📄 hit_matrix_graph.hpp
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/* * =========================================================================== * PRODUCTION $Log: hit_matrix_graph.hpp,v $ * PRODUCTION Revision 1000.2 2004/04/12 18:16:46 gouriano * PRODUCTION PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.4 * PRODUCTION * =========================================================================== */#ifndef __GUI_WIDGETS_HIT_MATRIX___HIT_MATRIX_GRAPH__HPP#define __GUI_WIDGETS_HIT_MATRIX___HIT_MATRIX_GRAPH__HPP/* $Id: hit_matrix_graph.hpp,v 1000.2 2004/04/12 18:16:46 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Andrey Yazhuk * * File Description: * */#include <corelib/ncbistl.hpp>#include <gui/opengl/glcolor.hpp>#include <gui/opengl/glpane.hpp>#include <gui/widgets/gl/ievent_handler.hpp>#include <gui/widgets/hit_matrix/hit_data_adapter.hpp>BEGIN_NCBI_SCOPEUSING_SCOPE(ncbi::objects);/// CHitElemGlyph is a simple graphical object representing a Hit Element.///class CHitElemGlyph{public: enum ERenderingPass { eHitElemLines, eConnectionLines, eProjLines, eEndPoints, eOther };public: CHitElemGlyph(); CHitElemGlyph(const CHitElemDataAdapter& hit_elem); const CHitElemDataAdapter& GetHitElem() const { return m_HitElem; } inline void SetColorIndex(int index ) { m_ColorIndex = index; } inline int GetColorIndex() const { return m_ColorIndex; } inline void SetSelected(bool b_set) { m_bSelected = b_set; } inline bool IsSelected() const { return m_bSelected; } void GetModelRect(TModelRect& rc) const; void Render(CGlPane& pane, ERenderingPass what); void StartVertex(); void EndVertex(); /// return shortest distance in pixels from the given point in viewport /// to the graphical representation of the hit on the screen double GetDistPixels(CGlPane& pane, const TVPPoint& pt) const; /// returns true if hit is contained by given rectangle (in VP coordinates) bool InRect(CGlPane& pane, const TVPRect& rc) const;protected: CHitElemDataAdapter m_HitElem; int m_ColorIndex; bool m_bSelected;};/// CHitGlyph is a simple graphical object representing a Hit as a set of/// corresponding Hit Elements.///class CHitGlyph{public: typedef vector<CHitElemGlyph> TElemGlyphCont; /// c'tor creates child CHitElemGlyph-s CHitGlyph(const CHitDataAdapter* p_hit); inline const CHitDataAdapter& GetHit() { return *m_pHit; } TElemGlyphCont& GetElems(); void SetColorIndex(int index); void Render(CGlPane& pane, CHitElemGlyph::ERenderingPass what);protected: const CHitDataAdapter* m_pHit; TElemGlyphCont m_Elems;};class IHitMatrixGraphHost{public: virtual ~IHitMatrixGraphHost() {}; virtual void HMGH_Redraw(void) = 0; virtual TVPUnit HMGH_GetVPPosByY(int y) const = 0;};/// CHitMatrixGraph/// class CHitMatrixGraph : public IEventHandler{public: typedef vector<CHitGlyph*> THitGlyphVector; typedef set<CHitElemGlyph*> TElemGlyphSet; CHitMatrixGraph(); ~CHitMatrixGraph(); void DeleteGlyphs(); void CreateGlyph(const CHitDataAdapter* p_hit_elem); const THitGlyphVector& GetClyphs() const { return m_vGlyphs; } const TElemGlyphSet& GetSelectedGlyphs() const { return m_SelGlyphs; } void Render(CGlPane& pane); // Score void CreateColorTable(int size); void AssignColorsByScore(CConstRef<CObject_id> score_id); void SetHost(IHitMatrixGraphHost* pHost); /// IEventHandler implementation virtual int handle(CGUIEvent& event, CGlPane& pane);protected: void x_RenderHits(CGlPane& pane); void x_RenderSelection(CGlPane& pane); void x_RenderPath(CGlPane& pane); void x_RenderEventHandler(CGlPane& pane); inline const CGlColor& x_GetColorByIndex(int index) { _ASSERT(index < (int) m_vColors.size()); return index < 0 ? m_DefaultColor : m_vColors[index]; } /// user event handlers - translate event to signals int x_OnMousePush(CGUIEvent& event); int x_OnMouseDrag(CGUIEvent& event); int x_OnMouseRelease(CGUIEvent& event); int x_OnMouseMove(void); int x_OnKeyDown(void); int x_OnKeyUp(void); /// event handling state enum EState { eIdle, eSelPoint, /// selecting a single glyph by point eSelRect /// selecting multiple glyphs by rectangle }; void x_OnSelectCursor(void); bool x_SelectByPoint( bool b_inc); void x_SelectByRect( bool b_inc); protected: typedef list<CHitElemGlyph*> TPath; typedef list<TPath> TPathCont; THitGlyphVector m_vGlyphs; /// primary storage for glyphs TElemGlyphSet m_SelGlyphs; /// set of selected Glyphs (hit elements) TPathCont m_Paths; /// rendering state int m_CurrColorIndex; vector<CGlColor> m_vColors; CGlColor m_DefaultColor; CGlColor m_SelColor; CGlColor m_HighLightColor; CGlColor m_PathColor; CGlColor m_ProjLinesColor; CGlColor m_ProjBackColor; /// event handling IHitMatrixGraphHost *m_pHost; CGlPane *m_pPane; EState m_State; TVPPoint m_StartPoint; TVPPoint m_DragPoint; Fl_Cursor m_Cursor;};END_NCBI_SCOPE/* * =========================================================================== * $Log: hit_matrix_graph.hpp,v $ * Revision 1000.2 2004/04/12 18:16:46 gouriano * PRODUCTION: UPGRADED [CATCHUP_003] Dev-tree R1.4 * * Revision 1.4 2003/12/05 17:43:54 yazhuk * Added function for retrieving selection, modified AssignColorByScore() * * Revision 1.3 2003/12/01 17:08:20 yazhuk * Redesigned classes in accordance with the new data model. * * Revision 1.2 2003/11/18 17:56:06 yazhuk * Fixed GCC warnings * * Revision 1.1 2003/11/17 21:00:14 yazhuk * Initial revision * * =========================================================================== */#endif // __GUI_WIDGETS_HIT_MATRIX___HIT_MATRIX_GRAPH__HPP
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