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📄 colorcvt.c

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

/* standard libraries to use: */
#include <string.h>
#include <math.h>
#include "hxtypes.h"

/* some math. constants: */
#ifndef M_PI
#define M_PI      3.14159265358979323846
#endif
#ifndef M_SQRT2
#define M_SQRT2   1.41421356237309504880
#endif

/* fast rounding to a nearest integer: */
#if _M_IX86
static __inline int INT(double a)
{
    int ia;
    __asm   fld     a
    __asm   fistp   ia
    return ia;
}
#elif defined(__i386) && defined(_LINUX) 
static inline int INT(double a)
{
    int ia;
    __asm__ (
        " fldl %1; "
        " fistpl %0; "
        : "=m"(ia)
        : "m"(a)
        : "memory", "st"
        );
       
    return ia;
}

#else
#define INT(a) ((int) (((a)<0)? ((a)-0.5): ((a)+0.5)))
#endif

/* macros to check big/little endiannes of the system: */
#ifdef _MACINTOSH
const static union {char c[4]; UINT32 l;} _1234 = {'\001\002\003\004'}; /* Flawfinder: ignore */
#else
const static union {char c[4]; UINT32 l;} _1234 = {"\001\002\003\004"}; /* Flawfinder: ignore */
#endif
#define BIG_ENDIAN      (_1234.l == 0x01020304)
#define LITTLE_ENDIAN   (_1234.l == 0x04030201)

/* get our interface: */
#include "colorcvt.h"

/*
 * CCIR Rec. 601-2 definition of YCrCb color space.
 *
 * Given a primary analogue RGB signal (R,G,and B components are in the
 * range of 0..1 volt), the luminance signal is defined as:
 *      Y = 0.299 R + 0.587 G + 0.114 B.
 * Signals of color-defferences, are therefore:
 *      (R-Y) = 0.701 R - 0.587 G - 0.114 B, and
 *      (B-Y) = -0.299 R - 0.587 G + 0.886 B.
 * Using normalization (we want (R-Y) and (B-Y) to be in the range of
 * -0.5..0.5 volt), we will obtain:
 *      Cr = 0.5/0.701 (R-Y), and
 *      Cb = 0.5/0.886 (B-Y).
 * Finally, the quantized versions of Y,Cr,and Cb are defined as:
 *      Y'  = 219 Y + 16,
 *      Cr' = 224 Cr + 128, and
 *      Cb' = 224 Cb + 128.
 *
 * For convenience, we will use the following names for these constants
 * (here and below: V = Cr, and U = Cb):
 */
#define CCIR601_YRCOEF  0.299
#define CCIR601_YGCOEF  0.587
#define CCIR601_YBCOEF  0.114

#define CCIR601_YMAX    219
#define CCIR601_YMED    ((double)CCIR601_YMAX/2.)
#define CCIR601_YOFFSET 16

#define CCIR601_VMAX    224
#define CCIR601_VOFFSET 128

#define CCIR601_UMAX    224
#define CCIR601_UOFFSET 128

/*
 * Also, we typically will deal with quantized R'G'B' signal, represented
 * by 8-bit quantities for R', G' and B' components:
 */
#define RGB_MAX 255

/*
 * Forward R'G'B'->Y'Cr'Cb' conversion:
 *  a) calculate Y":
 *      Y" = 0.299 R' + 0.587 G' + 0.114 B';		=> 3 muls/lookups
 *  b) calculate Y',Cr',Cb' values:
 *      Y'  = 219/255 Y" + 16;				   		=> 1 mul/lookup
 *      Cr' = 224/255 * 0.5/0.701 (R'-Y") + 128;	=> 1 mul/lookup
 *      Cb' = 224/255 * 0.5/0.886 (B'-Y") + 128;	=> 1 mul/lookup
 */
#define YSCALE  ((double)CCIR601_YMAX/RGB_MAX)
#define VSCALE  ((double)CCIR601_VMAX/RGB_MAX * 0.5/(1.-CCIR601_YRCOEF))
#define USCALE  ((double)CCIR601_UMAX/RGB_MAX * 0.5/(1.-CCIR601_YBCOEF))

#define YMAX    (RGB_MAX + 3)       /* include max. rounding error */
#define VMAX    (int)((double)(1.-CCIR601_YRCOEF) * RGB_MAX + 1)
#define VMIN    VMAX
#define UMAX    (int)((double)(1.-CCIR601_YBCOEF) * RGB_MAX + 1)
#define UMIN    UMAX

