📄 glcgi_image.hpp
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/* * =========================================================================== * PRODUCTION $Log: glcgi_image.hpp,v $ * PRODUCTION Revision 1000.1 2004/04/12 18:14:34 gouriano * PRODUCTION PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.4 * PRODUCTION * =========================================================================== */#ifndef GUI_OPENGL___GL_CGI_IMAGE__HPP#define GUI_OPENGL___GL_CGI_IMAGE__HPP/* $Id: glcgi_image.hpp,v 1000.1 2004/04/12 18:14:34 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * CGlCgiImage -- base class for producing images via a CGI using OpenGL */#include <cgi/cgiapp.hpp>#include <cgi/cgictx.hpp>#include <util/image/image_io.hpp>BEGIN_NCBI_SCOPEclass CGlOsContext;//// class CGlCgiImageApplication wraps a simple interface for off-screen// rendering with OpenGL//class CGlCgiImageApplication : public CCgiApplication{public: // default ctor CGlCgiImageApplication(); ~CGlCgiImageApplication(); // Init() - here we set our image size. Subclasses can override this and // provide their own desired image size virtual void Init(void); // ProcessRequest() intercepts the request stream, builds our off-screen // context, and calls the internal rendering hooks virtual int ProcessRequest(CCgiContext& ctx); // render our scene. This is pure virtual - all derived classes must // provide a mechanism for rendering their image. virtual void Render(CCgiContext& ctx) = 0; // retrieve the aspect ratio of our virtual frame buffer float GetAspectRatio(void) const;protected: // dimensions of our virtual frame buffer size_t m_Width; size_t m_Height; // the image format we will emit - default is PNG CImageIO::EType m_Format; // our off-screen renderer CRef<CGlOsContext> m_Context; // string holding the name of our error template file. // This is set in Init() via calls to the registry - to use the standard // settings, the registry file should contain a section that contains: // // [filesystem] // ErrorTemplate = <some-file-name> string m_ErrorTemplate; // return a valid OpenGL context. This will create m_Context if it doesn't // exist, and make it current for rendering CGlOsContext& x_GetContext(void); // // user hooks // // x_PreProcess is called from ProcessRequest before any actual work is // done. This is provided as a hook to perform some pre-processing, and // provides access to the member with and height variables before the // off-screen context is created. virtual void x_PreProcess(CCgiContext& ctx); // x_PostProcess() is called after processing has completed but before the // image is written to the output stream. This is provided as a point for // any finalization tasks. virtual void x_PostProcess(CCgiContext& ctx); // handle an error through the standard error template virtual void x_HandleError(CCgiContext& ctx, const string& msg);};END_NCBI_SCOPE/* * =========================================================================== * $Log: glcgi_image.hpp,v $ * Revision 1000.1 2004/04/12 18:14:34 gouriano * PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.4 * * Revision 1.4 2004/04/08 13:37:45 dicuccio * Wrapped context creation in x_GetContext() * * Revision 1.3 2004/03/22 17:41:28 dicuccio * Added error handling via HTML templates * * Revision 1.2 2004/01/20 12:10:23 dicuccio * Added user hooks for process request. Moved off-screen context creation into ProcessRequest() * * Revision 1.1 2003/06/09 19:31:41 dicuccio * Initial revision * * =========================================================================== */#endif // GUI_OPENGL___GL_CGI_IMAGE__HPP
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