📄 yuv.h
字号:
/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
/*
* yuv.h: constants, prototypes, and macros used by the color
* conversion routines. This header should not be included in any
* files that are not part of the color conversion library.
*/
#ifndef YUV_H_
#define YUV_H_
/*
* This constant defines the maximum width of a video frame that will
* be supported by the color convert routines. Setting this value to
* 640 will allow all RealVideo encodes to work.. If you explicitly
* disallow (and test for) frame widths larger than this value
* elsewhere in the player, then this value can be set to a smaller
* value. The allocated memory is 12 * MAXWIDTH bytes.
*/
/* This was increased to 720 to handle half D1 video. */
#define MAXWIDTH 720
/*******************************************************************
* Don't change values below this line.
*******************************************************************/
/* some math. constants: */
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#ifndef M_SQRT2
#define M_SQRT2 1.41421356237309504880
#endif
/* fast rounding to a nearest integer: */
#if _M_IX86
#define INT(a) DoubleToInt(a)
static __inline int DoubleToInt(double a)
{
int ia;
__asm fld a
__asm fistp ia
return ia;
}
#else
#define INT(a) ((int) (((a)<0)? ((a)-0.5): ((a)+0.5)))
#endif
extern int ytab [], rvtab [], gvtab [];
extern int gutab [], butab [];
extern int rutab [], bvtab []; /* alpha != 0 */
/*
* Bytes-per-pixel, for readability:
*/
#define BPP1 1
#define BPP2 2
#define BPP3 3
#define BPP4 4
/*
* Clipping & dithering:
*
* Note: the CLIPNEG/CLIPPOS numbers are somewhat rounded values
* that correspond to current GAMMA_MAX,KAPPA_MAX, and BETA_MAX
* parameters. If you are planning to modify any of these, the
* ranges of the clip tables shall be adjusted as well.
*/
#define CLIPRNG 256 /* unclipped range */
#define CLIPNEG (288 * 4) /* rounded max neg. value */
#define CLIPPOS (288 * 4) /* rounded max shot over 256 */
#if defined(HELIX_FEATURE_CC_RGB444out)
//These 2 handle all the RGB444 conversions
#define CLIP4 (pcd->clip4+CLIPNEG) /* offset into clip4 */
#define CLIP8 (pcd->clip8+CLIPNEG) /* offset into clip8 */
#endif
#if defined(HELIX_FEATURE_CC_RGB565out)
//These 2 handle all the RGB565 conversions
#define CLIP5 (pcd->clip5+CLIPNEG) /* offset into clip5 */
#define CLIP6 (pcd->clip6+CLIPNEG) /* offset into clip6 */
#endif
/* 2-level, 2x2 dither noise, added before rounding to 333/555/565.
* Define NO_DITHER to disable. */
#ifndef NO_DITHER
#define DITH3L 8 /* 16 - 8 */
#define DITH3H 24 /* 16 + 8 */
#define DITH4L 4 /* 8 - 4 */
#define DITH4H 12 /* 8 + 4 */
#define DITH5L 2 /* 4 - 2 */
#define DITH5H 6 /* 4 + 2 */
#define DITH6L 1 /* 2 - 1 */
#define DITH6H 3 /* 2 + 1 */
#else /* disabled */
#define DITH3L 16 /* does (i+16)>>5 for proper rounding */
#define DITH3H 16
#define DITH4L 8 /* does (i+8)>>4 for proper rounding */
#define DITH4H 8
#define DITH5L 4 /* does (i+4)>>3 for proper rounding */
#define DITH5H 4
#define DITH6L 2 /* does (i+2)>>2 for proper rounding */
#define DITH6H 2
#endif
extern int chk_args (unsigned char *, int, int,
int, int, int, int, int,
unsigned char *, int, int,
int, int, int, int, int,
int *, int *);
/*
* CCIR Rec. 601-2 definition of YCrCb color space.