/* R'G'B' -> Y'Cr'Cb' conversion tables: */
static int yrtab [RGB_MAX+1], ygtab [RGB_MAX+1], ybtab [RGB_MAX+1];
static int yytab [YMAX+1], vrytab [VMIN+VMAX+1], ubytab [UMIN+UMAX+1];

/*
 * Backward Y'Cr'Cb'->R'G'B' conversion:
 *  a) calculate Y":
 *      Y"  = 1/(219/255) (Y'-16);				   		=> 1 mul/lookup
 *  b) calculate R'B':
 *      R'  = Y" + 1/(224/255 * 0.5/0.701) (Cr'-128);	=> 1 mul/lookup
 *      B'  = Y" + 1/(224/255 * 0.5/0.886) (Cb'-128); 	=> 1 mul/lookup
 *  c) calculate G':
 *      G'  = 1/0.587 (Y" - 0.299 R' - 0.114 B') =
 *          = Y" - 0.299/0.587/(224/255 * 0.5/0.701) (Cr'-128)
 *               - 0.114/0.587/(224/255 * 0.5/0.886) (Cb'-128); => 2 muls/luts
 */
#define YCOEF   (1/YSCALE)
#define RVCOEF  (1/VSCALE)
#define GVCOEF  (-CCIR601_YRCOEF/CCIR601_YGCOEF/VSCALE)
#define GUCOEF  (-CCIR601_YBCOEF/CCIR601_YGCOEF/USCALE)
#define BUCOEF  (1/USCALE)

/* Y'Cr'Cb'->R'G'B' conversion tables: */
static int ytab  [RGB_MAX+1], rvtab [RGB_MAX+1], gvtab [RGB_MAX+1];
static int gutab [RGB_MAX+1], butab [RGB_MAX+1];
static int rutab [RGB_MAX+1], bvtab [RGB_MAX+1]; /* alpha != 0 */

/*
 * Color adjustments.
 *  a) hue: in NTSC YUV color space, the hue adjustment is equivalent
 *    to the UV axes rotation:
 *      V' = V cos(alpha) - U sin(alpha);
 *      U' = V sin(alpha) + U cos(alpha);
 *    where:
 *      V = (R-Y)/1.14;
 *      U = (B-Y)/2.03;
 *    In YCrCb color space, this will be equivalent to:
 *      Cr' - 128 = (Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha));.
 *      Cb' - 128 = xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha);
 *    where:
 *      xi   = (1./(0.5/0.701)/1.14)/(1./(0.5/0.886)/2.03);
 *      zeta = 1/xi;
 *  b) saturation:
 *      Cr' - 128 = beta (Cr - 128);
 *      Cb' - 128 = beta (Cb - 128);
 *  c) brightness:
 *      Y' - 16 = gamma (Y - 16);
 *      Cr' - 128 = gamma (Cr - 128);
 *      Cb' - 128 = gamma (Cb - 128);
 *  d) contrast:
 *      Y' - 16 = lambda + kappa (Y - 16);
 *  e) all together:
 *      Y' - 16   = gamma (lambda + kappa (Y - 16));
 *      Cr' - 128 = gamma beta ((Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha));
 *      Cb' - 128 = gamma beta (xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha));
 */
#define XI      (((1.-CCIR601_YRCOEF)/0.5/1.14)/((1.-CCIR601_YBCOEF)/0.5/2.03))
#define ZETA    (1./XI)

/* empirically choosen limits for color adjustments: */
#define ALPHA_MAX   (M_PI*3/4)
#define ALPHA_MED   0.              /* hue */
#define ALPHA_MIN   (-M_PI*3/4)

#define BETA_MAX    M_SQRT2
#define BETA_MED    1.              /* saturation */
#define BETA_MIN    (M_SQRT2/4)

#define GAMMA_MAX   M_SQRT2
#define GAMMA_MED   1.              /* brightness */
#define GAMMA_MIN   0.5

#define KAPPA_MIN   0.5
#define KAPPA_MED   1.              /* contrast */
#define KAPPA_MAX   2.

