ncbi_10x20.c

来自「ncbi源码」· C语言 代码 · 共 2,104 行 · 第 1/3 页

C
2,104
字号
/* * =========================================================================== * PRODUCTION $Log: ncbi_10x20.c,v $ * PRODUCTION Revision 1000.0  2003/10/31 21:13:37  gouriano * PRODUCTION PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.1 * PRODUCTION * =========================================================================== *//* GENERATED FILE -- DO NOT MODIFY */#include "glutbitmap.h"#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch0data[] = { 0x0 };static const BitmapCharRec ch0 = {0,0,0,0,10,ch0data};#elsestatic const BitmapCharRec ch0 = {0,0,0,0,10,0};#endif#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch32data[] = { 0x0 };static const BitmapCharRec ch32 = {0,0,0,0,10,ch32data};#elsestatic const BitmapCharRec ch32 = {0,0,0,0,10,0};#endif#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch127data[] = { 0x0 };static const BitmapCharRec ch127 = {0,0,0,0,10,ch127data};#elsestatic const BitmapCharRec ch127 = {0,0,0,0,10,0};#endif#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {0,0,0,0,10,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,10,0};#endif/* char: 0xff */static const GLubyte ch255data[] = {0x3c,0x66,0xc3,0x3,0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data};/* char: 0xfe */static const GLubyte ch254data[] = {0xe0,0x60,0x60,0x78,0x6c,0x6c,0x78,0xe0,};static const BitmapCharRec ch254 = {6,8,-2,0,10,ch254data};/* char: 0xfd */static const GLubyte ch253data[] = {0x3c,0x66,0xc3,0x3,0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch253 = {8,17,-1,4,10,ch253data};/* char: 0xfc */static const GLubyte ch252data[] = {0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data};/* char: 0xfb */static const GLubyte ch251data[] = {0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch251 = {8,13,-1,0,10,ch251data};/* char: 0xfa */static const GLubyte ch250data[] = {0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch250 = {8,13,-1,0,10,ch250data};/* char: 0xf9 */static const GLubyte ch249data[] = {0x3b,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch249 = {8,13,-1,0,10,ch249data};/* char: 0xf8 */static const GLubyte ch248data[] = {0x80,0x7c,0x66,0xd3,0xd3,0xcb,0xcb,0x66,0x3e,0x1,};static const BitmapCharRec ch248 = {8,10,-1,1,10,ch248data};/* char: 0xf7 */static const GLubyte ch247data[] = {0x18,0x18,0x0,0x0,0xff,0xff,0x0,0x0,0x18,0x18,};static const BitmapCharRec ch247 = {8,10,-1,-1,10,ch247data};/* char: 0xf6 */static const GLubyte ch246data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch246 = {8,13,-1,0,10,ch246data};/* char: 0xf5 */static const GLubyte ch245data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch245 = {8,13,-1,0,10,ch245data};/* char: 0xf4 */static const GLubyte ch244data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch244 = {8,13,-1,0,10,ch244data};/* char: 0xf3 */static const GLubyte ch243data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch243 = {8,13,-1,0,10,ch243data};/* char: 0xf2 */static const GLubyte ch242data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch242 = {8,13,-1,0,10,ch242data};/* char: 0xf1 */static const GLubyte ch241data[] = {0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe6,0xdc,0x0,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch241 = {8,13,-1,0,10,ch241data};/* char: 0xf0 */static const GLubyte ch240data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0x67,0x3e,0x8c,0xd8,0x70,0x70,0xd8,0x88,};static const BitmapCharRec ch240 = {8,13,-1,0,10,ch240data};/* char: 0xef */static const GLubyte ch239data[] = {0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch239 = {8,13,-1,0,10,ch239data};/* char: 0xee */static const GLubyte ch238data[] = {0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x0,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch238 = {8,13,-1,0,10,ch238data};/* char: 0xed */static const GLubyte ch237data[] = {0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch237 = {8,13,-1,0,10,ch237data};/* char: 0xec */static const GLubyte ch236data[] = {0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x0,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch236 = {8,13,-1,0,10,ch236data};/* char: 0xeb */static const GLubyte ch235data[] = {0x3e,0x63,0xc0,0xc0,0xff,0xc3,0x66,0x3c,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data};/* char: 0xea */static const GLubyte ch234data[] = {0x3e,0x63,0xc0,0xc0,0xff,0xc3,0x66,0x3c,0x0,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch234 = {8,13,-1,0,10,ch234data};/* char: 0xe9 */static const GLubyte ch233data[] = {0x3e,0x63,0xc0,0xc0,0xff,0xc3,0x66,0x3c,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch233 = {8,13,-1,0,10,ch233data};/* char: 0xe8 */static const GLubyte ch232data[] = {0x3e,0x63,0xc0,0xc0,0xff,0xc3,0x66,0x3c,0x0,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch232 = {8,13,-1,0,10,ch232data};/* char: 0xe7 */static const GLubyte ch231data[] = {0x18,0x24,0x8,0x18,0x3e,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x3e,};static const BitmapCharRec ch231 = {8,12,-1,4,10,ch231data};/* char: 0xe6 */static const GLubyte ch230data[] = {0x6e,0xd9,0xd8,0x78,0x1e,0x1b,0x9b,0x76,};static const BitmapCharRec ch230 = {8,8,-1,0,10,ch230data};/* char: 0xe5 */static const GLubyte ch229data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x18,0x24,0x24,0x18,};static const BitmapCharRec ch229 = {8,12,-1,0,10,ch229data};/* char: 0xe4 */static const GLubyte ch228data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x0,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch228 = {8,13,-1,0,10,ch228data};/* char: 0xe3 */static const GLubyte ch227data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x0,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch227 = {8,13,-1,0,10,ch227data};/* char: 0xe2 */static const GLubyte ch226data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x0,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch226 = {8,13,-1,0,10,ch226data};/* char: 0xe1 */static const GLubyte ch225data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x0,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch225 = {8,13,-1,0,10,ch225data};/* char: 0xe0 */static const GLubyte ch224data[] = {0x7d,0xc3,0xc3,0xc3,0x7f,0x3,0xc3,0x7e,0x0,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch224 = {8,13,-1,0,10,ch224data};/* char: 0xdf */static const GLubyte ch223data[] = {0xdc,0xc6,0xc2,0xc6,0xcc,0xd8,0xcc,0xc6,0xc6,0xe6,0x7c,0x38,};static const BitmapCharRec ch223 = {7,12,-1,0,10,ch223data};/* char: 0xde */static const GLubyte ch222data[] = {0xf0,0x60,0x60,0x60,0x7c,0x66,0x66,0x66,0x7c,0x60,0xf0,};static const BitmapCharRec ch222 = {7,11,-2,0,10,ch222data};/* char: 0xdd */static const GLubyte ch221data[] = {0x18,0x18,0x18,0x18,0x18,0x3c,0x66,0xc3,0x81,0x0,0x18,0xc,0x6,};static const BitmapCharRec ch221 = {8,13,-1,0,10,ch221data};/* char: 0xdc */static const GLubyte ch220data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch220 = {8,13,-1,0,10,ch220data};/* char: 0xdb */static const GLubyte ch219data[] = {0x3c,0x67,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch219 = {8,13,-1,0,10,ch219data};/* char: 0xda */static const GLubyte ch218data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6,};static