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📄 frame_window.hpp

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/* * =========================================================================== * PRODUCTION $Log: frame_window.hpp,v $ * PRODUCTION Revision 1000.0  2004/06/01 19:57:17  gouriano * PRODUCTION PRODUCTION: IMPORTED [GCC34_MSVC7] Dev-tree R1.3 * PRODUCTION * =========================================================================== */#ifndef GUI_WIDGETS_WORKSPACE___FRAME_WINDOW_HPP#define GUI_WIDGETS_WORKSPACE___FRAME_WINDOW_HPP/*  $Id: frame_window.hpp,v 1000.0 2004/06/01 19:57:17 gouriano Exp $ * =========================================================================== * *                            PUBLIC DOMAIN NOTICE *               National Center for Biotechnology Information * *  This software/database is a "United States Government Work" under the *  terms of the United States Copyright Act.  It was written as part of *  the author's official duties as a United States Government employee and *  thus cannot be copyrighted.  This software/database is freely available *  to the public for use. The National Library of Medicine and the U.S. *  Government have not placed any restriction on its use or reproduction. * *  Although all reasonable efforts have been taken to ensure the accuracy *  and reliability of the software and data, the NLM and the U.S. *  Government do not and cannot warrant the performance or results that *  may be obtained by using this software or data. The NLM and the U.S. *  Government disclaim all warranties, express or implied, including *  warranties of performance, merchantability or fitness for any particular *  purpose. * *  Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors:  Andrey Yazhuk * * File Description: * */#include <corelib/ncbistd.hpp>#include <gui/utils/command.hpp>#include <gui/utils/gui_event.hpp>#include <gui/widgets/fl/menu_item.hpp>#include <gui/widgets/fl/menu_window.hpp>#include <gui/widgets/fl/fltk_timer.hpp>#include <gui/widgets/fl/status_bar.hpp>#include <FL/Fl_Group.H>#include <FL/Fl_Double_Window.H>BEGIN_NCBI_SCOPEclass CFrameWindow;////////////////////////////////////////////////////////////////////////////////// IFrameWindowClientclass IFrameWindowClient{public:    virtual ~IFrameWindowClient()  {};    virtual void    SetFrameWindow(CFrameWindow* frame) = 0;    virtual const CMenuItem*    GetMenu() const = 0;};////////////////////////////////////////////////////////////////////////////////// CFrameWindow - top-level frame window providing basic services to its child /// widgets such as:/// - top-level shared menu bar and menu merging capabilities/// - top-level status bar/// - command routing and command update mechansim/// - keyboard shortcutsclass NCBI_GUIWIDGETS_WORKSPACE_EXPORT CFrameWindow :    public Fl_Double_Window,                        public CCommandTarget,                        public ITimerListener,                        public IMenuHintListener{public:    typedef Fl_Double_Window    TParent;    CFrameWindow(int w, int h, const char* title);    virtual ~CFrameWindow();    /// Replace existing menu with one specified by "item", make it a "backbone"    /// (default) menu of the window and then merge Client's menu into it.    virtual void    ResetMenu(const CMenuItem& item);        /// Resets current menu to "backbone"     virtual void    ResetMenu();    /// Merge provided menu into exisitng FrameWindow's menu. This does not affect    /// "backbone" menu of the Frame.    virtual void    MergeMenu(const CMenuItem& item);    virtual void    SetClient(IFrameWindowClient* client);    virtual void    RemoveClient();    /// @name Fl_Widget overridables    /// @{    virtual void    show();    virtual void    hide();    virtual void    resize(int x, int y, int w, int h);    virtual int     handle(int event);    /// @}    /// ITimerListener implementation    virtual void    OnTimeout(int timer_id);    /// IMenuHintListener implementation    virtual void    OnHint(const string& hint);protected:    Fl_Widget*      x_ClientWidget();    virtual void    x_SetupStatusBar();    virtual void    x_AddClientMenu();    virtual void    x_Layout();    virtual void    x_OnUpdateUI();    static void     x_OnUpdateUI(void* data); // callback for     virtual bool    x_HandleAccelerator();    virtual bool    x_HandleMenuActivate();protected:    CMenuItem*  m_BaseMenu; // static backbone that does not depend on Client    CMenuBar1*  m_MenuBar;    int         m_MenuBarH;    CStatusBar1*    m_StatusBar;    CStatusBar1::TSlotHandle    m_CmdHintSlot;    int             m_StatusBarH;           Fl_Group*   m_ClientGroup; // place holder for a client    IFrameWindowClient*  m_Client;    CCommandTarget*      m_CmdTarget; // client target    CFLTKTimer      m_UpdateUITimer;    CGUIEvent       m_Event;};END_NCBI_SCOPE/* * =========================================================================== * $Log: frame_window.hpp,v $ * Revision 1000.0  2004/06/01 19:57:17  gouriano * PRODUCTION: IMPORTED [GCC34_MSVC7] Dev-tree R1.3 * * Revision 1.3  2004/05/20 12:24:55  dicuccio * Added export specifiers * * Revision 1.2  2004/05/13 17:33:06  yazhuk * Added support for status bar, accelerators, keyboard activated menu bar * * Revision 1.1  2004/05/07 14:22:01  yazhuk * Initial revision * * =========================================================================== */#endif  // GUI_WIDGETS_WORKSPACE___FRAME_WINDOW_HPP

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