📄 gldlist.hpp
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/* * =========================================================================== * PRODUCTION $Log: gldlist.hpp,v $ * PRODUCTION Revision 1000.2 2004/06/01 19:49:49 gouriano * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.9 * PRODUCTION * =========================================================================== */#ifndef GUI_OPENGL___GLDLIST__HPP#define GUI_OPENGL___GLDLIST__HPP/* $Id: gldlist.hpp,v 1000.2 2004/06/01 19:49:49 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * CGlDisplayList - manager for a single display list * CGlDisplayListCompile - utility class to permit scoped creation of * display lists. */#include <corelib/ncbiobj.hpp>#include <gui/opengl.h>#include <gui/gui.hpp>/** @addtogroup GUI_OPENGL * * @{ */BEGIN_NCBI_SCOPE/////////////////////////////////////////////////////////////////////////// CGlDisplayList::// Wrapper for an OpenGL display list. This class maintains (in addition)// flags indicating whether the current display list should be re-created at// the next attempt to render.class NCBI_GUIOPENGL_EXPORT CGlDisplayList : public CObject{public: // Modes for creation // These are straight from OpenGL - one simply remembers the commands, the // other remebers the commands and performs their actions. enum EMode { eCompile = GL_COMPILE, eCompileAndExecute = GL_COMPILE_AND_EXECUTE }; // ctor/dtor CGlDisplayList(); ~CGlDisplayList(); // Draw the display list void Call() const; // Begin/End compilation of the display list void Begin(GLenum mode); void End(); // Get/Set the current valid flag. This can be used to mark a display list // for re-creation in a drawing loop. bool IsValid(void) const { return m_IsValid; } void Invalidate(void); // this void Delete();private: GLuint m_DList; bool m_IsValid; // initialize our display list, if it isn't already void x_Init(); // copying prohibited CGlDisplayList(const CGlDisplayList&); CGlDisplayList& operator= (const CGlDisplayList&);};inlinevoid CGlDisplayList::Invalidate(void){ // we simply mark invalid - we can't delete our display list until we have // a valid GL context m_IsValid = false;}/////////////////////////////////////////////////////////////////////////// CGlDisplayListCompile::// This class mediates display list creation and compilation// Creation and compilation can be accomplished via scoping a display list// compiler://// void Draw()// {// if (m_DList.IsValid()) {// m_DList.Call();// } else {// CGlDisplayListCompile COMPILE(m_DList,// CGlDisplayList::eCompileAndExecute);//// [...rendering commands...]// }// }class NCBI_GUIOPENGL_EXPORT CGlDisplayListCompile{public: typedef CGlDisplayList::EMode EMode; CGlDisplayListCompile(CGlDisplayList& dlist, GLenum mode = GL_COMPILE); ~CGlDisplayListCompile();private: CGlDisplayList& m_DList;};END_NCBI_SCOPE/* @} *//* * =========================================================================== * $Log: gldlist.hpp,v $ * Revision 1000.2 2004/06/01 19:49:49 gouriano * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.9 * * Revision 1.9 2004/05/11 18:54:22 dicuccio * Added doxygne modules info * * Revision 1.8 2004/05/03 12:43:59 dicuccio * Added #include for gui/gui.hpp * * Revision 1.7 2004/02/17 15:15:19 yazhuk * Added Delete() * * Revision 1.6 2003/08/22 15:55:11 dicuccio * Inherit from CObject * * Revision 1.5 2003/06/09 19:16:54 dicuccio * Changed ctor to take GLenum instead of internal enumerated type * * Revision 1.4 2003/01/13 13:11:42 dicuccio * Namespace clean-up. Retired namespace gui -> converted to namespace ncbi. * Moved all FLUID-generated code into namespace ncbi. * * Revision 1.3 2002/12/19 18:13:03 dicuccio * Added export specifiers for Win32. * * Revision 1.2 2002/12/06 13:59:44 dicuccio * Made Call() a const function. * * Revision 1.1 2002/11/22 18:06:42 dicuccio * Initial revision. * * =========================================================================== */#endif // GUI_OPENGL___GLDLIST__HPP
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