ncbi_courier24.c
来自「ncbi源码」· C语言 代码 · 共 2,021 行 · 第 1/4 页
C
2,021 行
0x31,0x80,};static const BitmapCharRec ch203 = {12,17,-1,0,15,ch203data};/* char: 0xca */static const GLubyte ch202data[] = {0xff,0xf0,0x20,0x10,0x20,0x10,0x20,0x10,0x20,0x10,0x22,0x0,0x22,0x0,0x3e,0x0,0x22,0x0,0x22,0x0,0x20,0x20,0x20,0x20,0x20,0x20,0xff,0xe0,0x0,0x0,0x10,0x80,0x9,0x0,0x6,0x0,};static const BitmapCharRec ch202 = {12,18,-1,0,15,ch202data};/* char: 0xc9 */static const GLubyte ch201data[] = {0xff,0xf0,0x20,0x10,0x20,0x10,0x20,0x10,0x20,0x10,0x22,0x0,0x22,0x0,0x3e,0x0,0x22,0x0,0x22,0x0,0x20,0x20,0x20,0x20,0x20,0x20,0xff,0xe0,0x0,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x0,0x80,};static const BitmapCharRec ch201 = {12,19,-1,0,15,ch201data};/* char: 0xc8 */static const GLubyte ch200data[] = {0xff,0xf0,0x20,0x10,0x20,0x10,0x20,0x10,0x20,0x10,0x22,0x0,0x22,0x0,0x3e,0x0,0x22,0x0,0x22,0x0,0x20,0x20,0x20,0x20,0x20,0x20,0xff,0xe0,0x0,0x0,0x1,0x0,0x2,0x0,0x4,0x0,0x8,0x0,};static const BitmapCharRec ch200 = {12,19,-1,0,15,ch200data};/* char: 0xc7 */static const GLubyte ch199data[] = {0xc,0x0,0x12,0x0,0x2,0x0,0x4,0x0,0xf,0x0,0x30,0xc0,0x60,0x60,0x40,0x20,0x80,0x0,0x80,0x0,0x80,0x0,0x80,0x0,0x80,0x0,0x80,0x0,0x40,0x20,0x60,0x60,0x30,0xe0,0xf,0x20,};static const BitmapCharRec ch199 = {11,18,-2,4,15,ch199data};/* char: 0xc6 */static const GLubyte ch198data[] = {0xf3,0xfe,0x20,0x82,0x20,0x82,0x10,0x82,0x10,0x82,0x1f,0x88,0x8,0x88,0x8,0xf8,0x8,0x88,0x4,0x88,0x4,0x82,0x4,0x82,0x2,0x82,0xf,0xfe,};static const BitmapCharRec ch198 = {15,14,1,0,15,ch198data};/* char: 0xc5 */static const GLubyte ch197data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x7,0x0,0x8,0x80,0x8,0x80,0x7,0x0,};static const BitmapCharRec ch197 = {13,19,-1,0,15,ch197data};/* char: 0xc4 */static const GLubyte ch196data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x18,0xc0,0x18,0xc0,};static const BitmapCharRec ch196 = {13,17,-1,0,15,ch196data};/* char: 0xc3 */static const GLubyte ch195data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x23,0x80,0x24,0x40,0x18,0x40,};static const BitmapCharRec ch195 = {13,18,-1,0,15,ch195data};/* char: 0xc2 */static const GLubyte ch194data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x10,0x80,0x9,0x0,0x6,0x0,};static const BitmapCharRec ch194 = {13,18,-1,0,15,ch194data};/* char: 0xc1 */static const GLubyte ch193data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x0,0x80,};static const BitmapCharRec ch193 = {13,19,-1,0,15,ch193data};/* char: 0xc0 */static const GLubyte ch192data[] = {0xf0,0x78,0x40,0x10,0x40,0x10,0x20,0x20,0x20,0x20,0x3f,0xe0,0x10,0x40,0x10,0x40,0x10,0x40,0x8,0x80,0x8,0x80,0x8,0x80,0x5,0x0,0x3f,0x0,0x0,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,};static const BitmapCharRec ch192 = {13,19,-1,0,15,ch192data};/* char: 0xbf */static const GLubyte ch191data[] = {0x3e,0x41,0x81,0x80,0x80,0x80,0x40,0x30,0x8,0x8,0x0,0x0,0x18,0x18,};static const BitmapCharRec ch191 = {8,14,-3,3,15,ch191data};/* char: 0xbe */static const GLubyte