[] = {0x98,0xb4,0x64,};static const BitmapCharRec ch126 = {6,3,-1,-3,8,ch126data};/* char: 0x7d '}' */static const GLubyte ch125data[] = {0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x8,0x10,0x20,0x20,0x20,0x20,0xc0,};static const BitmapCharRec ch125 = {5,14,0,3,5,ch125data};/* char: 0x7c '|' */static const GLubyte ch124data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch124 = {1,14,-1,3,3,ch124data};/* char: 0x7b '{' */static const GLubyte ch123data[] = {0x18,0x20,0x20,0x20,0x20,0x20,0x40,0x80,0x40,0x20,0x20,0x20,0x20,0x18,};static const BitmapCharRec ch123 = {5,14,0,3,5,ch123data};/* char: 0x7a 'z' */static const GLubyte ch122data[] = {0xfc,0x80,0x40,0x20,0x10,0x8,0x4,0xfc,};static const BitmapCharRec ch122 = {6,8,0,0,7,ch122data};/* char: 0x79 'y' */static const GLubyte ch121data[] = {0x60,0x30,0x10,0x10,0x18,0x28,0x24,0x44,0x44,0x82,0x82,};static const BitmapCharRec ch121 = {7,11,0,3,7,ch121data};/* char: 0x78 'x' */static const GLubyte ch120data[] = {0xc6,0x44,0x28,0x10,0x10,0x28,0x44,0xc6,};static const BitmapCharRec ch120 = {7,8,0,0,7,ch120data};/* char: 0x77 'w' */static const GLubyte ch119data[] = {0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80,0x88,0x80,};static const BitmapCharRec ch119 = {9,8,0,0,10,ch119data};/* char: 0x76 'v' */static const GLubyte ch118data[] = {0x30,0x30,0x48,0x48,0x48,0x84,0x84,0x84,};static const BitmapCharRec ch118 = {6,8,-1,0,8,ch118data};/* char: 0x75 'u' */static const GLubyte ch117data[] = {0x74,0xcc,0x84,0x84,0x84,0x84,0x84,0x84,};static const BitmapCharRec ch117 = {6,8,-1,0,8,ch117data};/* char: 0x74 't' */static const GLubyte ch116data[] = {0x30,0x40,0x40,0x40,0x40,0x40,0x40,0xf0,0x40,0x40,};static const BitmapCharRec ch116 = {4,10,0,0,4,ch116data};/* char: 0x73 's' */static const GLubyte ch115data[] = {0x78,0x84,0x4,0xc,0x78,0x80,0x84,0x78,};static const BitmapCharRec ch115 = {6,8,-1,0,8,ch115data};/* char: 0x72 'r' */static const GLubyte ch114data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0xc0,0xb0,};static const BitmapCharRec ch114 = {4,8,-1,0,5,ch114data};/* char: 0x71 'q' */static const GLubyte ch113data[] = {0x4,0x4,0x4,0x74,0xcc,0x84,0x84,0x84,0x84,0xcc,0x74,};static const BitmapCharRec ch113 = {6,11,-1,3,8,ch113data};/* char: 0x70 'p' */static const GLubyte ch112data[] = {0x80,0x80,0x80,0xb8,0xcc,0x84,0x84,0x84,0x84,0xcc,0xb8,};static const BitmapCharRec ch112 = {6,11,-1,3,8,ch112data};/* char: 0x6f 'o' */static const GLubyte ch111data[] = {0x78,0xcc,0x84,0x84,0x84,0x84,0xcc,0x78,};static const BitmapCharRec ch111 = {6,8,-1,0,8,ch111data};/* char: 0x6e 'n' */static const GLubyte ch110data[] = {0x84,0x84,0x84,0x84,0x84,0x84,0xcc,0xb8,};static const BitmapCharRec ch110 = {6,8,-1,0,8,ch110data};/* char: 0x6d 'm' */static const GLubyte ch109data[] = {0x88,0x80,0x88,0x80,0x88,0x80,0x88,0x80,0x88,0x80,0x88,0x80,0xcc,0x80,0xb3,0x0,};static const BitmapCharRec ch109 = {9,8,-1,0,11,ch109data};/* char: 0x6c 'l' */static const GLubyte ch108data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch108 = {1,11,-1,0,3,ch108data};/* char: 0x6b 'k' */static const GLubyte ch107data[] = {0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x80,0x80,0x80,};static const BitmapCharRec ch107 = {6,11,-1,0,7,ch107data};/* char: 0x6a 'j' */static const GLubyte ch106data[] = {0xc0,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x0,0x20,0x20,};static const BitmapCharRec ch106 = {3,14,1,3,3,ch106data};/* char: 0x69 'i' */static const GLubyte ch105data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,};static const BitmapCharRec ch105 = {1,11,-1,0,3,ch105data};/* char: 0x68 'h' */static const GLubyte ch104data[] = {0x84,0x84,0x84,0x84,0x84,0x84,0xcc,0xb8,0x80,0x80,0x80,};static const BitmapCharRec ch104 = {6,11,-1,0,8,ch104data};/* char: 0x67 'g' */static const GLubyte ch103data[] = {0x78,0xcc,0x4,0x74,0xcc,0x84,0x84,0x84,0x84,0xcc,0x74,};static const BitmapCharRec ch103 = {6,11,-1,3,8,ch103data};/* char: 0x66 'f' */static const GLubyte ch102data[] = {0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40,0x30,};static const BitmapCharRec ch102 = {4,11,0,0,3,ch102data};/* char: 0x65 'e' */static const GLubyte ch101data[] = {0x78,0xcc,0x80,0x80,0xfc,0x84,0xcc,0x78,};static const BitmapCharRec ch101 = {6,8,-1,0,8,ch101data};/* char: 0x64 'd' */static const GLubyte ch100data[] = {0x74,0xcc,0x84,0x84,0x84,0x84,0xcc,0x74,0x4,0x4,0x4,};static const BitmapCharRec ch100 = {6,11,-1,0,8,ch100data};/* char: 0x63 'c' */static const GLubyte ch99data[] = {0x78,0xcc,0x84,0x80,0x80,0x80,0xcc,0x78,};static const BitmapCharRec ch99 = {6,8,-1,0,8,ch99data};/* char: 0x62 'b' */static const GLubyte ch98data[] = {0xb8,0xcc,0x84,0x84,0x84,0x84,0xcc,0xb8,0x80,0x80,0x80,};static const BitmapCharRec ch98 = {6,11,-1,0,8,ch98data};/* char: 0x61 'a' */static const GLubyte ch97data[] = {0x76,0xcc,0x84,0xc4,0x7c,0x4,0xcc,0x78,};static const BitmapCharRec ch97 = {7,8,-1,0,8,ch97data};/* char: 0x60 '`' */static const GLubyte ch96data[] = {0x40,0x80,};static const BitmapCharRec ch96 = {2,2,-1,-9,5,ch96data};/* char: 0x5f '_' */static const GLubyte ch95data[] = {0xff,};static const BitmapCharRec ch95 = {8,1,0,3,8,ch95data};/* char: 0x5e '^' */static const GLubyte ch94data[] = {0x82,0x44,0x28,0x10,};static const BitmapCharRec ch94 = {7,4,0,-6,7,ch94data};/* char: 0x5d ']' */static const GLubyte ch93data[] = {0xe0,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,};static const BitmapCharRec ch93 = {3,14,0,3,4,ch93data};/* char: 0x5c '\' */static const GLubyte ch92data[] = {0x10,0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x40,0x80,0x80,};static const BitmapCharRec ch92 = {4,11,0,0,4,ch92data};/* char: 0x5b '[' */static const GLubyte ch91data[] = {0xe0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xe0,};static const BitmapCharRec ch91 = {3,14,-1,3,4,ch91data};/* char: 0x5a 'Z' */static const GLubyte ch90data[] = {0xfe,0x80,0x40,0x60,0x20,0x10,0x18,0x8,0x4,0x2,0xfe,};static const BitmapCharRec ch90 = {7,11,-1,0,9,ch90data};/* char: 0x59 'Y' */static const GLubyte