📄 threshold.h
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#if !defined(AFX_THRESHOLD_H__9830DBEA_1BE0_4E28_91D0_693332673D35__INCLUDED_)
#define AFX_THRESHOLD_H__9830DBEA_1BE0_4E28_91D0_693332673D35__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Threshold.h : header file
//
#include "ImageObject.h"
/////////////////////////////////////////////////////////////////////////////
// CThreshold dialog
struct QuartTree
{
QuartTree *child;
int xs;
int ys;
int n;
};
class CThreshold : public CDialog
{
// Construction
public:
void combinetwo(QuartTree child1, QuartTree child2,int aver);
void Merge(QuartTree tree);
void Combine(QuartTree qtree);
void DivideRecursion(QuartTree tree);
int m_iWidth;
int m_iHeight;
int * m_pBits;
BOOL GetVariance(QuartTree qtree);
BOOL OnDivCom();
BOOL OnAreaGrowing();
float * m_pfDistr;
unsigned char * m_pTempBits;
BOOL OnAutoThreshold();
CImageObject* m_pImageObject;
BOOL OnManualThreshold();
CThreshold(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CThreshold)
enum { IDD = IDD_DLGMANUALTHRESHOLD };
BYTE m_thresholdvalue;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CThreshold)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CThreshold)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_THRESHOLD_H__9830DBEA_1BE0_4E28_91D0_693332673D35__INCLUDED_)
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