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📄 setup.rul

📁 visual c++网络通信程序开发指南附带的程序所有的源码。
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////////////////////////////////////////////////////////////////////////////////
//
//  IIIIIII SSSSSS
//    II    SS                          InstallShield (R)
//    II    SSSSSS      (c) 1996-1997, InstallShield Software Corporation
//    II        SS      (c) 1990-1996, InstallShield Corporation
//  IIIIIII SSSSSS                     All Rights Reserved.
//
//
//  This code is generated as a starting setup template.  You should
//  modify it to provide all necessary steps for your setup.
//
//
//    File Name:  Setup.rul
//
//  Description:  InstallShield script
//
//     Comments:  This template script performs a basic setup on a
//                Windows 95 or Windows NT 4.0 platform. With minor
//                modifications, this template can be adapted to create
//                new, customized setups.
//
////////////////////////////////////////////////////////////////////////////////


  // Include header file
#include "sdlang.h"
#include "sddialog.h"

////////////////////// string defines ////////////////////////////

#define UNINST_LOGFILE_NAME      "Uninst.isu"

//////////////////// installation declarations ///////////////////

  // ----- DLL prototypes -----


     // your DLL prototypes


  // ---- script prototypes -----

     // generated
     prototype ShowDialogs();
     prototype MoveFileData();
     prototype HandleMoveDataError( NUMBER );
     prototype ProcessBeforeDataMove();
     prototype ProcessAfterDataMove();
     prototype SetupRegistry();
     prototype SetupFolders();
     prototype CleanUpInstall();
     prototype SetupInstall();
     prototype SetupScreen();
     prototype CheckRequirements();
     prototype DialogShowSdWelcome();
     prototype DialogShowSdLicense();
     prototype DialogShowSdRegisterUserEx();
     prototype DialogShowSdAskDestPath();
     prototype DialogShowSdSetupType();
     prototype DialogShowSdComponentDialog2();
     prototype DialogShowSdSelectFolder();
     prototype DialogShowSdFinishReboot();

     // your prototypes


  // ----- global variables ------

     // generated
     BOOL        bWinNT, bIsShellExplorer, bInstallAborted, bIs32BitSetup;
     STRING      svDir;
     STRING      svName, svCompany, svSerial;
     STRING      szAppPath;
     STRING      svSetupType;


     // your global variables


///////////////////////////////////////////////////////////////////////////////
//
//   MAIN PROGRAM
//
//      The setup begins here by hiding the visible setup
//      window.  This is done to allow all the titles, images, etc. to
//      be established before showing the main window.  The following
//      logic then performs the setup in a series of steps.
//
///////////////////////////////////////////////////////////////////////////////
program
    Disable( BACKGROUND );

    CheckRequirements();

    SetupInstall();

    SetupScreen();

    if (ShowDialogs()<0) goto end_install;

    if (ProcessBeforeDataMove()<0) goto end_install;

    if (MoveFileData()<0) goto end_install;

    if (ProcessAfterDataMove()<0) goto end_install;

    if (SetupRegistry()<0) goto end_install;

    if (SetupFolders()<0) goto end_install;

  end_install:

    CleanUpInstall();

     // If an unrecoverable error occurred, clean up the partial installation.
     // Otherwise, exit normally.

    if (bInstallAborted) then
        abort;
    endif;

endprogram

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function:  ShowDialogs                                                    //
//                                                                           //
//  Purpose:  This function manages the display and navigation               //
//            the standard dialogs that exist in a setup.                    //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function ShowDialogs()
    NUMBER  nResult;
 begin

    Dlg_Start:
        // beginning of dialogs label

    Dlg_SdWelcome:
        nResult = DialogShowSdWelcome();
        if (nResult = BACK) goto Dlg_Start;

    // 删除上一幅位图
    PlaceBitmap ( "" , 1 , 0, 0, REMOVE );

    // 在新位置显示新位图
    PlaceBitmap ( SUPPORTDIR ^"step2.bmp" , 2 , 10, 10, UPPER_RIGHT );

    Dlg_SdLicense:
        nResult = DialogShowSdLicense();
        if (nResult = BACK) goto Dlg_SdWelcome;

    // 删除上一幅位图
    PlaceBitmap ( "" , 2 , 0, 0, REMOVE );

    // 在新位置显示新位图
    PlaceBitmap ( SUPPORTDIR ^"step3.bmp" , 3 , 10, 10, LOWER_RIGHT );

    Dlg_SdRegisterUserEx:
        nResult = DialogShowSdRegisterUserEx();
        if (nResult = BACK) goto Dlg_SdLicense;

    // 删除上一幅位图
    PlaceBitmap ( "" , 3 , 0, 0, REMOVE );

    // 在新位置显示新位图
    PlaceBitmap ( SUPPORTDIR ^"step4.bmp" , 4 , 10, 100, UPPER_LEFT );

    Dlg_SdAskDestPath:
        nResult = DialogShowSdAskDestPath();
        if (nResult = BACK) goto Dlg_SdRegisterUserEx;

    Dlg_SdSetupType:
        nResult = DialogShowSdSetupType();
        if (nResult = BACK) goto Dlg_SdAskDestPath;