ch89data[] = {0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x14,0x0,0x22,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x80,0x80,};static const BitmapCharRec ch89 = {9,11,0,0,9,ch89data};/* char: 0x58 'X' */static const GLubyte ch88data[] = {0x81,0x81,0x42,0x42,0x24,0x18,0x18,0x24,0x42,0x81,0x81,};static const BitmapCharRec ch88 = {8,11,-1,0,10,ch88data};/* char: 0x57 'W' */static const GLubyte ch87data[] = {0x10,0x40,0x10,0x40,0x28,0xa0,0x28,0xa0,0x28,0xa0,0x45,0x10,0x45,0x10,0x45,0x10,0x85,0x8,0x82,0x8,0x82,0x8,};static const BitmapCharRec ch87 = {13,11,-1,0,15,ch87data};/* char: 0x56 'V' */static const GLubyte ch86data[] = {0x8,0x0,0x8,0x0,0x14,0x0,0x14,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch86 = {9,11,-1,0,11,ch86data};/* char: 0x55 'U' */static const GLubyte ch85data[] = {0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,0x81,};static const BitmapCharRec ch85 = {8,11,-1,0,10,ch85data};/* char: 0x54 'T' */static const GLubyte ch84data[] = {0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,};static const BitmapCharRec ch84 = {9,11,0,0,9,ch84data};/* char: 0x53 'S' */static const GLubyte ch83data[] = {0x38,0xc6,0x82,0x2,0x6,0x18,0x60,0x80,0x82,0xc6,0x38,};static const BitmapCharRec ch83 = {7,11,-1,0,9,ch83data};/* char: 0x52 'R' */static const GLubyte ch82data[] = {0x82,0x82,0x82,0x82,0x84,0xf8,0x84,0x82,0x82,0x86,0xfc,};static const BitmapCharRec ch82 = {7,11,-1,0,9,ch82data};/* char: 0x51 'Q' */static const GLubyte ch81data[] = {0x1c,0x80,0x63,0x0,0x43,0x0,0x84,0x80,0x88,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x41,0x0,0x63,0x0,0x1c,0x0,};static const BitmapCharRec ch81 = {9,11,-1,0,11,ch81data};/* char: 0x50 'P' */static const GLubyte ch80data[] = {0x80,0x80,0x80,0x80,0x80,0xfc,0x86,0x82,0x82,0x86,0xfc,};static const BitmapCharRec ch80 = {7,11,-1,0,9,ch80data};/* char: 0x4f 'O' */static const GLubyte ch79data[] = {0x1c,0x0,0x63,0x0,0x41,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x41,0x0,0x63,0x0,0x1c,0x0,};static const BitmapCharRec ch79 = {9,11,-1,0,11,ch79data};/* char: 0x4e 'N' */static const GLubyte ch78data[] = {0x83,0x83,0x85,0x85,0x89,0x89,0x91,0x91,0xa1,0xc1,0xc1,};static const BitmapCharRec ch78 = {8,11,-1,0,10,ch78data};/* char: 0x4d 'M' */static const GLubyte ch77data[] = {0x84,0x20,0x84,0x20,0x8a,0x20,0x8a,0x20,0x91,0x20,0x91,0x20,0xa0,0xa0,0xa0,0xa0,0xc0,0x60,0x80,0x20,0x80,0x20,};static const BitmapCharRec ch77 = {11,11,-1,0,13,ch77data};/* char: 0x4c 'L' */static const GLubyte ch76data[] = {0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch76 = {6,11,-1,0,8,ch76data};/* char: 0x4b 'K' */static const GLubyte ch75data[] = {0x81,0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84,0x82,};static const BitmapCharRec ch75 = {8,11,-1,0,10,ch75data};/* char: 0x4a 'J' */static const GLubyte ch74data[] = {0x78,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x4,};static const BitmapCharRec ch74 = {6,11,-1,0,8,ch74data};/* char: 0x49 'I' */
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