#define LAMBDA(kappa)   (CCIR601_YMED * (1. - kappa))

/* current color adjustment parameters: */
static float cur_brightness, cur_contrast, cur_saturation, cur_hue;
static int is_alpha, is_beta, is_gamma, is_kappa;
static int color_conversion_tables_inited = 0;

/* Y'Cr'Cb'->Y'Cr'Cb' conversion tables: */
static int _yytab [RGB_MAX+1], _uutab [RGB_MAX+1], _vvtab [RGB_MAX+1];
static int _uvtab [RGB_MAX+1], _vutab [RGB_MAX+1]; /* alpha != 0: */

/*
 * Clipping & dithering:
 *
 * Note: the CLIPNEG/CLIPPOS numbers are somewhat rounded values
 *  that correspond to current GAMMA_MAX,KAPPA_MAX, and BETA_MAX
 *  parameters. If you are planning to modify any of these, the
 *  ranges of the clip tables shall be adjusted as well.
 */
#define CLIPRNG 256                 /* unclipped range */
#define CLIPNEG (288 * 4)           /* rounded max neg. value */
#define CLIPPOS (288 * 4)           /* rounded max shot over 256 */

#define CLIP4 (clip4+CLIPNEG)       /* offset into clip4 */
#define CLIP5 (clip5+CLIPNEG)       /* offset into clip5 */
#define CLIP6 (clip6+CLIPNEG)       /* offset into clip6 */
#define CLIP8 (clip8+CLIPNEG)       /* offset into clip8 */

/* actual clip tables */
static unsigned char clip4 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 4 bits */ /* Flawfinder: ignore */
static unsigned char clip5 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 5 bits */ /* Flawfinder: ignore */
static unsigned char clip6 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 6 bits */ /* Flawfinder: ignore */
static unsigned char clip8 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip to 8 bits */ /* Flawfinder: ignore */

/* 2-level, 2x2 dither noise, added before rounding to 333/555/565.
 * Define NO_DITHER to disable. */
#ifndef NO_DITHER
#define DITH3L  8   /* 16 - 8 */
#define DITH3H  24  /* 16 + 8 */
#define DITH4L  4   /* 8 - 4 */
#define DITH4H  12  /* 8 + 4 */
#define DITH5L  2   /* 4 - 2 */
#define DITH5H  6   /* 4 + 2 */
#define DITH6L  1   /* 2 - 1 */
#define DITH6H  3   /* 2 + 1 */
#else /* disabled */
#define DITH3L  16  /* does (i+16)>>5 for proper rounding */
#define DITH3H  16
#define DITH4L  8   /* does (i+8)>>4 for proper rounding */
#define DITH4H  8
#define DITH5L  4   /* does (i+4)>>3 for proper rounding */
#define DITH5H  4
#define DITH6L  2   /* does (i+2)>>2 for proper rounding */
#define DITH6H  2
#endif

/* speeds-up calculation of distance between pixels: */
#define SQ  (sq+RGB_MAX+1)
static unsigned int sq [RGB_MAX+1+RGB_MAX];

/* palette color maps: */
extern unsigned char pmap [1U << (4+4+4)];  /* 4-bits per channel */ /* Flawfinder: ignore */