    // 删除上一幅位图
    PlaceBitmap ( "" , 4 , 0, 0, REMOVE );

    // 在新位置显示新位图
    PlaceBitmap ( SUPPORTDIR ^"step5.bmp" , 5 , 10, 10, LOWER_RIGHT );

    Dlg_SdComponentDialog2:
        if ((nResult = BACK) && (svSetupType != "Custom") && (svSetupType != "")) then
           goto Dlg_SdSetupType;
        endif;
        nResult = DialogShowSdComponentDialog2();
        if (nResult = BACK) goto Dlg_SdSetupType;

    Dlg_SdSelectFolder:
        nResult = DialogShowSdSelectFolder();
        if (nResult = BACK) goto Dlg_SdComponentDialog2;

    return 0;

 end;

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function: ProcessBeforeDataMove                                           //
//                                                                           //
//  Purpose: This function performs any necessary operations prior to the    //
//           actual data move operation.                                     //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function ProcessBeforeDataMove()
    STRING svLogFile;
    NUMBER nResult;
 begin

  InstallationInfo( @COMPANY_NAME, @PRODUCT_NAME, @PRODUCT_VERSION, @PRODUCT_KEY );

  svLogFile = UNINST_LOGFILE_NAME;

  nResult = DeinstallStart( svDir, svLogFile, @UNINST_KEY, 0 );
  if (nResult < 0) then
      MessageBox( @ERROR_UNINSTSETUP, WARNING );
  endif;

  szAppPath = TARGETDIR; // TODO : if your application .exe is in a subdir of TARGETDIR then add subdir

  if ((bIs32BitSetup) && (bIsShellExplorer)) then
      RegDBSetItem( REGDB_APPPATH, szAppPath );
      RegDBSetItem( REGDB_APPPATH_DEFAULT, szAppPath ^ @PRODUCT_KEY );
      RegDBSetItem( REGDB_UNINSTALL_NAME, @UNINST_DISPLAY_NAME );
  endif;

  // TODO : update any items you want to process before moving the data
  //

  return 0;
 end;

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function:  MoveFileData                                                   //
//                                                                           //
//  Purpose:  This function handles the data movement for                    //
//            the setup.                                                     //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function MoveFileData()
    NUMBER nResult, nDisk;
 begin

  nDisk = 1;
  SetStatusWindow( 0, "" );
  Disable( DIALOGCACHE );
  Enable( STATUS );
  StatusUpdate( ON, 100 );
  nResult = ComponentMoveData( MEDIA, nDisk, 0 );

  HandleMoveDataError( nResult );

  Disable( STATUS );

  return nResult;

 end;


///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function: HandleMoveDataError                                             //
//                                                                           //
//  Purpose: This function handles the error (if any) during the move data   //
//           operation.                                                      //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function HandleMoveDataError( nResult )
    STRING szErrMsg, svComponent , svFileGroup , svFile;
 begin

  svComponent = "";
  svFileGroup = "";
  svFile = "";

  switch (nResult)
  case 0:
       return 0;
  default:
       ComponentError ( MEDIA , svComponent , svFileGroup , svFile , nResult );
       szErrMsg = @ERROR_MOVEDATA  + "\n\n" +
                  @ERROR_COMPONENT + " " + svComponent + "\n" +
                  @ERROR_FILEGROUP + " " + svFileGroup + "\n" +
                  @ERROR_FILE      + " " + svFile;
       SprintfBox( SEVERE, @TITLE_CAPTIONBAR, szErrMsg, nResult );
       bInstallAborted = TRUE;
       return nResult;
  endswitch;

 end;

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function: ProcessAfterDataMove                                            //
//                                                                           //
//  Purpose: This function performs any necessary operations needed after    //
//           all data has been moved.                                        //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function ProcessAfterDataMove()
 begin

  // TODO : update self-registered files and other processes that
  //        should be performed after the data has been moved.


  return 0;
 end;

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function: SetupRegistry                                                   //
//                                                                           //
//  Purpose: This function makes the registry entries for this setup.        //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////
function SetupRegistry()
 NUMBER nResult;

 begin

  // TODO : Add all your registry entry keys here
  //
  //
  //    RegDBCreateKeyEx, RegDBSetKeyValueEx....
  //

  nResult = CreateRegistrySet( "" );

  return nResult;
 end;

///////////////////////////////////////////////////////////////////////////////
//
// Function: SetupFolders
//
//  Purpose: This function creates all the folders and shortcuts for the
//           setup.  This includes program groups and items for Windows 3.1.
//
///////////////////////////////////////////////////////////////////////////////
function SetupFolders()
 NUMBER nResult;

 begin


  // TODO : Add all your folder (program group) along with shortcuts (program items)
  //
  //
  //    CreateProgramFolder, AddFolderIcon....
  //

  nResult = CreateShellObjects( "" );

  return nResult;
 end;

///////////////////////////////////////////////////////////////////////////////
//                                                                           //
// Function: CleanUpInstall                                                  //
//                                                                           //
//  Purpose: This cleans up the setup.  Anything that should                 //
//           be released or deleted at the end of the setup should           //
//           be done here.                                                   //
//                                                                           //
///////////////////////////////////////////////////////////////////////////////

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