ch190data[] = {0x0,0x1c,0x0,0x8,0x11,0xfc,0x9,0x8,0x4,0x88,0x4,0x48,0x2,0x48,0x79,0x28,0x84,0x98,0x4,0x40,0x4,0x20,0x38,0x20,0x8,0x10,0x4,0x8,0x84,0x0,0x78,0x0,};static const BitmapCharRec ch190 = {14,16,0,1,15,ch190data};/* char: 0xbd */static const GLubyte ch189data[] = {0x0,0xfc,0x0,0x44,0x10,0x20,0x8,0x10,0x4,0x8,0x4,0x4,0x2,0x4,0xff,0x44,0x10,0xb8,0x10,0x40,0x10,0x20,0x10,0x20,0x10,0x10,0x10,0x8,0xd0,0x0,0x30,0x0,};static const BitmapCharRec ch189 = {14,16,0,1,15,ch189data};/* char: 0xbc */static const GLubyte ch188data[] = {0x0,0x1c,0x0,0x8,0x11,0xfc,0x9,0x8,0x4,0x88,0x4,0x48,0x2,0x48,0xff,0x28,0x10,0x98,0x10,0x40,0x10,0x20,0x10,0x20,0x10,0x10,0x10,0x8,0xd0,0x0,0x30,0x0,};static const BitmapCharRec ch188 = {14,16,0,1,15,ch188data};/* char: 0xbb */static const GLubyte ch187data[] = {0x84,0x0,0x63,0x0,0x31,0x80,0x18,0xc0,0xc,0x60,0xe,0x70,0xc,0x60,0x18,0xc0,0x31,0x80,0x63,0x0,0x84,0x0,};static const BitmapCharRec ch187 = {12,11,-1,0,15,ch187data};/* char: 0xba */static const GLubyte ch186data[] = {0xfe,0x0,0x38,0x44,0x82,0x82,0x82,0x44,0x38,};static const BitmapCharRec ch186 = {7,9,-4,-5,15,ch186data};/* char: 0xb9 */static const GLubyte ch185data[] = {0xfe,0x10,0x10,0x10,0x10,0x10,0x10,0xd0,0x30,};static const BitmapCharRec ch185 = {7,9,-4,-6,15,ch185data};/* char: 0xb8 */static const GLubyte ch184data[] = {0x60,0x90,0x10,0x20,0x20,};static const BitmapCharRec ch184 = {4,5,-5,4,15,ch184data};/* char: 0xb7 */static const GLubyte ch183data[] = {0xe0,0xe0,0xe0,};static const BitmapCharRec ch183 = {3,3,-6,-6,15,ch183data};/* char: 0xb6 */static const GLubyte ch182data[] = {0x3c,0xe0,0x4,0x80,0x4,0x80,0x4,0x80,0x4,0x80,0x4,0x80,0x4,0x80,0x4,0x80,0x4,0x80,0x1c,0x80,0x64,0x80,0xc4,0x80,0xc4,0x80,0xc4,0x80,0xc4,0x80,0xc4,0x80,0x64,0x80,0x1f,0xe0,};static const BitmapCharRec ch182 = {11,18,-2,2,15,ch182data};/* char: 0xb5 */static const GLubyte ch181data[] = {0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x2f,0x30,0x30,0xa0,0x20,0x60,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0xe0,};static const BitmapCharRec ch181 = {12,16,-1,5,15,ch181data};/* char: 0xb4 */static const GLubyte ch180data[] = {0xc0,0x60,0x30,0x18,};static const BitmapCharRec ch180 = {5,4,-5,-12,15,ch180data};/* char: 0xb3 */static const GLubyte ch179data[] = {0x78,0x84,0x4,0x4,0x38,0x8,0x4,0x84,0x78,};static const BitmapCharRec ch179 = {6,9,-4,-6,15,ch179data};/* char: 0xb2 */static const GLubyte ch178data[] = {0xfc,0x44,0x20,0x10,0x8,0x4,0x4,0x44,0x38,};static const BitmapCharRec ch178 = {6,9,-4,-6,15,ch178data};/* char: 0xb1 */static const GLubyte ch177data[] = {0xff,0xe0,0x0,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0xff,0xe0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,};static const BitmapCharRec ch177 = {11,13,-2,-1,15,ch177data};/* char: 0xb0 */static const GLubyte ch176data[] = {0x38,0x44,0x82,0x82,0x82,0x44,0x38,};static const BitmapCharRec ch176 = {7,7,-4,-9,15,ch176data};/* char: 0xaf */static const GLubyte ch175data[] = {0xfe,};static const BitmapCharRec ch175 = {7,1,-4,-12,15,ch175data};/* char: 