/* default palette to use: */
static unsigned int default_palette [RGB_MAX+1] = {
    0x000000, 0x000080, 0x008000, 0x008080, 0x800000, 0x800080, 0x808000, 0xC0C0C0,
    0xC0DCC0, 0xF0CAA6, 0x040404, 0x080808, 0x0C0C0C, 0x111111, 0x161616, 0x1C1C1C,
    0x222222, 0x292929, 0x555555, 0x4D4D4D, 0x424242, 0x393939, 0x818181, 0x000081,
    0x008100, 0x008181, 0x810000, 0x810081, 0x818100, 0x000033, 0x000066, 0x000099,
    0x0000CC, 0x003300, 0x003333, 0x003366, 0x003399, 0x0033CC, 0x0033FF, 0x006600,
    0x006633, 0x006666, 0x006699, 0x0066CC, 0x0066FF, 0x009900, 0x009933, 0x009966,
    0x009999, 0x0099CC, 0x0099FF, 0x00CC00, 0x00CC33, 0x00CC66, 0x00CC99, 0x00CCCC,
    0x00CCFF, 0x00FF66, 0x00FF99, 0x00FFCC, 0x330000, 0x330033, 0x330066, 0x330099,
    0x3300CC, 0x3300FF, 0x333300, 0x333333, 0x333366, 0x333399, 0x3333CC, 0x3333FF,
    0x336600, 0x336633, 0x336666, 0x336699, 0x3366CC, 0x3366FF, 0x339900, 0x339933,
    0x339966, 0x339999, 0x3399CC, 0x3399FF, 0x33CC00, 0x33CC33, 0x33CC66, 0x33CC99,
    0x33CCCC, 0x33CCFF, 0x33FF33, 0x33FF66, 0x33FF99, 0x33FFCC, 0x33FFFF, 0x660000,
    0x660033, 0x660066, 0x660099, 0x6600CC, 0x6600FF, 0x663300, 0x663333, 0x663366,
    0x663399, 0x6633CC, 0x6633FF, 0x666600, 0x666633, 0x666666, 0x666699, 0x6666CC,
    0x669900, 0x669933, 0x669966, 0x669999, 0x6699CC, 0x6699FF, 0x66CC00, 0x66CC33,
    0x66CC99, 0x66CCCC, 0x66CCFF, 0x66FF00, 0x66FF33, 0x66FF99, 0x66FFCC, 0xCC00FF,
    0xFF00CC, 0x999900, 0x993399, 0x990099, 0x9900CC, 0x990000, 0x993333, 0x990066,
    0x9933CC, 0x9900FF, 0x996600, 0x996633, 0x993366, 0x996699, 0x9966CC, 0x9933FF,
    0x999933, 0x999966, 0x999999, 0x9999CC, 0x9999FF, 0x99CC00, 0x99CC33, 0x66CC66,
    0x99CC99, 0x99CCCC, 0x99CCFF, 0x99FF00, 0x99FF33, 0x99CC66, 0x99FF99, 0x99FFCC,
    0x99FFFF, 0xCC0000, 0x990033, 0xCC0066, 0xCC0099, 0xCC00CC, 0x993300, 0xCC3333,
    0xCC3366, 0xCC3399, 0xCC33CC, 0xCC33FF, 0xCC6600, 0xCC6633, 0x996666, 0xCC6699,
    0xCC66CC, 0x9966FF, 0xCC9900, 0xCC9933, 0xCC9966, 0xCC9999, 0xCC99CC, 0xCC99FF,
    0xCCCC00, 0xCCCC33, 0xCCCC66, 0xCCCC99, 0xCCCCCC, 0xCCCCFF, 0xCCFF00, 0xCCFF33,
    0x99FF66, 0xCCFF99, 0xCCFFCC, 0xCCFFFF, 0xCC0033, 0xFF0066, 0xFF0099, 0xCC3300,
    0xFF3333, 0xFF3366, 0xFF3399, 0xFF33CC, 0xFF33FF, 0xFF6600, 0xFF6633, 0xCC6666,
    0xFF6699, 0xFF66CC, 0xCC66FF, 0xFF9900, 0xFF9933, 0xFF9966, 0xFF9999, 0xFF99CC,
    0xFF99FF, 0xFFCC00, 0xFFCC33, 0xFFCC66, 0xFFCC99, 0xFFCCCC, 0xFFCCFF, 0xFFFF33,
    0xCCFF66, 0xFFFF99, 0xFFFFCC, 0x6666FF, 0x66FF66, 0x66FFFF, 0xFF6666, 0xFF66FF,
    0xFFFF66, 0xC1C1C1, 0x5F5F5F, 0x777777, 0x868686, 0x969696, 0xCBCBCB, 0xB2B2B2,
    0xD7D7D7, 0xDDDDDD, 0xE3E3E3, 0xEAEAEA, 0xF1F1F1, 0xF8F8F8, 0xF0FBFF, 0xA4A0A0,
    0x808080, 0x0000FF, 0x00FF00, 0x00FFFF, 0xFF0000, 0xFF00FF, 0xFFFF00, 0xFFFFFF
};
int default_palette_idx [RGB_MAX+1] = {
    0,   1,   2,   3,   4,   5,   6,   7,   8,   9,   10,  11,  12,  13,  14,  15,
    16,  17,  18,  19,  20,  21,  22,  23,  24,  25,  26,  27,  28,  29,  30,  31,
    32,  33,  34,  35,  36,  37,  38,  39,  40,  41,  42,  43,  44,  45,  46,  47,
    48,  49,  50,  51,  52,  53,  54,  55,  56,  57,  58,  59,  60,  61,  62,  63,
    64,  65,  66,  67,  68,  69,  70,  71,  72,  73,  74,  75,  76,  77,  78,  79,
    80,  81,  82,  83,  84,  85,  86,  87,  88,  89,  90,  91,  92,  93,  94,  95,
    96,  97,  98,  99,  100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
    112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
    128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
    144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
    160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
    176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
    192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
    208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
    224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239,
    240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
};

/*
 * Bytes-per-pixel, for readability:
 */
#define BPP1    1
#define BPP2    2
#define BPP3    3
#define BPP4    4

#if defined (_MACINTOSH) && defined (_DEBUG)
#pragma global_optimizer on
#endif

/*
 * Convert a value in the range of [-1,1],
 * to a new range [l,h]; with a middle value equal to m.
 */

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