📄 yuvalpha.c
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "hxtypes.h"
#include "hxcom.h"
#include "env.h"
#include "yuvalpha.h"
#ifdef _USE_MMX_BLENDERS
//MMX alphablending only available on linux and windows right now.
//Should work just fine on any IA plaform though (intel solaris for example)
#include "mmx_util.h" //for checkMmxAvailablity()
BOOL z_bMMXAvailable = FALSE;
BOOL z_bCheckedForMMX = FALSE;
#endif
/////////////////////////////////////////////////////////////
// Note: Output buffer can be the same as one of the input
// buffers for I420 and YV12 output only. Common
// input/output buffer must have same pitch and lines
// width and height.
/////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
//
// Define the bit offsets for components in both
// YUY2 and UYVU color formats.
//
/////////////////////////////////////////////////////////////
#if BYTE_ORDER == LITTLE_ENDIAN
// YUY2
#define YUY2_Y0_SHIFT 0
#define YUY2_U_SHIFT 8
#define YUY2_Y1_SHIFT 16
#define YUY2_V_SHIFT 24
// UYVY
#define UYVY_U_SHIFT 0
#define UYVY_Y0_SHIFT 8
#define UYVY_V_SHIFT 16
#define UYVY_Y1_SHIFT 24
#else /* BYTE_ORDER != LITTLE_ENDIAN */
// YUY2
#define YUY2_Y0_SHIFT 24
#define YUY2_U_SHIFT 16
#define YUY2_Y1_SHIFT 8
#define YUY2_V_SHIFT 0
// UYVY
#define UYVY_U_SHIFT 24
#define UYVY_Y0_SHIFT 16
#define UYVY_V_SHIFT 8
#define UYVY_Y1_SHIFT 0
#endif
/////////////////////////////////////////////////////////////
//
// I420andYUVAtoI420orYV12
//
// This function alpha-blends two I420 buffers into a third
// I420 or YV12 buffer using the alpha info tacked to the
// end of the second I420 buffer
//
// The alpha used for chroma is merely one (lower-right) of
// the alpha used in the corresponding 2x2 luma pels.
//
/////////////////////////////////////////////////////////////
int I420andYUVAtoI420orYV12 (
unsigned char *src1_ptr, int src1_pels, int src1_lines, int src1_pitch,
int src1_startx, int src1_starty,
unsigned char *src2_ptr, int src2_pels, int src2_lines, int src2_pitch,
int src2_startx, int src2_starty,
unsigned char *dest_ptr, int dest_pels, int dest_lines, int dest_pitch,
int dest_startx, int dest_starty,
int width, int height, int output_format)
{
int i, j;
unsigned char *sy1, *su1, *sv1;
unsigned char *sy2, *su2, *sv2, *sa2;
unsigned char *dy, *du, *dv;
// Initialize color plane pointers to beginning of image
sy1 = src1_ptr;
su1 = src1_ptr + src1_lines * src1_pitch;
sv1 = su1 + src1_lines * src1_pitch / 4;
sy2 = src2_ptr;
su2 = src2_ptr + src2_lines * src2_pitch;
sv2 = su2 + src2_lines * src2_pitch / 4;
sa2 = sv2 + src2_lines * src2_pitch / 4;
dy = dest_ptr;
if (output_format == CID_I420)
{
du = dest_ptr + dest_lines * dest_pitch;
dv = du + dest_lines * dest_pitch / 4;
}
else if (output_format == CID_YV12)
{
dv = dest_ptr + dest_lines * dest_pitch;
du = dv + dest_lines * dest_pitch / 4;
}
else
{
return -1;
}
// Move color plane pointers to start points
sy1 += src1_starty * src1_pitch + src1_startx;
su1 += (src1_starty * src1_pitch / 4) + src1_startx / 2;
sv1 += (src1_starty * src1_pitch / 4) + src1_startx / 2;
sy2 += src2_starty * src2_pitch + src2_startx;
su2 += (src2_starty * src2_pitch / 4) + src2_startx / 2;
sv2 += (src2_starty * src2_pitch / 4) + src2_startx / 2;
sa2 += src2_starty * src2_pitch + src2_startx;
dy += dest_starty * dest_pitch + dest_startx;
