font_window.cpp
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/* * =========================================================================== * PRODUCTION $Log: font_window.cpp,v $ * PRODUCTION Revision 1000.1 2004/06/01 20:52:14 gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.3 * PRODUCTION * =========================================================================== *//* $Id: font_window.cpp,v 1000.1 2004/06/01 20:52:14 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <ncbi_pch.hpp>#include "font_window.hpp"BEGIN_NCBI_SCOPECFontWindow::CFontWindow(int x, int y, int w, int h, const char* label) : CGlCanvas2d(x, y, w, h){ m_Camera.SetLayout(CGlCamera::eOrtho); m_Camera.SetLeftPlane (0); m_Camera.SetRightPlane (w); m_Camera.SetTopPlane (h); m_Camera.SetBottomPlane(0); m_Camera.SetNearPlane( 1.0f); m_Camera.SetFarPlane (-1.0f);}void CFontWindow::resize(int x, int y, int w, int h){ CGlCanvas2d::resize(x, y, w, h); m_Camera.SetRightPlane(w); m_Camera.SetTopPlane (h);}void CFontWindow::draw(){ x_DrawBackground(1.0f, 1.0f, 1.0f); x_SetupView(); if ( !m_Font ) { SetFont(CGlBitmapFont::eHelvetica10); } glColor3f(0.0f, 0.0f, 0.0f); int panel_x = 10; int panel_y = 10; int panel_wid = w() - 20; int panel_ht = (h() - 20) / 4; int text_ht = m_Font->TextHeight(); string str; // // panel 1: centered // str = "Centered text in ("; str += NStr::IntToString(panel_x) + ", "; str += NStr::IntToString(panel_y) + ", "; str += NStr::IntToString(panel_x + panel_wid) + ", "; str += NStr::IntToString(panel_y + panel_ht ) + ")"; str += " text height = " + NStr::IntToString(text_ht); str += " (and a tag to make it long)"; m_Font->TextOut(panel_x, panel_y, panel_wid, panel_ht, str.c_str(), FL_ALIGN_CENTER); glBegin(GL_LINE_LOOP); glVertex2f(panel_x, panel_y); glVertex2f(panel_x + panel_wid, panel_y); glVertex2f(panel_x + panel_wid, panel_y + panel_ht); glVertex2f(panel_x, panel_y + panel_ht); glEnd(); // // panel 2: right justified // panel_y += panel_ht; str = "Right justified text in ("; str += NStr::IntToString(panel_x) + ", "; str += NStr::IntToString(panel_y) + ", "; str += NStr::IntToString(panel_x + panel_wid) + ", "; str += NStr::IntToString(panel_y + panel_ht ) + ")"; str += " (and a tag to make it long)"; m_Font->TextOut(panel_x, panel_y, panel_wid, panel_ht, str.c_str(), FL_ALIGN_RIGHT); glBegin(GL_LINE_LOOP); glVertex2f(panel_x, panel_y); glVertex2f(panel_x + panel_wid, panel_y); glVertex2f(panel_x + panel_wid, panel_y + panel_ht); glVertex2f(panel_x, panel_y + panel_ht); glEnd(); // // panel 3: top-left justified // panel_y += panel_ht; str = "Top-Left justified text in ("; str += NStr::IntToString(panel_x) + ", "; str += NStr::IntToString(panel_y) + ", "; str += NStr::IntToString(panel_x + panel_wid) + ", "; str += NStr::IntToString(panel_y + panel_ht ) + ")"; str += " (and blunt-end truncation)"; m_Font->TextOut(panel_x, panel_y, panel_wid, panel_ht, str.c_str(), FL_ALIGN_TOP | FL_ALIGN_LEFT, CGlBitmapFont::eTruncate_Empty); glBegin(GL_LINE_LOOP); glVertex2f(panel_x, panel_y); glVertex2f(panel_x + panel_wid, panel_y); glVertex2f(panel_x + panel_wid, panel_y + panel_ht); glVertex2f(panel_x, panel_y + panel_ht); glEnd(); // // panel 4: bottom-right justified // panel_y += panel_ht; str = "Bottom-Right justified text in ("; str += NStr::IntToString(panel_x) + ", "; str += NStr::IntToString(panel_y) + ", "; str += NStr::IntToString(panel_x + panel_wid) + ", "; str += NStr::IntToString(panel_y + panel_ht ) + ")"; str += " (and a tag to make it long)"; m_Font->TextOut(panel_x, panel_y, panel_wid, panel_ht, str.c_str(), FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT); glBegin(GL_LINE_LOOP); glVertex2f(panel_x, panel_y); glVertex2f(panel_x + panel_wid, panel_y); glVertex2f(panel_x + panel_wid, panel_y + panel_ht); glVertex2f(panel_x, panel_y + panel_ht); glEnd();}void CFontWindow::SetFont(CGlBitmapFont::EFont font){ make_current(); m_Font.Reset(new CGlBitmapFont(font));}END_NCBI_SCOPE/* * =========================================================================== * $Log: font_window.cpp,v $ * Revision 1000.1 2004/06/01 20:52:14 gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.3 * * Revision 1.3 2004/05/21 22:27:45 gorelenk * Added PCH ncbi_pch.hpp * * Revision 1.2 2003/09/29 15:44:15 dicuccio * Inverted Y axis coordinate (made OpenGL normal) * * Revision 1.1 2003/09/17 16:22:03 dicuccio * Initial revision * * =========================================================================== */
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