gamblerctrlppg.h

来自「《VC++ 编程技巧与示例 .rar》各个示例代码绝对可用」· C头文件 代码 · 共 46 行

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#if !defined(AFX_GAMBLERCTRLPPG_H__B046B1F8_B07D_11D3_9460_0000000038B2__INCLUDED_)
#define AFX_GAMBLERCTRLPPG_H__B046B1F8_B07D_11D3_9460_0000000038B2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

// GamblerCtrlPpg.h : Declaration of the CGamblerCtrlPropPage property page class.

////////////////////////////////////////////////////////////////////////////
// CGamblerCtrlPropPage : See GamblerCtrlPpg.cpp.cpp for implementation.

class CGamblerCtrlPropPage : public COlePropertyPage
{
	DECLARE_DYNCREATE(CGamblerCtrlPropPage)
	DECLARE_OLECREATE_EX(CGamblerCtrlPropPage)

// Constructor
public:
	CGamblerCtrlPropPage();

// Dialog Data
	//{{AFX_DATA(CGamblerCtrlPropPage)
	enum { IDD = IDD_PROPPAGE_GAMBLERCTRL };
	CString	m_Title;
	//}}AFX_DATA

// Implementation
protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

// Message maps
protected:
	//{{AFX_MSG(CGamblerCtrlPropPage)
		// NOTE - ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GAMBLERCTRLPPG_H__B046B1F8_B07D_11D3_9460_0000000038B2__INCLUDED)

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