contextmenuview.cpp

来自「《VC++ 编程技巧与示例 .rar》各个示例代码绝对可用」· C++ 代码 · 共 142 行

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// ContextMenuView.cpp : implementation of the CContextMenuView class
//

#include "stdafx.h"
#include "ContextMenu.h"

#include "ContextMenuDoc.h"
#include "ContextMenuView.h"
#include "resource.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView

IMPLEMENT_DYNCREATE(CContextMenuView, CView)

BEGIN_MESSAGE_MAP(CContextMenuView, CView)
	ON_WM_CONTEXTMENU()
	//{{AFX_MSG_MAP(CContextMenuView)
	ON_COMMAND(ID_VIEW, OnView)
	//}}AFX_MSG_MAP
	// Standard printing commands
	ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView construction/destruction

CContextMenuView::CContextMenuView()
{
	// TODO: add construction code here

}

CContextMenuView::~CContextMenuView()
{
}

BOOL CContextMenuView::PreCreateWindow(CREATESTRUCT& cs)
{
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return CView::PreCreateWindow(cs);
}

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView drawing

void CContextMenuView::OnDraw(CDC* pDC)
{
	CContextMenuDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	// TODO: add draw code for native data here
}

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView printing

BOOL CContextMenuView::OnPreparePrinting(CPrintInfo* pInfo)
{
	// default preparation
	return DoPreparePrinting(pInfo);
}

void CContextMenuView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add extra initialization before printing
}

void CContextMenuView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
	// TODO: add cleanup after printing
}

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView diagnostics

#ifdef _DEBUG
void CContextMenuView::AssertValid() const
{
	CView::AssertValid();
}

void CContextMenuView::Dump(CDumpContext& dc) const
{
	CView::Dump(dc);
}

CContextMenuDoc* CContextMenuView::GetDocument() // non-debug version is inline
{
	ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CContextMenuDoc)));
	return (CContextMenuDoc*)m_pDocument;
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CContextMenuView message handlers

void CContextMenuView::OnContextMenu(CWnd*, CPoint point)
{
	// CG: This block was added by the Pop-up Menu component	{		if (point.x == -1 && point.y == -1){			//keystroke invocation			CRect rect;			GetClientRect(rect);			ClientToScreen(rect);			point = rect.TopLeft();			point.Offset(5, 5);		}		CMenu menu;		VERIFY(menu.LoadMenu(CG_IDR_POPUP_CONTEXT_MENU_VIEW));		CMenu* pPopup = menu.GetSubMenu(0);		ASSERT(pPopup != NULL);		CWnd* pWndPopupOwner = this;		while (pWndPopupOwner->GetStyle() & WS_CHILD)			pWndPopupOwner = pWndPopupOwner->GetParent();		pPopup->TrackPopupMenu(TPM_LEFTALIGN | TPM_RIGHTBUTTON, point.x, point.y,			pWndPopupOwner);	}
}

void CContextMenuView::OnView() 
{
	// TODO: Add your command handler code here
	AfxMessageBox("View Reporting!");
}

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