gl3d_window.hpp
来自「ncbi源码」· HPP 代码 · 共 114 行
HPP
114 行
/* * =========================================================================== * PRODUCTION $Log: gl3d_window.hpp,v $ * PRODUCTION Revision 1000.1 2004/04/12 19:13:12 gouriano * PRODUCTION PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.2 * PRODUCTION * =========================================================================== */#ifndef GUI_OPENGL_DEMO___GL3D_WINDOW__HPP#define GUI_OPENGL_DEMO___GL3D_WINDOW__HPP/* $Id: gl3d_window.hpp,v 1000.1 2004/04/12 19:13:12 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <corelib/ncbistd.hpp>#include <gui/opengl/glcanvas3d.hpp>#include <gui/opengl/glarcball.hpp>#include <gui/opengl/gldlist.hpp>BEGIN_NCBI_SCOPEclass CGl3dWindow : public CGlCanvas3d{public: CGl3dWindow(int x, int y, int w, int h, const char* label = NULL); // overridden draw() void draw(void); // overridden handle() int handle(int event); // overridden resize() void resize(int x, int y, int w, int h);private: // internal event states for better processing of drag events enum EState { eNormal, eRotate, ePan, eZoom }; // the current state of the window EState m_State; // arc ball for rotation CGlArcBall m_Arcball; // display list for our scene CGlDisplayList m_Dlist; // handlers for event states void x_Rotate(void); void x_Zoom(void); void x_Pan(void);};END_NCBI_SCOPE/* * =========================================================================== * $Log: gl3d_window.hpp,v $ * Revision 1000.1 2004/04/12 19:13:12 gouriano * PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.2 * * Revision 1.2 2003/12/22 19:23:22 dicuccio * Inherit from CDialog. Added calls to interla geometry processing functions * * Revision 1.1 2003/06/09 19:22:29 dicuccio * Initial revision * * Revision 1.1 2003/06/03 17:41:05 dicuccio * Initial revision * * =========================================================================== */#endif // GUI_OPENGL_DEMO___GL3D_WINDOW__HPP
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