📄 algo_thread.hpp
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/* * =========================================================================== * PRODUCTION $Log: algo_thread.hpp,v $ * PRODUCTION Revision 1000.2 2004/06/01 19:46:37 gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4 * PRODUCTION * =========================================================================== */#ifndef GUI_CORE___ALGO_THREAD__HPP#define GUI_CORE___ALGO_THREAD__HPP/* $Id: algo_thread.hpp,v 1000.2 2004/06/01 19:46:37 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * */#include <corelib/ncbithr.hpp>#include <corelib/ncbi_system.hpp>#include <gui/core/algo.hpp>#include <gui/dialogs/progress/progress_dlg_ex.hpp>BEGIN_NCBI_SCOPEtemplate <typename PluginType>class CThreadedAlgorithm : public CAlgorithm<PluginType>{public: CThreadedAlgorithm(); virtual ~CThreadedAlgorithm(); // for manipulating our progress messages void AddProgressMessage(const string& str); void SetCompleted(int pct); // we overload RunCommand() to set up our thread and run virtual void RunCommand(objects::CPluginMessage& msg); // internal hook - RunCommand() re-routes to use this instead virtual void RunThreaded(objects::CPluginMessage& msg) = 0;protected: // determine if we've been interrupted bool x_IsInterrupted() const; /// our internal thread class class CWorkerThread : public CThread { public: CWorkerThread(CThreadedAlgorithm& parent, objects::CPluginMessage& msg) : m_Parent(parent) , m_Message(msg) , m_Completed(false) { } void* Main() { m_Parent.RunThreaded(m_Message); m_Completed = true; return (void*)NULL; } bool IsCompleted(void) const { return m_Completed; } private: CThreadedAlgorithm& m_Parent; objects::CPluginMessage& m_Message; bool m_Completed; }; /// a progress dialog CProgressDlgEx m_Progress; // flag to monitor user interruption via "cancel" bool m_IsInterrupted;};template <typename PluginType>inlineCThreadedAlgorithm<PluginType>::CThreadedAlgorithm(){}template <typename PluginType>inlineCThreadedAlgorithm<PluginType>::~CThreadedAlgorithm(){}template <typename PluginType>inlinevoid CThreadedAlgorithm<PluginType>::AddProgressMessage(const string& str){ m_Progress.SetTitle(str);}template <typename PluginType>inlinevoid CThreadedAlgorithm<PluginType>::SetCompleted(int pct){ m_Progress.SetPctCompleted(pct);}template <typename PluginType>inlinevoid CThreadedAlgorithm<PluginType>::RunCommand(objects::CPluginMessage& msg){ m_Progress.CenterOnActive(); m_Progress.Show();#ifdef NCBI_THREADS try { CRef<CWorkerThread> thread(new CWorkerThread(*this, msg)); thread->Run(); while ( !thread->IsCompleted() && m_Progress.IsShown()) { Fl::wait(0.05f); } m_IsInterrupted = true; if (thread->IsCompleted()) { thread->Join(); } thread.Reset(); } catch (...) { }#else // FIXME: figure out why my stupid window won't update... Fl::wait(0.05f); RunThreaded(msg);#endif m_Progress.Hide();}template <typename PluginType>inlinebool CThreadedAlgorithm<PluginType>::x_IsInterrupted(void) const{ return m_IsInterrupted;}END_NCBI_SCOPE/* * =========================================================================== * $Log: algo_thread.hpp,v $ * Revision 1000.2 2004/06/01 19:46:37 gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4 * * Revision 1.4 2004/04/26 17:32:32 ucko * Fix for current progress dialog API. * * Revision 1.3 2003/12/22 19:10:46 dicuccio * Center the progress dialog over the active window * * Revision 1.2 2003/12/04 18:06:10 dicuccio * Added primitive interruption handler. Added Fl::wait() to update the GUI * * Revision 1.1 2003/11/26 17:04:47 dicuccio * Added CThreadedAlgorithm * * =========================================================================== */#endif // GUI_CORE___ALGO_THREAD__HPP
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