📄 setup.rul
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////////////////////////////////////////////////////////////////////////////////
//
// IIIIIII SSSSSS
// II SS InstallShield (R)
// II SSSSSS (c) 1996-1997, InstallShield Software Corporation
// II SS (c) 1990-1996, InstallShield Corporation
// IIIIIII SSSSSS All Rights Reserved.
//
//
// This code is generated as a starting setup template. You should
// modify it to provide all necessary steps for your setup.
//
//
// File Name: Setup.rul
//
// Description: InstallShield script
//
// Comments: This template script performs a basic setup on a
// Windows 95 or Windows NT 4.0 platform. With minor
// modifications, this template can be adapted to create
// new, customized setups.
//
////////////////////////////////////////////////////////////////////////////////
// Include header file
#include "sdlang.h"
#include "sddialog.h"
////////////////////// string defines ////////////////////////////
#define UNINST_LOGFILE_NAME "Uninst.isu"
//////////////////// installation declarations ///////////////////
// ----- DLL prototypes -----
// your DLL prototypes
// ---- script prototypes -----
// generated
prototype ShowDialogs();
prototype MoveFileData();
prototype HandleMoveDataError( NUMBER );
prototype ProcessBeforeDataMove();
prototype ProcessAfterDataMove();
prototype SetupRegistry();
prototype SetupFolders();
prototype CleanUpInstall();
prototype SetupInstall();
prototype SetupScreen();
prototype CheckRequirements();
prototype DialogShowSdWelcome();
prototype DialogShowSdLicense();
prototype DialogShowSdRegisterUserEx();
prototype DialogShowSdAskDestPath();
prototype DialogShowSdSetupType();
prototype DialogShowSdComponentDialog2();
prototype DialogShowSdSelectFolder();
prototype DialogShowSdFinishReboot();
// your prototypes
// ----- global variables ------
// generated
BOOL bWinNT, bIsShellExplorer, bInstallAborted, bIs32BitSetup;
STRING svDir;
STRING svName, svCompany, svSerial;
STRING szAppPath;
STRING svSetupType;
// your global variables
///////////////////////////////////////////////////////////////////////////////
//
// MAIN PROGRAM
//
// The setup begins here by hiding the visible setup
// window. This is done to allow all the titles, images, etc. to
// be established before showing the main window. The following
// logic then performs the setup in a series of steps.
//
///////////////////////////////////////////////////////////////////////////////
program
Disable( BACKGROUND );
CheckRequirements();
SetupInstall();
SetupScreen();
if (ShowDialogs()<0) goto end_install;
if (ProcessBeforeDataMove()<0) goto end_install;
if (MoveFileData()<0) goto end_install;
if (ProcessAfterDataMove()<0) goto end_install;
if (SetupRegistry()<0) goto end_install;
if (SetupFolders()<0) goto end_install;
end_install:
CleanUpInstall();
// If an unrecoverable error occurred, clean up the partial installation.
// Otherwise, exit normally.
if (bInstallAborted) then
abort;
endif;
endprogram
///////////////////////////////////////////////////////////////////////////////
// //
// Function: ShowDialogs //
// //
// Purpose: This function manages the display and navigation //
// the standard dialogs that exist in a setup. //
// //
///////////////////////////////////////////////////////////////////////////////
function ShowDialogs()
NUMBER nResult;
begin
Dlg_Start:
// beginning of dialogs label
Dlg_SdWelcome:
nResult = DialogShowSdWelcome();
if (nResult = BACK) goto Dlg_Start;
// 删除上一幅位图
PlaceBitmap ( "" , 1 , 0, 0, REMOVE );
// 在新位置显示新位图
PlaceBitmap ( SUPPORTDIR ^"step2.bmp" , 2 , 10, 10, UPPER_RIGHT );
Dlg_SdLicense:
nResult = DialogShowSdLicense();
if (nResult = BACK) goto Dlg_SdWelcome;
// 删除上一幅位图
PlaceBitmap ( "" , 2 , 0, 0, REMOVE );
// 在新位置显示新位图
PlaceBitmap ( SUPPORTDIR ^"step3.bmp" , 3 , 10, 10, LOWER_RIGHT );
Dlg_SdRegisterUserEx:
nResult = DialogShowSdRegisterUserEx();
if (nResult = BACK) goto Dlg_SdLicense;
// 删除上一幅位图
PlaceBitmap ( "" , 3 , 0, 0, REMOVE );
// 在新位置显示新位图
PlaceBitmap ( SUPPORTDIR ^"step4.bmp" , 4 , 10, 100, UPPER_LEFT );
Dlg_SdAskDestPath:
nResult = DialogShowSdAskDestPath();
if (nResult = BACK) goto Dlg_SdRegisterUserEx;
Dlg_SdSetupType:
nResult = DialogShowSdSetupType();
if (nResult = BACK) goto Dlg_SdAskDestPath;
// 删除上一幅位图
PlaceBitmap ( "" , 4 , 0, 0, REMOVE );
// 在新位置显示新位图
PlaceBitmap ( SUPPORTDIR ^"step5.bmp" , 5 , 10, 10, LOWER_RIGHT );
Dlg_SdComponentDialog2:
if ((nResult = BACK) && (svSetupType != "Custom") && (svSetupType != "")) then
goto Dlg_SdSetupType;
endif;
nResult = DialogShowSdComponentDialog2();
if (nResult = BACK) goto Dlg_SdSetupType;
Dlg_SdSelectFolder:
nResult = DialogShowSdSelectFolder();
if (nResult = BACK) goto Dlg_SdComponentDialog2;
return 0;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: ProcessBeforeDataMove //
// //
// Purpose: This function performs any necessary operations prior to the //
// actual data move operation. //
// //
///////////////////////////////////////////////////////////////////////////////
function ProcessBeforeDataMove()
STRING svLogFile;
NUMBER nResult;
begin
InstallationInfo( @COMPANY_NAME, @PRODUCT_NAME, @PRODUCT_VERSION, @PRODUCT_KEY );
svLogFile = UNINST_LOGFILE_NAME;
nResult = DeinstallStart( svDir, svLogFile, @UNINST_KEY, 0 );
if (nResult < 0) then
MessageBox( @ERROR_UNINSTSETUP, WARNING );
endif;
szAppPath = TARGETDIR; // TODO : if your application .exe is in a subdir of TARGETDIR then add subdir
if ((bIs32BitSetup) && (bIsShellExplorer)) then
RegDBSetItem( REGDB_APPPATH, szAppPath );
RegDBSetItem( REGDB_APPPATH_DEFAULT, szAppPath ^ @PRODUCT_KEY );
RegDBSetItem( REGDB_UNINSTALL_NAME, @UNINST_DISPLAY_NAME );
endif;
// TODO : update any items you want to process before moving the data
//
return 0;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: MoveFileData //
// //
// Purpose: This function handles the data movement for //
// the setup. //
// //
///////////////////////////////////////////////////////////////////////////////
function MoveFileData()
NUMBER nResult, nDisk;
begin
nDisk = 1;
SetStatusWindow( 0, "" );
Disable( DIALOGCACHE );
Enable( STATUS );
StatusUpdate( ON, 100 );
nResult = ComponentMoveData( MEDIA, nDisk, 0 );
HandleMoveDataError( nResult );
Disable( STATUS );
return nResult;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: HandleMoveDataError //
// //
// Purpose: This function handles the error (if any) during the move data //
// operation. //
// //
///////////////////////////////////////////////////////////////////////////////
function HandleMoveDataError( nResult )
STRING szErrMsg, svComponent , svFileGroup , svFile;
begin
svComponent = "";
svFileGroup = "";
svFile = "";
switch (nResult)
case 0:
return 0;
default:
ComponentError ( MEDIA , svComponent , svFileGroup , svFile , nResult );
szErrMsg = @ERROR_MOVEDATA + "\n\n" +
@ERROR_COMPONENT + " " + svComponent + "\n" +
@ERROR_FILEGROUP + " " + svFileGroup + "\n" +
@ERROR_FILE + " " + svFile;
SprintfBox( SEVERE, @TITLE_CAPTIONBAR, szErrMsg, nResult );
bInstallAborted = TRUE;
return nResult;
endswitch;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: ProcessAfterDataMove //
// //
// Purpose: This function performs any necessary operations needed after //
// all data has been moved. //
// //
///////////////////////////////////////////////////////////////////////////////
function ProcessAfterDataMove()
begin
// TODO : update self-registered files and other processes that
// should be performed after the data has been moved.
return 0;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: SetupRegistry //
// //
// Purpose: This function makes the registry entries for this setup. //
// //
///////////////////////////////////////////////////////////////////////////////
function SetupRegistry()
NUMBER nResult;
begin
// TODO : Add all your registry entry keys here
//
//
// RegDBCreateKeyEx, RegDBSetKeyValueEx....
//
nResult = CreateRegistrySet( "" );
return nResult;
end;
///////////////////////////////////////////////////////////////////////////////
//
// Function: SetupFolders
//
// Purpose: This function creates all the folders and shortcuts for the
// setup. This includes program groups and items for Windows 3.1.
//
///////////////////////////////////////////////////////////////////////////////
function SetupFolders()
NUMBER nResult;
begin
// TODO : Add all your folder (program group) along with shortcuts (program items)
//
//
// CreateProgramFolder, AddFolderIcon....
//
nResult = CreateShellObjects( "" );
return nResult;
end;
///////////////////////////////////////////////////////////////////////////////
// //
// Function: CleanUpInstall //
// //
// Purpose: This cleans up the setup. Anything that should //
// be released or deleted at the end of the setup should //
// be done here. //
// //
///////////////////////////////////////////////////////////////////////////////
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