📄 layout.hpp
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/* * =========================================================================== * PRODUCTION $Log: layout.hpp,v $ * PRODUCTION Revision 1000.0 2004/06/01 19:55:27 gouriano * PRODUCTION PRODUCTION: IMPORTED [GCC34_MSVC7] Dev-tree R1.3 * PRODUCTION * =========================================================================== */#ifndef GUI_UTILS___LAYOUT_OBJ__HPP#define GUI_UTILS___LAYOUT_OBJ__HPP/* $Id: layout.hpp,v 1000.0 2004/06/01 19:55:27 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <corelib/ncbiobj.hpp>#include <gui/gui.hpp>#include <objects/seqloc/Seq_loc.hpp>/** @addtogroup GUI_UTILS * * @{ */BEGIN_NCBI_SCOPE//// class CLayoutObject defines an interface that wraps a rectilinear abstract// object.// // CLayoutObject defines how an axis-aligned rectilinear object appears to a// layout algorithm. The basic concepts supported include:// -- querying rectilnear position or interval as a total range// -- functors for sorting// -- Draw() for rendering the object, once it is laid out//class NCBI_GUIOBJUTILS_EXPORT CLayoutObject : public CObject{public: // type of layout objects currently supported enum EType { eAlign, eAlignPairwise, eAlignSmear, eComment, eFeat, eFeatLabel, eFeatPack, eFeatProtProduct, eGraph, eHistogram, eLabel, eMatepair, eSeqMap, eSequence }; virtual ~CLayoutObject(); // access the position of this object. virtual const objects::CSeq_loc& GetLocation(void) const = 0; // compare this object to another, based on position virtual bool LessByPos (const CLayoutObject& obj) const = 0; // compare this object to another, based on size virtual bool LessBySize(const CLayoutObject& obj) const = 0; // access our core component - we wrap an object(s) of some sort. // This returns the object at a given sequence position; this is useful if // the layout object wraps more than one object virtual const CObject* GetObject(TSeqPos pos) const = 0; // check if the wrapped object(s) is the one virtual bool HasObject(const CObject* obj) const = 0; // retrieve the type of this object virtual EType GetType() const = 0;};inlinebool operator< (const CLayoutObject& o1, const CLayoutObject& o2){ return o1.LessByPos(o2);}//// basic sort by position function//struct SLayoutByPos{ bool operator() (const CRef<CLayoutObject>& ref_obj1, const CRef<CLayoutObject>& ref_obj2) const { return (ref_obj1->LessByPos(*ref_obj2)); } bool operator() (const CLayoutObject& obj1, const CLayoutObject& obj2) const { return (obj1.LessByPos(obj2)); }};//// basic sort by size function//struct SLayoutBySize{ bool operator() (const CRef<CLayoutObject>& ref_obj1, const CRef<CLayoutObject>& ref_obj2) const { return (ref_obj1->LessBySize(*ref_obj2)); } bool operator() (const CLayoutObject& obj1, const CLayoutObject& obj2) const { return (obj1.LessBySize(obj2)); }};//// class CLayout is a container of objects laid out in a series of rows or// tracks. The meaning of each row is left to the user; it is possible, for// example, to create two layout objects and append the layout of one to// another.//class NCBI_GUIOBJUTILS_EXPORT CLayout : public CObject{public: typedef vector< CRef<CLayoutObject> > TLayoutRow; typedef vector<TLayoutRow> TLayout; // clear opur internal list of objects void Clear(void); // access the entire layout const TLayout& GetLayout(void) const; TLayout& SetLayout(void); // access a row of the layout const TLayoutRow& GetRow(size_t row) const; TLayoutRow& SetRow(size_t row); // add a row to the layout TLayoutRow& AddRow(void); TLayoutRow& AddRow(const TLayoutRow& row); // append an entire layout to this one void Append(const CLayout& layout);private: // our layout. This is a nested container - a set of rows. TLayout m_Layout;};//// class CLayoutEngine defines the abstract interface for a given alyout// algorithm. This interface imposes little on the actual functioning of the// layout engine, beyond the fact that it takes a list of layout objects and// produced a layout.//class CLayoutEngine : public CObject{public: typedef list< CRef<CLayoutObject> > TObjects; // perform our layout functions virtual void Layout(const TObjects& objects, CLayout& layout) = 0;};//// class C2DLayoutEngine defines the interface for a standard 2D layout engine.// This class can perform layout of a number of objects into a single panel f// multiple rows.//class NCBI_GUIOBJUTILS_EXPORT C2DLayoutEngine : public CLayoutEngine{public: // access the minimum distance, in bases, that we permit between objects on // a given row TSeqPos GetMinDist(void) const; void SetMinDist(TSeqPos dist); void Layout(const TObjects& objects, CLayout& layout);private: // the minimum distance we permit two items to be within TSeqPos m_MinDist;};inlineTSeqPos C2DLayoutEngine::GetMinDist(void) const{ return m_MinDist;}inlinevoid C2DLayoutEngine::SetMinDist(TSeqPos dist){ m_MinDist = dist;}END_NCBI_SCOPE/* @} *//* * =========================================================================== * $Log: layout.hpp,v $ * Revision 1000.0 2004/06/01 19:55:27 gouriano * PRODUCTION: IMPORTED [GCC34_MSVC7] Dev-tree R1.3 * * Revision 1.3 2004/05/14 14:24:47 dicuccio * Added new pure virtual requirement on CLayoutObject(): GetType(), returns enum * defined in CLayoutObject * * Revision 1.2 2004/05/03 12:41:35 dicuccio * Fixed #includes and export specifiers * * Revision 1.1 2004/04/30 11:52:53 dicuccio * Split out from gui/utils * * Revision 1.10 2004/04/16 14:27:17 dicuccio * Added doxygen module tag * * Revision 1.9 2004/04/15 12:57:43 lebedev * Changed GetObject to return NULL or const pointer based on given position * * Revision 1.8 2004/03/11 17:20:43 dicuccio * Use gui/gui instead of gui/types * * Revision 1.7 2003/09/29 15:20:08 dicuccio * Deprecated gui/scope.hpp. Merged gui/core/types.hpp into gui/types.hpp * * Revision 1.6 2003/08/22 15:57:11 dicuccio * Removed 'USING_SCOPE(objects)'. Removed export specifier from inline structs * * Revision 1.5 2003/07/21 19:24:09 dicuccio * Changed storage mechanism: CLayoutObject::GetObject() is pure virtual. Also, * CFeature now stores a CMappedFeat object instead of a CSeq_feat / CSeq_loc pair * * Revision 1.4 2003/07/11 12:40:01 dicuccio * Code clean-ups. Fixed sorting of features to perform correct feature-order * sorting * * Revision 1.3 2003/07/11 11:47:20 dicuccio * Changed member variable binding form private to protected * * Revision 1.2 2003/06/11 13:49:08 dicuccio * Added export specifiers * * Revision 1.1 2003/06/09 19:31:56 dicuccio * Initial revision * * =========================================================================== */#endif // GUI_UTILS___LAYOUT_OBJ__HPP
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