const BitmapCharRec ch218 = {8,13,-1,0,10,ch218data};/* char: 0xd9 */static const GLubyte ch217data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch217 = {8,13,-1,0,10,ch217data};/* char: 0xd8 */static const GLubyte ch216data[] = {0x80,0x7c,0x66,0xe3,0xd3,0xd3,0xd3,0xcb,0xcb,0xcb,0xc7,0xc7,0x66,0x3e,0x1,};static const BitmapCharRec ch216 = {8,15,-1,1,10,ch216data};/* char: 0xd7 */static const GLubyte ch215data[] = {0x82,0xc6,0x6c,0x38,0x38,0x6c,0xc6,0x82,};static const BitmapCharRec ch215 = {7,8,-2,0,10,ch215data};/* char: 0xd6 */static const GLubyte ch214data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch214 = {8,13,-1,0,10,ch214data};/* char: 0xd5 */static const GLubyte ch213data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch213 = {8,13,-1,0,10,ch213data};/* char: 0xd4 */static const GLubyte ch212data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch212 = {8,13,-1,0,10,ch212data};/* char: 0xd3 */static const GLubyte ch211data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x18,0xc,0x6,};static const BitmapCharRec ch211 = {8,13,-1,0,10,ch211data};/* char: 0xd2 */static const GLubyte ch210data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x3c,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch210 = {8,13,-1,0,10,ch210data};/* char: 0xd1 */static const GLubyte ch209data[] = {0xc3,0xc7,0xcf,0xdf,0xfb,0xf3,0xe3,0xc3,0x83,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch209 = {8,13,-1,0,10,ch209data};/* char: 0xd0 */static const GLubyte ch208data[] = {0x7e,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0xf9,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x63,0x0,0x7e,0x0,};static const BitmapCharRec ch208 = {9,13,0,0,10,ch208data};/* char: 0xcf */static const GLubyte ch207data[] = {0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0x0,0x0,0xcc,0xcc,};static const BitmapCharRec ch207 = {6,13,-2,0,10,ch207data};/* char: 0xce */static const GLubyte ch206data[] = {0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0x0,0xcc,0x78,0x30,};static const BitmapCharRec ch206 = {6,13,-2,0,10,ch206data};/* char: 0xcd */static const GLubyte ch205data[] = {0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0x0,0x60,0x30,0x18,};static const BitmapCharRec ch205 = {6,13,-2,0,10,ch205data};/* char: 0xcc */static const GLubyte ch204data[] = {0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0x0,0x30,0x60,0xc0,};static const BitmapCharRec ch204 = {6,13,-2,0,10,ch204data};/* char: 0xcb */static const GLubyte ch203data[] = {0xff,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xff,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch203 = {8,13,-1,0,10,ch203data};/* char: 0xca */static const GLubyte ch202data[] = {0xff,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xff,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch202 = {8,13,-1,0,10,ch202data};/* char: 0xc9 */static const GLubyte ch201data[] = {0xff,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xff,0x0,0x30,0x18,0xc,};static const BitmapCharRec ch201 = {8,13,-1,0,10,ch201data};/* char: 0xc8 */static const GLubyte ch200data[] = {0xff,0xc0,0xc0,0xc0,0xfc,0xc0,0xc0,0xc0,0xff,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch200 = {8,13,-1,0,10,ch200data};/* char: 0xc7 */static const GLubyte ch199data[] = {0x18,0x24,0x8,0x18,0x3c,0x66,0xc3,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc3,0x66,0x3c,};static const BitmapCharRec ch199 = {8,17,-1,4,10,ch199data};/* char: 0xc6 */static const GLubyte ch198data[] = {0xcf,0xcc,0xcc,0xcc,0xcc,0xcc,0xff,0xcc,0xcc,0x6c,0x6c,0x3c,0x1f,};static const BitmapCharRec