0xae */static const GLubyte ch174data[] = {0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x90,0x88,0x88,0x89,0x8,0x8f,0x8,0x88,0x88,0x88,0x88,0x4f,0x10,0x40,0x10,0x30,0x60,0xf,0x80,};static const BitmapCharRec ch174 = {13,13,-1,-1,15,ch174data};/* char: 0xad */static const GLubyte ch173data[] = {0xff,0xc0,};static const BitmapCharRec ch173 = {10,1,-2,-7,15,ch173data};/* char: 0xac */static const GLubyte ch172data[] = {0x0,0x20,0x0,0x20,0x0,0x20,0xff,0xe0,};static const BitmapCharRec ch172 = {11,4,-2,-5,15,ch172data};/* char: 0xab */static const GLubyte ch171data[] = {0x2,0x10,0xc,0x60,0x18,0xc0,0x31,0x80,0x63,0x0,0xe7,0x0,0x63,0x0,0x31,0x80,0x18,0xc0,0xc,0x60,0x2,0x10,};static const BitmapCharRec ch171 = {12,11,-1,0,15,ch171data};/* char: 0xaa */static const GLubyte ch170data[] = {0xfe,0x0,0x76,0x8c,0x84,0x44,0x3c,0x84,0x78,};static const BitmapCharRec ch170 = {7,9,-4,-5,15,ch170data};/* char: 0xa9 */static const GLubyte ch169data[] = {0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x88,0x89,0x88,0x46,0x90,0x40,0x10,0x30,0x60,0xf,0x80,};static const BitmapCharRec ch169 = {13,13,-1,-1,15,ch169data};/* char: 0xa8 */static const GLubyte ch168data[] = {0xc6,0xc6,};static const BitmapCharRec ch168 = {7,2,-4,-12,15,ch168data};/* char: 0xa7 */static const GLubyte ch167data[] = {0xfc,0x0,0x82,0x0,0x81,0x0,0x81,0x0,0x1,0x0,0x3,0x80,0xc,0x40,0x10,0x40,0x20,0x80,0x41,0x0,0x82,0x0,0x8c,0x0,0x70,0x0,0x20,0x0,0x20,0x40,0x20,0x40,0x10,0x40,0xf,0xc0,};static const BitmapCharRec ch167 = {10,18,-2,2,15,ch167data};/* char: 0xa6 */static const GLubyte ch166data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch166 = {1,19,-7,3,15,ch166data};/* char: 0xa5 */static const GLubyte ch165data[] = {0x3f,0x80,0x4,0x0,0x4,0x0,0x7f,0xc0,0x4,0x0,0x4,0x0,0x7f,0xc0,0xa,0x0,0x11,0x0,0x11,0x0,0x20,0x80,0x20,0x80,0x40,0x40,0xf1,0xe0,};static const BitmapCharRec ch165 = {11,14,-2,0,15,ch165data};/* char: 0xa4 */static const GLubyte ch164data[] = {0x80,0x40,0x5e,0x80,0x21,0x0,0x40,0x80,0x40,0x80,0x40,0x80,0x40,0x80,0x21,0x0,0x5e,0x80,0x80,0x40,};static const BitmapCharRec ch164 = {10,10,-2,-2,15,ch164data};/* char: 0xa3 */static const GLubyte ch163data[] = {0xff,0x80,0x40,0x40,0x20,0x40,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0xfe,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x11,0x80,0xe,0x0,};static const BitmapCharRec ch163 = {10,14,-2,0,15,ch163data};/* char: 0xa2 */static const GLubyte ch162data[] = {0x8,0x8,0x8,0x1c,0x63,0x40,0x80,0x80,0x80,0x41,0x63,0x1d,0x8,0x8,0x8,0x8,};static const BitmapCharRec ch162 = {8,16,-3,0,15,ch162data};/* char: 0xa1 */static const GLubyte ch161data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x0,0xc0,0xc0,};static const BitmapCharRec ch161 = {2,16,-7,5,15,ch161data};/* char: 0xa0 */#ifdef _WIN32/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with a height or width of zero does not advance the raster position as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */static const GLubyte ch160data[] = { 0x0 };static const