📄 winmain.cpp
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/* * =========================================================================== * PRODUCTION $Log: winmain.cpp,v $ * PRODUCTION Revision 1000.0 2003/10/28 19:15:48 gouriano * PRODUCTION PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.3 * PRODUCTION * =========================================================================== *//* $Id: winmain.cpp,v 1000.0 2003/10/28 19:15:48 gouriano Exp $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors: Mike DiCuccio * * File Description: * WinMain() - necessary to launch a Win32 app in as a non-console app */#error "Please direct your project files to use compilers/msvc_prj/gui/winmain.cpp instead of this file"//// WinMain provided here for Windows compatibility// This allows us to run our application without a console//#include <windows.h>#include <stdio.h>#include <stdlib.h>#ifdef _DEBUG# include <crtdbg.h>#endifextern int main(int, char**);int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){#ifdef _DEBUG // // In debug mode, a console will be created to display stdout/stderr // AllocConsole(); freopen("conin$", "r", stdin); freopen("conout$", "w", stdout); freopen("conout$", "w", stderr); int ret_val = main(__argc, __argv); fclose(stdin); fclose(stdout); fclose(stderr); return ret_val;#else return main(__argc, __argv);#endif}/* * =========================================================================== * $Log: winmain.cpp,v $ * Revision 1000.0 2003/10/28 19:15:48 gouriano * PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.3 * * Revision 1.3 2003/08/25 14:17:10 dicuccio * General clean-up. Fixed dependencies and references to all demo projects. * * Revision 1.2 2003/04/24 13:39:53 dicuccio * COnditionally include <crtdbg.h> if _DEBUG is defined * * Revision 1.1 2003/01/09 21:01:30 dicuccio * Moved WinMain into its own .cpp file. Added winmain.cpp to build * * =========================================================================== */
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