📄 matrix3.hpp
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/* * =========================================================================== * PRODUCTION $Log: matrix3.hpp,v $ * PRODUCTION Revision 1000.2 2004/06/01 19:48:52 gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.6 * PRODUCTION * =========================================================================== */#ifndef GUI_MATH___MATRIX3___HPP#define GUI_MATH___MATRIX3___HPP/* $Id: matrix3.hpp,v 1000.2 2004/06/01 19:48:52 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software / database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software / database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <corelib/ncbistd.hpp>/** @addtogroup GUI_MATH * * @{ */BEGIN_NCBI_SCOPEtemplate <class T>class CMatrix3{public: // ctors CMatrix3(); CMatrix3 (T,T,T, T,T,T, T,T,T); CMatrix3 (const T[9]); CMatrix3 (const T[3][3]); // // operators // // operator: index with bounds checking T operator() (int i, int j) const { return m_Data[i * 3+j]; } T& operator() (int i, int j) { return m_Data[i * 3+j]; } // operator: index with no bounds checking T operator[] (int i) const { return m_Data[i]; } T& operator[] (int i) { return m_Data[i]; } // operator: addition CMatrix3<T>& operator+= (T); CMatrix3<T>& operator+= (const CMatrix3<T>&); // operator: subtraction CMatrix3<T>& operator-= (T); CMatrix3<T>& operator-= (const CMatrix3<T>&); // operator: multiplication CMatrix3<T>& operator*= (T); CMatrix3<T>& operator*= (const CMatrix3<T>&); // operator: division CMatrix3<T>& operator/= (T); // // named functions // transpose the current matrix void Transpose(); // make the current matrix an identity matrix void Identity(); // clear the current matrix to a given value void Clear(T x = (T)0); // return the determinant of the current matrix T Determinant() const; // data accessor const T* GetData() const { return m_Data; } // return a vector representing a row CVect3<T> Row(int r) const; // return a vector representing a column CVect3<T> Column(int c) const;private: T m_Data[9];};END_NCBI_SCOPE//// global operations// this is included after the class declaration#include <gui/math/globals.hpp>BEGIN_NCBI_SCOPE//// default ctor//template <class T> inlineCMatrix3<T>::CMatrix3(){ clear(T(0));}//// conversion ctors//template <class T> inlineCMatrix3<T>::CMatrix3 (T m1, T m2, T m3, T m4, T m5, T m6, T m7, T m8, T m9){ m_Data[0] = m1; m_Data[1] = m2; m_Data[2] = m3; m_Data[3] = m4; m_Data[4] = m5; m_Data[5] = m6; m_Data[6] = m7; m_Data[7] = m8; m_Data[8] = m9;}template <class T> inlineCMatrix3<T>::CMatrix3(const T m[9]){ for (int i = 0; i < 9; ++i) { m_Data[i] = m[i]; }}template <class T> inlineCMatrix3<T>::CMatrix3(const T m[3][3]){ m_Data[0] = m[0][0]; m_Data[1] = m[0][1]; m_Data[2] = m[0][2]; m_Data[3] = m[1][0]; m_Data[4] = m[1][1]; m_Data[5] = m[1][2]; m_Data[6] = m[2][0]; m_Data[7] = m[2][1]; m_Data[8] = m[2][2];}//// addition: matrixtemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator+= (const CMatrix3<T>& m){ for (int i = 0; i < 9; ++i) { m_Data[i] += m[i]; } return *this;}//// Addition: scalartemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator+= (T scalar){ for (int i = 0; i < 9; ++i) { m_Data[i] += scalar; } return *this;}//// subtraction: matrixtemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator-= (const CMatrix3<T>& m){ for (int i = 0; i < 9; ++i) { m_Data[i] -= m[i]; } return *this;}//// Subtraction: scalartemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator-= (T scalar){ for (int i = 0; i < 9; ++i) { m_Data[i] -= scalar; } return *this;}//// multiplication: scalartemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator*= (T scalar){ for (int i = 0; i < 9; ++i) { m_Data[i] *= scalar; } return *this;}//// multiplication: matrixtemplate <class T> inline CMatrix3<T>&CMatrix3<T>::operator*= (const CMatrix3<T>& m){ // given // // a b c 1 2 3 // d e f 4 5 6 // g h i 7 8 9 // // result is: // (a1 + b4 + c7) (a2 + b5 + c8) (a3 + b6 + c9) // (d1 + e4 + f7) (d2 + e5 + f8) (d3 + e6 + f9) // (g1 + h4 + i7) (g2 + h5 + i8) (g3 + h6 + i9) // T f1, f2, f3; f1 = m_Data[0]*m[0] + m_Data[1]*m[3] + m_Data[2]*m[6]; f2 = m_Data[0]*m[1] + m_Data[1]*m[4] + m_Data[2]*m[7]; f3 = m_Data[0]*m[2] + m_Data[1]*m[5] + m_Data[2]*m[8]; m_Data[0] = f1; m_Data[1] = f2; m_Data[2] = f3; f1 = m_Data[3]*m[0] + m_Data[4]*m[3] + m_Data[5]*m[6]; f2 = m_Data[3]*m[1] + m_Data[4]*m[4] + m_Data[5]*m[7]; f3 = m_Data[3]*m[2] + m_Data[4]*m[5] + m_Data[5]*m[8]; m_Data[3] = f1; m_Data[4] = f2; m_Data[5] = f3; f1 = m_Data[6]*m[0] + m_Data[7]*m[3] + m_Data[8]*m[6]; f2 = m_Data[6]*m[1] + m_Data[7]*m[4] + m_Data[8]*m[7]; f3 = m_Data[6]*m[2] + m_Data[7]*m[5] + m_Data[8]*m[8]; m_Data[6] = f1; m_Data[7] = f2; m_Data[8] = f3; return *this;}//// division: scalar//template <class T> inline CMatrix3<T>&CMatrix3<T>::operator/= (T scalar){ scalar = T(1) / scalar; for (int i = 0; i < 9; ++i) { m_Data[i] *= scalar; } return *this;}//// transpose a matrix//template <class T> inline voidCMatrix3<T>::Transpose(){ // given // a b c // d e f // g h i // // result is // a d g // b e h // c f i // std::swap(m_Data[3], m_Data[1]); std::swap(m_Data[6], m_Data[2]); std::swap(m_Data[7], m_Data[5]);}//// create an identity matrix//template <class T> inline voidCMatrix3<T>::Identity(){ m_Data[0] = (T)1; m_Data[1] = (T)0; m_Data[2] = (T)0; m_Data[3] = (T)0; m_Data[4] = (T)1; m_Data[5] = (T)0; m_Data[6] = (T)0; m_Data[7] = (T)0; m_Data[8] = (T)1;}//// clear a matrix so that all its values are the passed value//template <class T> inline voidCMatrix3<T>::Clear(T value){ for (int i = 0; i < 9; ++i) { m_Data[i] = value; }}//// return a row as a vector//template <class T> inline CVect3<T>CMatrix3<T>::Row(int i) const{ return CVect3<T> (m_Data[i * 3], m_Data[i * 3 + 1], m_Data[i * 3 + 2]);}//// return a column as a vector//template <class T> inline CVect3<T>CMatrix3<T>::Column(int j) const{ return CVect3<T> (m_Data[j], m_Data[3 + j], m_Data[6 + j]);}//// return the determinant of a 3x3 matrix//template <class T> inline TCMatrix3<T>::Determinant() const{ // given // a b c // d e f // g h i // // the determinant is // a(ei - hf) + b(di - fg) + c(dh - eg) // return (m_Data[0] * (m_Data[4]*m_Data[8] - m_Data[5]*m_Data[7]) + m_Data[1] * (m_Data[3]*m_Data[8] - m_Data[5]*m_Data[6]) + m_Data[2] * (m_Data[3]*m_Data[7] - m_Data[4]*m_Data[6]));}END_NCBI_SCOPE/* @} *//* * =========================================================================== * $Log: matrix3.hpp,v $ * Revision 1000.2 2004/06/01 19:48:52 gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.6 * * Revision 1.6 2004/05/11 18:53:50 dicuccio * Added doxygen modules info * * Revision 1.5 2004/05/03 13:10:01 dicuccio * Removed gui/gui.hpp --> not necessary for math projects * * Revision 1.4 2004/05/03 12:43:35 dicuccio * Added #include for gui/gui.hpp * * Revision 1.3 2004/04/26 17:27:04 ucko * Correct case of std::swap in Transpose. * * Revision 1.2 2004/03/11 17:17:07 dicuccio * FIxed include guards * * Revision 1.1 2003/06/09 19:30:50 dicuccio * Initial revision * * =========================================================================== */#endif // GUI_MATH___MATRIX3___HPP
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