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skip_proc_print_string:

DEFINE_PRINT_STRING     ENDM
;***************************************************************


;***************************************************************
; This macro defines a procedure to print a null terminated
; string at current cursor position.
; The ZERO TERMINATED string should be defined just after
; the CALL. For example:
;
; CALL PTHIS
; db 'Hello World!', 0
;
; Address of string is stored in the Stack as return address.
; Procedure updates value in the Stack to make return
; after string definition.
DEFINE_PTHIS     MACRO
LOCAL   next_char, printed, skip_proc_pthis, temp1

; protect from wrong definition location:
JMP     skip_proc_pthis

PTHIS PROC NEAR

MOV     CS:temp1, SI  ; re-store SI register.

POP     SI            ; get return address (IP).

PUSH    AX            ; store AX register.

next_char:      
        MOV     AL, CS:[SI]
        INC     SI            ; next byte.
        CMP     AL, 0
        JZ      printed        
        MOV     AH, 0Eh       ; teletype function.
        INT     10h
        JMP     next_char     ; loop.
printed:

POP     AX            ; re-store AX register.

; SI should point to next command after
; the CALL instruction and string definition:
PUSH    SI            ; save new return address into the Stack.

MOV     SI, CS:temp1  ; re-store SI register.

RET
temp1  DW  ?    ; variable to store original value of SI register.
PTHIS ENDP

skip_proc_pthis:

DEFINE_PTHIS     ENDM
;***************************************************************


;***************************************************************
; This macro defines a procedure to get a null terminated
; string from user, the received string is written to buffer
; at DS:DI, buffer size should be in DX.
; Procedure stops the input when 'Enter' is pressed.
DEFINE_GET_STRING       MACRO
LOCAL   empty_buffer, wait_for_key, skip_proc_get_string
LOCAL   exit, add_to_buffer

; protect from wrong definition location:
JMP     skip_proc_get_string

GET_STRING      PROC    NEAR
PUSH    AX
PUSH    CX
PUSH    DI
PUSH    DX

MOV     CX, 0                   ; char counter.

CMP     DX, 1                   ; buffer too small?
JBE     empty_buffer            ;

DEC     DX                      ; reserve space for last zero.


;============================
; Eternal loop to get
; and processes key presses:

wait_for_key:

MOV     AH, 0                   ; get pressed key.
INT     16h

CMP     AL, 13                  ; 'RETURN' pressed?
JZ      exit


CMP     AL, 8                   ; 'BACKSPACE' pressed?
JNE     add_to_buffer
JCXZ    wait_for_key            ; nothing to remove!
DEC     CX
DEC     DI
PUTC    8                       ; backspace.
PUTC    ' '                     ; clear position.
PUTC    8                       ; backspace again.
JMP     wait_for_key

add_to_buffer:

        CMP     CX, DX          ; buffer is full?
        JAE     wait_for_key    ; if so wait for 'BACKSPACE' or 'RETURN'...

        MOV     [DI], AL
        INC     DI
        INC     CX
        
        ; print the key:
        MOV     AH, 0Eh
        INT     10h

JMP     wait_for_key
;============================

exit:

; terminate by null:
MOV     [DI], 0

empty_buffer:

POP     DX
POP     DI
POP     CX
POP     AX
RET
GET_STRING      ENDP


skip_proc_get_string:

DEFINE_GET_STRING       ENDM
;***************************************************************

;***************************************************************
; this macro defines procedure to clear the screen,
; (done by scrolling entire screen window),
; and set cursor position to top of it:
DEFINE_CLEAR_SCREEN     MACRO
LOCAL skip_proc_clear_screen

; protect from wrong definition location:
JMP     skip_proc_clear_screen

CLEAR_SCREEN PROC NEAR
        PUSH    AX      ; store registers...
        PUSH    DS      ;
        PUSH    BX      ;
        PUSH    CX      ;
        PUSH    DI      ;