du += (dest_starty * dest_pitch / 4) + dest_startx / 2;
dv += (dest_starty * dest_pitch / 4) + dest_startx / 2;
for (i = 0; i < height; i += 2)
{
// First line
for (j = 0; j < width - 3; j += 4)
{
int x1, x2;
// Y
x1 = *(sy1 + 0);
x2 = *(sy2 + 0);
x1 -= x2;
x1 *= *(sa2 + 0);
x1 >>= 8;
x1 += x2;
*(dy + 0) = x1;
x1 = *(sy1 + 1);
x2 = *(sy2 + 1);
x1 -= x2;
x1 *= *(sa2 + 1);
x1 >>= 8;
x1 += x2;
*(dy + 1) = x1;
x1 = *(sy1 + 2);
x2 = *(sy2 + 2);
x1 -= x2;
x1 *= *(sa2 + 2);
x1 >>= 8;
x1 += x2;
*(dy + 2) = x1;
x1 = *(sy1 + 3);
x2 = *(sy2 + 3);
x1 -= x2;
x1 *= *(sa2 + 3);
x1 >>= 8;
x1 += x2;
*(dy + 3) = x1;
sy1 += 4;
sy2 += 4;
sa2 += 4;
dy += 4;
}
while (j < width)
{
int x1, x2;
// Y
x1 = *sy1++;
x2 = *sy2++;
x1 -= x2;
x1 *= *sa2++;
x1 >>= 8;
x1 += x2;
*dy++ = x1;
j++;
}
// move to next line
sy1 += src1_pitch - width;
sy2 += src2_pitch - width;
sa2 += src2_pitch - width;
dy += dest_pitch - width;
// Second line
for (j = 0; j < width; j += 2)
{
int x1, x2, x1b, a;
// Y
x1 = *(sy1 + 0);
x2 = *(sy2 + 0);
x1 -= x2;
x1 *= *(sa2 + 0);
x1 >>= 8;
x1 += x2;
*(dy + 0) = x1;
// Y
x1 = *(sy1 + 1);
x2 = *(sy2 + 1);
x1 -= x2;
a = *(sa2 + 1);
x1 *= a;
x1 >>= 8;
x1 += x2;
*(dy + 1) = x1;
//We need to do something with the four alpha values
//and this chroma value. We can average/mean/max/min?????
//Avaerage alpha values....
a += *(sa2+0);
a += *((sa2-src2_pitch)+0);
a += *((sa2-src2_pitch)+1);
a >>= 2;
//Max/Min?
//a = max( *(sa2+0), *(sa2+1));
sy1 += 2;
sy2 += 2;
sa2 += 2;
dy += 2;
// U
x1 = *su1++;
x2 = *su2++;
x1 -= x2;
x1 *= a;
x1 >>= 8;
x1 += x2;
// V
x1b = *sv1++;
x2 = *sv2++;
x1b -= x2;
x1b *= a;
x1b >>= 8;
x1b += x2;
*du++ = x1; // postpone store to allow inplace YV12
*dv++ = x1b;
}
// move to next line
sy1 += src1_pitch - width;
su1 += (src1_pitch - width) / 2;
sv1 += (src1_pitch - width) / 2;
sy2 += src2_pitch - width;
su2 += (src2_pitch - width) / 2;
sv2 += (src2_pitch - width) / 2;
sa2 += src2_pitch - width;
dy += dest_pitch - width;
du += (dest_pitch - width) / 2;
dv += (dest_pitch - width) / 2;
/* sy1 = src1_ptr; */
/* su1 = src1_ptr + src1_lines * src1_pitch; */
/* sv1 = su1 + src1_lines * src1_pitch / 4; */
/* sy2 = src2_ptr; */
/* su2 = src2_ptr + src2_lines * src2_pitch; */
/* sv2 = su2 + src2_lines * src2_pitch / 4; */
/* sa2 = sv2 + src2_lines * src2_pitch / 4; */
/* dy = dest_ptr; */
/* if (output_format == CID_I420) */
/* { */
/* du = dest_ptr + dest_lines * dest_pitch; */
/* dv = du + dest_lines * dest_pitch / 4; */
/* } */
/* else if (output_format == CID_YV12) */
/* { */
/* dv = dest_ptr + dest_lines * dest_pitch; */
/* du = dv + dest_lines * dest_pitch / 4; */
/* } */
/* sy1 += (src1_starty+i) * src1_pitch + src1_startx; */
/* su1 += ((src1_starty+i) * src1_pitch / 4) + src1_startx / 2; */
/* sv1 += ((src1_starty+i) * src1_pitch / 4) + src1_startx / 2; */
/* sy2 += (src2_starty+i) * src2_pitch + src2_startx; */
/* su2 += ((src2_starty+i) * src2_pitch / 4) + src2_startx / 2; */
/* sv2 += ((src2_starty+i) * src2_pitch / 4) + src2_startx / 2; */
/* sa2 += (src2_starty+i) * src2_pitch + src2_startx; */
/* dy += (dest_starty+i) * dest_pitch + dest_startx; */
/* du += ((dest_starty+i) * dest_pitch / 4) + dest_startx / 2; */
/* dv += ((dest_starty+i) * dest_pitch / 4) + dest_startx / 2; */
}
return 0;
}
/////////////////////////////////////////////////////////////
