tex_window.cpp

来自「ncbi源码」· C++ 代码 · 共 137 行

CPP
137
字号
/* * =========================================================================== * PRODUCTION $Log: tex_window.cpp,v $ * PRODUCTION Revision 1000.2  2004/06/01 20:52:56  gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4 * PRODUCTION * =========================================================================== *//*  $Id: tex_window.cpp,v 1000.2 2004/06/01 20:52:56 gouriano Exp $ * =========================================================================== * *                            PUBLIC DOMAIN NOTICE *               National Center for Biotechnology Information * *  This software/database is a "United States Government Work" under the *  terms of the United States Copyright Act.  It was written as part of *  the author's official duties as a United States Government employee and *  thus cannot be copyrighted.  This software/database is freely available *  to the public for use. The National Library of Medicine and the U.S. *  Government have not placed any restriction on its use or reproduction. * *  Although all reasonable efforts have been taken to ensure the accuracy *  and reliability of the software and data, the NLM and the U.S. *  Government do not and cannot warrant the performance or results that *  may be obtained by using this software or data. The NLM and the U.S. *  Government disclaim all warranties, express or implied, including *  warranties of performance, merchantability or fitness for any particular *  purpose. * *  Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors:  Mike DiCuccio * * File Description: * */#include <ncbi_pch.hpp>#include "tex_window.hpp"#include <gui/opengl/glutils.hpp>BEGIN_NCBI_SCOPECTexWindow::CTexWindow(int x, int y, int w, int h, const char* label)    : CGlCanvas3d(x, y, w, h){}void CTexWindow::SetImage(CImage& image){    m_Texture.Reset(new CTexImage(&image));    redraw();}void CTexWindow::flush(){    m_Damage = damage();    Fl_Gl_Window::flush();}void CTexWindow::draw(){    bool do_draw = false;cout << "CTexWindow::draw m_Damage = " << (int) m_Damage << endl;    if ( (m_Damage == FL_DAMAGE_ALL) ||          (m_Damage == (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) ) {        do_draw = true;    }    if (!do_draw) {//       return;    }cout << "CTexWindow::drawing" << endl;    x_DrawBackground(1.0f, 1.0f, 1.0f);    _TRACE("drawing texture...");    x_SetupView();    glTranslatef(0.0f, 0.0f, -25.0f);    glEnable(GL_TEXTURE_2D);    glDisable(GL_LIGHTING);    if (m_Texture) {        m_Texture->MakeCurrent();    }    glColor3f(1.0f, 1.0f, 1.0f);    glBegin(GL_QUADS);        glTexCoord2f(0.0f, 0.0f);        glVertex2f(-10.0f,  10.0f);        glTexCoord2f(1.0f, 0.0f);        glVertex2f( 10.0f,  10.0f);                glTexCoord2f(1.0f, 1.0f);        glVertex2f( 10.0f, -10.0f);        glTexCoord2f(0.0f, 1.0f);        glVertex2f(-10.0f, -10.0f);    glEnd();    CGlUtils::CheckGlError();}END_NCBI_SCOPE/* * =========================================================================== * $Log: tex_window.cpp,v $ * Revision 1000.2  2004/06/01 20:52:56  gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4 * * Revision 1.4  2004/05/21 22:27:45  gorelenk * Added PCH ncbi_pch.hpp * * Revision 1.3  2003/11/26 17:57:31  friedman * Added detecting damage before drawing * * Revision 1.2  2003/09/29 15:44:41  dicuccio * Deprecated gui/scope.hpp.  Merged gui/core/types.hpp into gui/types.hpp * * Revision 1.1  2003/06/03 17:41:05  dicuccio * Initial revision * * =========================================================================== */

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?