ch198 = {8,13,-1,0,10,ch198data};/* char: 0xc5 */static const GLubyte ch197data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x18,0x24,0x24,0x18,};static const BitmapCharRec ch197 = {8,13,-1,0,10,ch197data};/* char: 0xc4 */static const GLubyte ch196data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x0,0x0,0x66,0x66,};static const BitmapCharRec ch196 = {8,13,-1,0,10,ch196data};/* char: 0xc3 */static const GLubyte ch195data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x0,0x4c,0x7e,0x32,};static const BitmapCharRec ch195 = {8,13,-1,0,10,ch195data};/* char: 0xc2 */static const GLubyte ch194data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x0,0x66,0x3c,0x18,};static const BitmapCharRec ch194 = {8,13,-1,0,10,ch194data};/* char: 0xc1 */static const GLubyte ch193data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x0,0x18,0xc,0x6,};static const BitmapCharRec ch193 = {8,13,-1,0,10,ch193data};/* char: 0xc0 */static const GLubyte ch192data[] = {0xc3,0xc3,0xc3,0xff,0xc3,0xc3,0x66,0x3c,0x18,0x0,0x18,0x30,0x60,};static const BitmapCharRec ch192 = {8,13,-1,0,10,ch192data};/* char: 0xbf */static const GLubyte ch191data[] = {0x3c,0x66,0xc3,0xc3,0xc3,0x60,0x30,0x18,0x18,0x18,0x0,0x18,0x18,};static const BitmapCharRec ch191 = {8,13,-1,0,10,ch191data};/* char: 0xbe */static const GLubyte ch190data[] = {0x2,0x2,0x9f,0x4a,0x26,0x12,0x8,0xe4,0x12,0x61,0x10,0xe0,};static const BitmapCharRec ch190 = {8,12,-1,-1,10,ch190data};/* char: 0xbd */static const GLubyte ch189data[] = {0xf,0x4,0x82,0x41,0x29,0x16,0x8,0xe4,0x42,0x41,0xc0,0x40,};static const BitmapCharRec ch189 = {8,12,-1,-1,10,ch189data};/* char: 0xbc */static const GLubyte ch188data[] = {0x2,0x2,0x9e,0x4a,0x26,0x12,0x8,0xe4,0x42,0x41,0xc0,0x40,};static const BitmapCharRec ch188 = {8,12,-1,-1,10,ch188data};/* char: 0xbb */static const GLubyte ch187data[] = {0x90,0x0,0xd8,0x0,0x6c,0x0,0x36,0x0,0x1b,0x0,0xd,0x80,0x1b,0x0,0x36,0x0,0x6c,0x0,0xd8,0x0,0x90,0x0,};static const BitmapCharRec ch187 = {9,11,-1,0,10,ch187data};/* char: 0xba */static const GLubyte ch186data[] = {0xfe,0x0,0x38,0x6c,0xc6,0xc6,0xc6,0x6c,0x38,};static const BitmapCharRec ch186 = {7,9,-1,-4,10,ch186data};/* char: 0xb9 */static const GLubyte ch185data[] = {0xf0,0x60,0x60,0x60,0xe0,0x60,};static const BitmapCharRec ch185 = {4,6,-2,-7,10,ch185data};/* char: 0xb8 */static const GLubyte ch184data[] = {0x60,0x90,0x20,0x60,};static const BitmapCharRec ch184 = {4,4,-3,4,10,ch184data};/* char: 0xb7 */static const GLubyte ch183data[] = {0xe0,0xe0,0xe0,};static const BitmapCharRec ch183 = {3,3,-4,-5,10,ch183data};/* char: 0xb6 */static const GLubyte ch182data[] = {0xb,0xb,0xb,0xb,0xb,0xb,0x3b,0x7b,0xfb,0xfb,0xfb,0x7f,0x3f,};static const BitmapCharRec ch182 = {8,13,-1,0,10,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0xc0,0xc0,0xc0,0xfa,0xee,0xc6,0xc6,0xc6,0xc6,0xc6,};static const BitmapCharRec ch181 = {7,10,-1,3,10,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0xc0,0x60,0x30,};static const BitmapCharRec ch180 = {4,3,-3,-10,10,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0x70,0xd8,0x8,0x38,0x8,0xd8,0x70,};static const BitmapCharRec ch179 = {5,7,-2,-6,10,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xf8,0xc0,0x60,0x30,0x18,0xd8,0x70,};static const BitmapCharRec ch178 = {5,7,-2,-6,10,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xff,0xff,0x0,0x18,0x18,0xff,0xff,0x18,0x18,};static const BitmapCharRec ch177 = {8,9,-1,-2,10,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0x30,0x78,0xcc,0xcc,0x78,0x30,};static const BitmapCharRec ch176 = {6,6,-2,-7,10,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?