//
// I420andYUVAtoYUY2
//
// This function alpha-blends two I420 buffers into a third
// YUY2 buffer using the alpha info tacked to the
// end of the second I420 buffer
//
/////////////////////////////////////////////////////////////
int I420andYUVAtoYUY2 (
unsigned char *src1_ptr, int src1_pels, int src1_lines, int src1_pitch,
int src1_startx, int src1_starty,
unsigned char *src2_ptr, int src2_pels, int src2_lines, int src2_pitch,
int src2_startx, int src2_starty,
unsigned char *dest_ptr, int dest_pels, int dest_lines, int dest_pitch,
int dest_startx, int dest_starty,
int width, int height)
{
int i, j;
unsigned char *sy11, *sy12, *su1, *sv1;
unsigned char *sy21, *sy22, *su2, *sv2, *sa21, *sa22;
unsigned int *dst1, *dst2;
sy11 = src1_ptr;
su1 = src1_ptr + src1_lines * src1_pitch;
sv1 = su1 + src1_lines * src1_pitch / 4;
sy21 = src2_ptr;
su2 = src2_ptr + src2_lines * src2_pitch;
sv2 = su2 + src2_lines * src2_pitch / 4;
sa21 = sv2 + src2_lines * src2_pitch / 4;
dst1 = (unsigned int *)(dest_ptr);
// Move color planes to start point
sy11 += src1_starty * src1_pitch + src1_startx;
sy12 = sy11 + src1_pitch;
su1 += src1_starty * src1_pitch / 4 + src1_startx / 2;
sv1 += src1_starty * src1_pitch / 4 + src1_startx / 2;
sy21 += src2_starty * src2_pitch + src2_startx;
sy22 = sy21 + src2_pitch;
su2 += src2_starty * src2_pitch / 4 + src2_startx / 2;
sv2 += src2_starty * src2_pitch / 4 + src2_startx / 2;
sa21 += src2_starty * src2_pitch + src2_startx;
sa22 = sa21 + src2_pitch;
dst1 += dest_starty * dest_pitch / 4 + dest_startx / 2;
dst2 = dst1 + dest_pitch / 4;
for (i = 0; i < height / 2; i++)
{
for (j = 0; j < width / 2; j++)
{
int x1, x2, a1, a2, d;
int u1, u2, v1, v2;
// First line
// Y0
x1 = *(sy11 + 0);
x2 = *(sy21 + 0);
x1 -= x2;
a1 = *(sa21 + 0);
x1 *= a1;
x1 >>= 8;
x1 += x2;
d = (x1 << YUY2_Y0_SHIFT);
// Y1
x1 = *(sy11 + 1);
x2 = *(sy21 + 1);
x1 -= x2;
a2 = *(sa21 + 1);
x1 *= a2;
x1 >>= 8;
x1 += x2;
d |= (x1 << YUY2_Y1_SHIFT);
sy11 += 2;
sy21 += 2;
sa21 += 2;
// Average Alphas
a1 += a2;
a1 >>= 1;
// U
x1 = u1 = *su1;
x2 = u2 = *su2;
x1 -= x2;
x1 *= a1;
x1 >>= 8;
x1 += x2;
d |= (x1 << YUY2_U_SHIFT);
// V
x1 = v1 = *sv1;
x2 = v2 = *sv2;
x1 -= x2;
x1 *= a1;
x1 >>= 8;
x1 += x2;
d |= (x1 << YUY2_V_SHIFT);
su1++;
su2++;
sv1++;
sv2++;
// Store YUY2 pel
*dst1++ = d;
// Second line
// Y0
x1 = *(sy12 + 0);
x2 = *(sy22 + 0);
x1 -= x2;
a1 = *(sa22 + 0);
x1 *= a1;
x1 >>= 8;
x1 += x2;
d = (x1 << YUY2_Y0_SHIFT);
// Y1
x1 = *(sy12 + 1);
x2 = *(sy22 + 1);
x1 -= x2;
a2 = *(sa22 + 1);
x1 *= a2;
x1 >>= 8;
x1 += x2;
d |= (x1 << YUY2_Y1_SHIFT);
sy12 += 2;
sy22 += 2;
sa22 += 2;
// Average Alphas
a1 += a2;
a1 >>= 1;
// U
u1 -= u2;
u1 *= a1;
u1 >>= 8;
u1 += u2;
d |= (u1 << YUY2_U_SHIFT);
// V
v1 -= v2;
v1 *= a1;
v1 >>= 8;
v1 += v2;
d |= (v1 << YUY2_V_SHIFT);
// Store YUY2 pel
*dst2++ = d;
}
// move down two lines
sy11 += 2 * src1_pitch - width;
sy12 += 2 * src1_pitch - width;
su1 += (src1_pitch - width) / 2;
sv1 += (src1_pitch - width) / 2;
sy21 += 2 * src2_pitch - width;
sy22 += 2 * src2_pitch - width;
su2 += (src2_pitch - width) / 2;
sv2 += (src2_pitch - width) / 2;
sa21 += 2 * src2_pitch - width;
sa22 += 2 * src2_pitch - width;
dst1 += (dest_pitch / 2) - (width / 2);
dst2 += (dest_pitch / 2) - (width / 2);
}
return 0;
}
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