tex_window.hpp
来自「ncbi源码」· HPP 代码 · 共 90 行
HPP
90 行
/* * =========================================================================== * PRODUCTION $Log: tex_window.hpp,v $ * PRODUCTION Revision 1000.1 2003/12/02 16:24:26 gouriano * PRODUCTION PRODUCTION: UPGRADED [ORIGINAL] Dev-tree R1.2 * PRODUCTION * =========================================================================== */#ifndef GUI_OPENGL_DEMO___TEX_WINDOW__HPP#define GUI_OPENGL_DEMO___TEX_WINDOW__HPP/* $Id: tex_window.hpp,v 1000.1 2003/12/02 16:24:26 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <corelib/ncbistd.hpp>#include <gui/opengl/glcanvas3d.hpp>#include <gui/opengl/glteximage.hpp>BEGIN_NCBI_SCOPEclass CTexWindow : public CGlCanvas3d{public: CTexWindow(int x, int y, int w, int h, const char* label = NULL); // set the texture we render void SetImage(CImage& image); // overridden draw() void draw(); void flush();private: // the texture we render CRef<CTexImage> m_Texture; uchar m_Damage;};END_NCBI_SCOPE/* * =========================================================================== * $Log: tex_window.hpp,v $ * Revision 1000.1 2003/12/02 16:24:26 gouriano * PRODUCTION: UPGRADED [ORIGINAL] Dev-tree R1.2 * * Revision 1.2 2003/11/26 17:57:31 friedman * Added detecting damage before drawing * * Revision 1.1 2003/06/03 17:41:05 dicuccio * Initial revision * * =========================================================================== */#endif // GUI_OPENGL_DEMO___TEX_WINDOW__HPP
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