ncbi_times20.c

来自「ncbi源码」· C语言 代码 · 共 1,934 行 · 第 1/3 页

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static const BitmapCharRec ch75 = {12,13,-1,0,14,ch75data};/* char: 0x4a 'J' */static const GLubyte ch74data[] = {0xf0,0xd8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x3c,};static const BitmapCharRec ch74 = {6,13,0,0,7,ch74data};/* char: 0x49 'I' */static const GLubyte ch73data[] = {0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xf0,};static const BitmapCharRec ch73 = {4,13,-1,0,6,ch73data};/* char: 0x48 'H' */static const GLubyte ch72data[] = {0xf0,0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x7f,0xe0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xf0,0xf0,};static const BitmapCharRec ch72 = {12,13,-1,0,14,ch72data};/* char: 0x47 'G' */static const GLubyte ch71data[] = {0xf,0x0,0x39,0xc0,0x60,0x60,0x60,0x60,0xc0,0x60,0xc0,0x60,0xc0,0xf0,0xc0,0x0,0xc0,0x0,0x60,0x20,0x60,0x60,0x30,0xe0,0xf,0x20,};static const BitmapCharRec ch71 = {12,13,-1,0,14,ch71data};/* char: 0x46 'F' */static const GLubyte ch70data[] = {0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x61,0x0,0x7f,0x0,0x61,0x0,0x60,0x0,0x60,0x0,0x60,0x80,0x61,0x80,0xff,0x80,};static const BitmapCharRec ch70 = {9,13,-1,0,11,ch70data};/* char: 0x45 'E' */static const GLubyte ch69data[] = {0xff,0x80,0x61,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0x61,0x0,0x7f,0x0,0x61,0x0,0x60,0x0,0x60,0x0,0x60,0x80,0x61,0x80,0xff,0x80,};static const BitmapCharRec ch69 = {9,13,-1,0,12,ch69data};/* char: 0x44 'D' */static const GLubyte ch68data[] = {0xff,0x0,0x63,0x80,0x60,0xc0,0x60,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x60,0xc0,0x63,0x80,0xff,0x0,};static const BitmapCharRec ch68 = {11,13,-2,0,14,ch68data};/* char: 0x43 'C' */static const GLubyte ch67data[] = {0xf,0x0,0x38,0xc0,0x60,0x60,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x20,0x60,0x60,0x30,0xe0,0xf,0x20,};static const BitmapCharRec ch67 = {11,13,-1,0,13,ch67data};/* char: 0x42 'B' */static const GLubyte ch66data[] = {0xff,0x0,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x7f,0x80,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x63,0x80,0xff,0x0,};static const BitmapCharRec ch66 = {10,13,-2,0,13,ch66data};/* char: 0x41 'A' */static const GLubyte ch65data[] = {0xf0,0xf8,0x60,0x70,0x20,0x60,0x30,0xe0,0x1f,0xc0,0x10,0xc0,0x19,0xc0,0x9,0x80,0xd,0x80,0x5,0x0,0x7,0x0,0x7,0x0,0x2,0x0,};static const BitmapCharRec ch65 = {13,13,-1,0,14,ch65data};/* char: 0x40 '@' */static const GLubyte ch64data[] = {0x7,0xe0,0x1c,0x30,0x30,0x0,0x60,0x0,0x67,0x70,0xcd,0xd8,0xcc,0xc8,0xcc,0xcc,0xcc,0x64,0xc6,0x64,0x67,0xe4,0x63,0xec,0x30,0x8,0x38,0x18,0xe,0x30,0x7,0xe0,};static const BitmapCharRec ch64 = {14,16,-1,3,17,ch64data};/* char: 0x3f '?' */static const GLubyte ch63data[] = {0x30,0x30,0x0,0x20,0x20,0x30,0x18,0x18,0xc,0xcc,0xc4,0x8c,0x78,};static const BitmapCharRec ch63 = {6,13,-1,0,8,ch63data};/* char: 0x3e '>' */static const GLubyte ch62data[] = {0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0x80,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,};static const BitmapCharRec ch62 = {9,9,-1,0,11,ch62data};/* char: 0x3d '=' */static const GLubyte ch61data[] = {0xff,0x80,0xff,0x80,0x0,0x0,0xff,0x80,0xff,0x80,};static const BitmapCharRec ch61 = {9,5,-1,-2,11,ch61data};/* char: 0x3c '<' */static const GLubyte ch60data[] = {0x1,0x80,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0x80,};static const BitmapCharRec ch60 = {9,9,-1,0,11,ch60data};/* char: 0x3b ';' */static const GLubyte ch59data[] = {0xc0,0x60,0x20,0x60,0x60,0x0,0x0,0x0,0x0,0x0,0x60,0x60,};static const BitmapCharRec ch59 = {3,12,0,3,5,ch59data};/* char: 0x3a ':' */static const GLubyte ch58data[] = {0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0,};static const BitmapCharRec ch58 = {2,9,-1,0,5,ch58data};/* char: 0x39 '9' */static const GLubyte ch57data[] = {0xe0,0x38,0xc,0x6,0x36,0x7f,0xe3,0xc3,0xc3,0xc3,0xc6,0x6e,0x3c,};static const BitmapCharRec ch57 = {8,13,-1,0,9,ch57data};/* char: 0x38 '8' */static const GLubyte ch56data[] = {0x3c,0x66,0xc3,0xc3,0xc7,0x6e,0x3c,0x38,0x7c,0xe6,0xc2,0x66,0x3c,};static const BitmapCharRec ch56 = {8,13,-1,0,9,ch56data};/* char: 0x37 '7' */static const GLubyte ch55data[] = {0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,0x82,0xff,0x7f,};static const BitmapCharRec ch55 = {8,13,-1,0,9,ch55data};/* char: 0x36 '6' */static const GLubyte ch54data[] = {0x3c,0x76,0xe3,0xc3,0xc3,0xc3,0xc6,0xfc,0x60,0x60,0x30,0x1c,0x7,};static const BitmapCharRec ch54 = {8,13,-1,0,9,ch54data};/* char: 0x35 '5' */static const GLubyte ch53data[] = {0xf0,0xdc,0xc,0x6,0x6,0xe,0xc,0x3c,0xf0,0xc0,0xc0,0x7c,0x7e,};static const BitmapCharRec ch53 = {7,13,-1,0,9,ch53data};/* char: 0x34 '4' */static const GLubyte ch52data[] = {0x6,0x6,0x6,0xff,0xff,0x46,0x46,0x26,0x16,0xe,0xe,0x6,0x2,};static const BitmapCharRec ch52 = {8,13,0,0,9,ch52data};/* char: 0x33 '3' */static const GLubyte ch51data[] = {0xf8,0xcc,0x6,0x6,0x6,0xe,0x3c,0x38,0xc,0x6,0x86,0xce,0x7c,};static const BitmapCharRec ch51 = {7,13,-1,0,9,ch51data};/* char: 0x32 '2' */static const GLubyte ch50data[] = {0xfe,0xfe,0x62,0x30,0x18,0xc,0xc,0x6,0x6,0x86,0xce,0x7e,0x3c,};static const BitmapCharRec ch50 = {7,13,-1,0,9,ch50data};/* char: 0x31 '1' */static const GLubyte ch49data[] = {0xfc,0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xf0,0x70,0x30,};static const BitmapCharRec ch49 = {6,13,-2,0,9,ch49data};/* char: 0x30 '0' */static const GLubyte ch48data[] = {0x3c,0x66,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x66,0x3c,};static const BitmapCharRec ch48 = {8,13,-1,0,9,ch48data};/* char: 0x2f '/' */static const GLubyte ch47data[] = {0xc0,0x40,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6,0x2,0x2,};static const BitmapCharRec ch47 = {7,17,1,4,5,ch47data};/* char: 0x2e '.' */static const GLubyte ch46data[] = {0xc0,0xc0,};static const BitmapCharRec ch46 = {2,2,-1,0,4,ch46data};/* char: 0x2d '-' */static const GLubyte ch45data[] = {0xf8,0xf8,};static const BitmapCharRec ch45 = {5,2,0,-3,6,ch45data};/* char: 0x2c ',' */static const GLubyte ch44data[] = {0xc0,0x60,0x20,0x60,0x60,};static const BitmapCharRec ch44 = {3,5,0,3,4,ch44data};/* char: 0x2b '+' */static const GLubyte ch43data[] = {0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,};static const BitmapCharRec ch43 = {8,8,-1,-1,10,ch43data};/* char: 0x2a '*' */static const GLubyte ch42data[] = {0x10,0x92,0xd6,0x38,0x54,0xd6,0x10,};static const BitmapCharRec ch42 = {7,7,-1,-6,9,ch42data};/* char: 0x29 ')' */static const GLubyte ch41data[] = {0xc0,0x60,0x30,0x30,0x10,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x30,0x60,0xc0,};static const BitmapCharRec ch41 = {5,17,-1,4,7,ch41data};/* char: 0x28 '(' */static const GLubyte ch40data[] = {0x18,0x30,0x60,0x60,0x40,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x60,0x60,0x30,0x18,};static const BitmapCharRec ch40 = {5,17,-1,4,7,ch40data};/* char: 0x27 ''' */static const