BitmapCharRec ch160 = {0,0,0,0,15,ch160data};#elsestatic const BitmapCharRec ch160 = {0,0,0,0,15,0};#endif/* char: 0x7e '~' */static const GLubyte ch126data[] = {0x87,0x80,0x8c,0x40,0x78,0x40,};static const BitmapCharRec ch126 = {10,3,-2,-6,15,ch126data};/* char: 0x7d '}' */static const GLubyte ch125data[] = {0xc0,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x18,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xc0,};static const BitmapCharRec ch125 = {5,19,-5,3,15,ch125data};/* char: 0x7c '|' */static const GLubyte ch124data[] = {0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,};static const BitmapCharRec ch124 = {1,19,-7,3,15,ch124data};/* char: 0x7b '{' */static const GLubyte ch123data[] = {0x18,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xc0,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x18,};static const BitmapCharRec ch123 = {5,19,-5,3,15,ch123data};/* char: 0x7a 'z' */static const GLubyte ch122data[] = {0xff,0x80,0x80,0x80,0x40,0x80,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,0x81,0x0,0x80,0x80,0xff,0x80,};static const BitmapCharRec ch122 = {9,11,-3,0,15,ch122data};/* char: 0x79 'y' */static const GLubyte ch121data[] = {0xfe,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x4,0x0,0x6,0x0,0xa,0x0,0x9,0x0,0x11,0x0,0x10,0x80,0x20,0x80,0x20,0x40,0x20,0x40,0x40,0x20,0x40,0x20,0xf0,0xf0,};static const BitmapCharRec ch121 = {12,16,-1,5,15,ch121data};/* char: 0x78 'x' */static const GLubyte ch120data[] = {0xf8,0xf8,0x20,0x20,0x10,0x40,0x8,0x80,0x5,0x0,0x2,0x0,0x5,0x0,0x8,0x80,0x10,0x40,0x20,0x20,0xf8,0xf8,};static const BitmapCharRec ch120 = {13,11,-1,0,15,ch120data};/* char: 0x77 'w' */static const GLubyte ch119data[] = {0x18,0xc0,0x18,0xc0,0x15,0x40,0x25,0x20,0x25,0x20,0x25,0x20,0x22,0x20,0x42,0x10,0x40,0x10,0x40,0x10,0xf0,0x78,};static const BitmapCharRec ch119 = {13,11,-1,0,15,ch119data};/* char: 0x76 'v' */static const GLubyte ch118data[] = {0x2,0x0,0x7,0x0,0x5,0x0,0x8,0x80,0x8,0x80,0x10,0x40,0x10,0x40,0x10,0x40,0x20,0x20,0x20,0x20,0xf8,0xf8,};static const BitmapCharRec ch118 = {13,11,-1,0,15,ch118data};/* char: 0x75 'u' */static const GLubyte ch117data[] = {0xf,0x30,0x10,0xa0,0x20,0x60,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0xe0,};static const BitmapCharRec ch117 = {12,11,-1,0,15,ch117data};/* char: 0x74 't' */static const GLubyte ch116data[] = {0xf,0x0,0x10,0xc0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0xff,0x80,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,};static const BitmapCharRec ch116 = {10,15,-2,0,15,ch116data};/* char: 0x73 's' */static const GLubyte ch115data[] = {0xbe,0x0,0xc1,0x0,0x80,0x80,0x0,0x80,0x0,0x80,0x3,0x0,0x3c,0x0,0x40,0x0,0x40,0x80,0x41,0x80,0x3e,0x80,};static const BitmapCharRec ch115 = {9,11,-3,0,15,ch115data};/* char: 0x72 'r' */static const GLubyte ch114data[] = {0xff,0x80,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x18,0x0,0x16,0x20,0x71,0xc0,};static const BitmapCharRec ch114 = {11,11,-2,0,15,ch114data};
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