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📄 winmain.cpp

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/* * =========================================================================== * PRODUCTION $Log: winmain.cpp,v $ * PRODUCTION Revision 1000.0  2003/10/28 19:15:48  gouriano * PRODUCTION PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.3 * PRODUCTION * =========================================================================== *//*  $Id: winmain.cpp,v 1000.0 2003/10/28 19:15:48 gouriano Exp $ * =========================================================================== * *                            PUBLIC DOMAIN NOTICE *               National Center for Biotechnology Information * *  This software/database is a "United States Government Work" under the *  terms of the United States Copyright Act.  It was written as part of *  the author's official duties as a United States Government employee and *  thus cannot be copyrighted.  This software/database is freely available *  to the public for use. The National Library of Medicine and the U.S. *  Government have not placed any restriction on its use or reproduction. * *  Although all reasonable efforts have been taken to ensure the accuracy *  and reliability of the software and data, the NLM and the U.S. *  Government do not and cannot warrant the performance or results that *  may be obtained by using this software or data. The NLM and the U.S. *  Government disclaim all warranties, express or implied, including *  warranties of performance, merchantability or fitness for any particular *  purpose. * *  Please cite the author in any work or product based on this material. * * =========================================================================== * * Authors:  Mike DiCuccio * * File Description: *    WinMain() - necessary to launch a Win32 app in as a non-console app */#error "Please direct your project files to use compilers/msvc_prj/gui/winmain.cpp instead of this file"//// WinMain provided here for Windows compatibility// This allows us to run our application without a console//#include <windows.h>#include <stdio.h>#include <stdlib.h>#ifdef _DEBUG#  include <crtdbg.h>#endifextern int main(int, char**);int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,                   LPSTR lpCmdLine, int nCmdShow){#ifdef _DEBUG    //    // In debug mode, a console will be created to display stdout/stderr    //    AllocConsole();    freopen("conin$",  "r", stdin);    freopen("conout$", "w", stdout);    freopen("conout$", "w", stderr);    int ret_val = main(__argc, __argv);    fclose(stdin);    fclose(stdout);    fclose(stderr);    return ret_val;#else    return main(__argc, __argv);#endif}/* * =========================================================================== * $Log: winmain.cpp,v $ * Revision 1000.0  2003/10/28 19:15:48  gouriano * PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.3 * * Revision 1.3  2003/08/25 14:17:10  dicuccio * General clean-up.  Fixed dependencies and references to all demo projects. * * Revision 1.2  2003/04/24 13:39:53  dicuccio * COnditionally include <crtdbg.h> if _DEBUG is defined * * Revision 1.1  2003/01/09 21:01:30  dicuccio * Moved WinMain into its own .cpp file.  Added winmain.cpp to build * * =========================================================================== */

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