GLubyte ch39data[] = {0x80,0xc0,0xc0,0xc0,};static const BitmapCharRec ch39 = {2,4,-1,-9,4,ch39data};/* char: 0x26 '&' */static const GLubyte ch38data[] = {0x78,0xe0,0xed,0xf0,0xc7,0x80,0xc7,0x0,0xcf,0x0,0x6d,0x80,0x38,0xc0,0x19,0xe0,0x34,0x0,0x32,0x0,0x32,0x0,0x32,0x0,0x1c,0x0,};static const BitmapCharRec ch38 = {12,13,-1,0,14,ch38data};/* char: 0x25 '%' */static const GLubyte ch37data[] = {0x20,0xe0,0x31,0xf0,0x19,0x98,0x9,0x88,0xd,0x88,0x6,0xd8,0x72,0x70,0xfb,0x0,0xcd,0x80,0xc4,0x80,0xc4,0x40,0x6f,0xe0,0x38,0x30,};static const BitmapCharRec ch37 = {13,13,-1,0,15,ch37data};/* char: 0x24 '$' */static const GLubyte ch36data[] = {0x10,0x10,0x7c,0xd6,0x96,0x16,0x16,0x1c,0x3c,0x78,0xf0,0xd0,0xd2,0xd6,0x7c,0x10,};static const BitmapCharRec ch36 = {7,16,-1,2,9,ch36data};/* char: 0x23 '#' */static const GLubyte ch35data[] = {0x33,0x0,0x33,0x0,0x33,0x0,0xff,0xe0,0x19,0x80,0x19,0x80,0x19,0x80,0x7f,0xf0,0xc,0xc0,0xc,0xc0,0xc,0xc0,};static const BitmapCharRec ch35 = {12,11,1,-1,10,ch35data};/* char: 0x22 '"' */static const GLubyte ch34data[] = {0x88,0xcc,0xcc,0xcc,};static const BitmapCharRec ch34 = {6,4,-1,-9,8,ch34data};/* char: 0x21 '!' */static const GLubyte ch33data[] = {0xc0,0xc0,0x0,0x0,0x40,0x40,0x40,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,};static const BitmapCharRec ch33 = {2,13,-1,0,4,ch33data};/* char: 0x20 ' ' */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with   a height or width of zero does not advance the raster position   as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch32data[] = { 0x0 };static const BitmapCharRec ch32 = {0,0,0,0,5,ch32data};#elsestatic const BitmapCharRec ch32 = {0,0,0,0,5,0};#endif/* char: 0x0 */static const GLubyte ch0data[] = {0xaa,0xa0,0x0,0x0,0x80,0x20,0x0,0x0,0x80,0x20,0x0,0x0,0x80,0x20,0x0,0x0,0x80,0x20,0x0,0x0,0x80,0x20,0x0,0x0,0xaa,0xa0,};static const BitmapCharRec ch0 = {11,13,-1,0,14,ch0data};static const BitmapCharRec * const chars[] = {&ch0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,&ch32,&ch33,&ch34,&ch35,&ch36,&ch37,&ch38,&ch39,&ch40,&ch41,&ch42,&ch43,&ch44,&ch45,&ch46,&ch47,&ch48,&ch49,&ch50,&ch51,&ch52,&ch53,&ch54,&ch55,&ch56,&ch57,&ch58,&ch59,&ch60,&ch61,&ch62,&ch63,&ch64,&ch65,&ch66,&ch67,&ch68,&ch69,&ch70,&ch71,&ch72,&ch73,&ch74,&ch75,&ch76,&ch77,&ch78,&ch79,&ch80,&ch81,&ch82,&ch83,&ch84,&ch85,&ch86,&ch87,&ch88,&ch89,&ch90,&ch91,&ch92,&ch93,&ch94,&ch95,&ch96,&ch97,&ch98,&ch99,&ch100,&ch101,&ch102,&ch103,&ch104,&ch105,&ch106,&ch107,&ch108,&ch109,&ch110,&ch111,&ch112,&ch113,&ch114,&ch115,&ch116,&ch117,&ch118,&ch119,&ch120,&ch121,&ch122,&ch123,&ch124,&ch125,&ch126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,&ch160,&ch161,&ch162,&ch163,&ch164,&ch165,&ch166,&ch167,&ch168,&ch169,&ch170,&ch171,&ch172,&ch173,&ch174,&ch175,&ch176,&ch177,&ch178,&ch179,&ch180,&ch181,&ch182,&ch183,&ch184,&ch185,&ch186,&ch187,&ch188,&ch189,&ch190,&ch191,&ch192,&ch193,&ch194,&ch195,&ch196,&ch197,&ch198,&ch199,&ch200,&ch201,&ch202,&ch203,&ch204,&ch205,&ch206,&ch207,&ch208,&ch209,&ch210,&ch211,&ch212,&ch213,&ch214,&ch215,&ch216,&ch217,&ch218,&ch219,&ch220,&ch221,&ch222,&ch223,&ch224,&ch225,&ch226,&ch227,&ch228,&ch229,&ch230,&ch231,&ch232,&ch233,&ch234,&ch235,&ch236,&ch237,&ch238,&ch239,&ch240,&ch241,&ch242,&ch243,&ch244,&ch245,&ch246,&ch247,&ch248,&ch249,&ch250,&ch251,&ch252,&ch253,&ch254,&ch255,};const BitmapFontRec ncbi_times_20 = {"-*-times-medium-r-*-*-20-*-*-*-*-*-*-*",256,0,chars};

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