        MOV     AX, 40h
        MOV     DS, AX  ; for getting screen parameters.
        MOV     AH, 06h ; scroll up function id.
        MOV     AL, 0   ; scroll all lines!
        MOV     BH, 07  ; attribute for new lines.
        MOV     CH, 0   ; upper row.
        MOV     CL, 0   ; upper col.
        MOV     DI, 84h ; rows on screen -1,
        MOV     DH, [DI] ; lower row (byte).
        MOV     DI, 4Ah ; columns on screen,
        MOV     DL, [DI]
        DEC     DL      ; lower col.
        INT     10h

        ; set cursor position to top
        ; of the screen:
        MOV     BH, 0   ; current page.
        MOV     DL, 0   ; col.
        MOV     DH, 0   ; row.
        MOV     AH, 02
        INT     10h

        POP     DI      ; re-store registers...
        POP     CX      ;
        POP     BX      ;
        POP     DS      ;
        POP     AX      ;

        RET
CLEAR_SCREEN ENDP

skip_proc_clear_screen:

DEFINE_CLEAR_SCREEN     ENDM
;***************************************************************


;***************************************************************

; This macro defines a procedure that prints number in AX,
; used with PRINT_NUM_UNS to print signed numbers:
; Requires DEFINE_PRINT_NUM_UNS !!!
DEFINE_PRINT_NUM        MACRO
LOCAL not_zero, positive, printed, skip_proc_print_num

; protect from wrong definition location:
JMP     skip_proc_print_num

PRINT_NUM       PROC    NEAR
        PUSH    DX
        PUSH    AX

        CMP     AX, 0
        JNZ     not_zero

        PUTC    '0'
        JMP     printed

not_zero:
        ; the check SIGN of AX,
        ; make absolute if it's negative:
        CMP     AX, 0
        JNS     positive
        NEG     AX

        PUTC    '-'

positive:
        CALL    PRINT_NUM_UNS
printed:
        POP     AX
        POP     DX
        RET
PRINT_NUM       ENDP

skip_proc_print_num:

DEFINE_PRINT_NUM        ENDM

;***************************************************************

; This macro defines a procedure that prints out an unsigned
; number in AX (not just a single digit)
; allowed values from 0 to 65535 (0FFFFh)
DEFINE_PRINT_NUM_UNS    MACRO
LOCAL begin_print, calc, skip, print_zero, end_print, ten
LOCAL skip_proc_print_num_uns

; protect from wrong definition location:
JMP     skip_proc_print_num_uns

PRINT_NUM_UNS   PROC    NEAR
        PUSH    AX
        PUSH    BX
        PUSH    CX
        PUSH    DX

        ; flag to prevent printing zeros before number:
        MOV     CX, 1

        ; (result of "/ 10000" is always less or equal to 9).
        MOV     BX, 10000       ; 2710h - divider.

        ; AX is zero?
        CMP     AX, 0
        JZ      print_zero

begin_print:

        ; check divider (if zero go to end_print):
        CMP     BX,0
        JZ      end_print

        ; avoid printing zeros before number:
        CMP     CX, 0
        JE      calc
        ; if AX<BX then result of DIV will be zero:
        CMP     AX, BX
        JB      skip
calc:
        MOV     CX, 0   ; set flag.

        MOV     DX, 0
        DIV     BX      ; AX = DX:AX / BX   (DX=remainder).

        ; print last digit
        ; AH is always ZERO, so it's ignored
        ADD     AL, 30h    ; convert to ASCII code.
        PUTC    AL


        MOV     AX, DX  ; get remainder from last div.

skip:
        ; calculate BX=BX/10
        PUSH    AX
        MOV     DX, 0
        MOV     AX, BX
        DIV     CS:ten  ; AX = DX:AX / 10   (DX=remainder).
        MOV     BX, AX
        POP     AX

        JMP     begin_print
        
print_zero:
        PUTC    '0'
        
end_print:

        POP     DX
        POP     CX
        POP     BX
        POP     AX
        RET
ten             DW      10      ; used as divider.      
PRINT_NUM_UNS   ENDP

skip_proc_print_num_uns:

DEFINE_PRINT_NUM_UNS    ENDM
;***************************************************************

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