📄 outbar.h
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#if !defined(__OUTBAR_H__)
#define __OUTBAR_H__
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// OutBar.h : header file
//
#include "sizecbar.h"
#include "ColorRichEdit.h"
/////////////////////////////////////////////////////////////////////////////
// CMyBar window
#ifndef baseCOutBar
#define baseCOutBar CSizingControlBar
#endif
class COutBar : public baseCOutBar
{
// Construction
public:
COutBar();
// Attributes
public:
// Overridables
virtual void OnUpdateCmdUI(CFrameWnd* pTarget, BOOL bDisableIfNoHndler);
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyBar)
//}}AFX_VIRTUAL
// Implementation
public:
CString GetColorRichEditText();
void SetColorRichEditText(CString str);
virtual ~COutBar();
CRichEditCtrl* GetRichEditCtrl(){return &m_ColorRichEdit;};
protected:
CColorRichEdit m_ColorRichEdit;
// Generated message map functions
protected:
//{{AFX_MSG(CMyBar)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(__MYBAR_H__)
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