*
* Given a primary analogue RGB signal (R,G,and B components are in the
* range of 0..1 volt), the luminance signal is defined as:
* Y = 0.299 R + 0.587 G + 0.114 B.
* Signals of color-defferences, are therefore:
* (R-Y) = 0.701 R - 0.587 G - 0.114 B, and
* (B-Y) = -0.299 R - 0.587 G + 0.886 B.
* Using normalization (we want (R-Y) and (B-Y) to be in the range of
* -0.5..0.5 volt), we will obtain:
* Cr = 0.5/0.701 (R-Y), and
* Cb = 0.5/0.886 (B-Y).
* Finally, the quantized versions of Y,Cr,and Cb are defined as:
* Y' = 219 Y + 16,
* Cr' = 224 Cr + 128, and
* Cb' = 224 Cb + 128.
*
* For convenience, we will use the following names for these constants
* (here and below: V = Cr, and U = Cb):
*/
#define CCIR601_YRCOEF 0.299
#define CCIR601_YGCOEF 0.587
#define CCIR601_YBCOEF 0.114
#define CCIR601_YMAX 219
#define CCIR601_YMED ((double)CCIR601_YMAX/2.)
#define CCIR601_YOFFSET 16
#define CCIR601_VMAX 224
#define CCIR601_VOFFSET 128
#define CCIR601_UMAX 224
#define CCIR601_UOFFSET 128
/*
* Also, we typically will deal with quantized R'G'B' signal, represented
* by 8-bit quantities for R', G' and B' components:
*/
#define RGB_MAX 255
/*
* Forward R'G'B'->Y'Cr'Cb' conversion:
* a) calculate Y":
* Y" = 0.299 R' + 0.587 G' + 0.114 B'; => 3 muls/lookups
* b) calculate Y',Cr',Cb' values:
* Y' = 219/255 Y" + 16; => 1 mul/lookup
* Cr' = 224/255 * 0.5/0.701 (R'-Y") + 128; => 1 mul/lookup
* Cb' = 224/255 * 0.5/0.886 (B'-Y") + 128; => 1 mul/lookup
*/
#define YSCALE ((double)CCIR601_YMAX/RGB_MAX)
#define VSCALE ((double)CCIR601_VMAX/RGB_MAX * 0.5/(1.-CCIR601_YRCOEF))
#define USCALE ((double)CCIR601_UMAX/RGB_MAX * 0.5/(1.-CCIR601_YBCOEF))
#define YMAX (RGB_MAX + 3) /* include max. rounding error */
#define VMAX (int)((double)(1.-CCIR601_YRCOEF) * RGB_MAX + 1)
#define VMIN VMAX
#define UMAX (int)((double)(1.-CCIR601_YBCOEF) * RGB_MAX + 1)
#define UMIN UMAX
/*
* Backward Y'Cr'Cb'->R'G'B' conversion:
* a) calculate Y":
* Y" = 1/(219/255) (Y'-16); => 1 mul/lookup
* b) calculate R'B':
* R' = Y" + 1/(224/255 * 0.5/0.701) (Cr'-128); => 1 mul/lookup
* B' = Y" + 1/(224/255 * 0.5/0.886) (Cb'-128); => 1 mul/lookup
* c) calculate G':
* G' = 1/0.587 (Y" - 0.299 R' - 0.114 B') =
* = Y" - 0.299/0.587/(224/255 * 0.5/0.701) (Cr'-128)
* - 0.114/0.587/(224/255 * 0.5/0.886) (Cb'-128); => 2 muls/luts
*/
#define YCOEF (1/YSCALE)
#define RVCOEF (1/VSCALE)
#define GVCOEF (-CCIR601_YRCOEF/CCIR601_YGCOEF/VSCALE)
#define GUCOEF (-CCIR601_YBCOEF/CCIR601_YGCOEF/USCALE)
#define BUCOEF (1/USCALE)
/*
* Color adjustments.
* a) hue: in NTSC YUV color space, the hue adjustment is equivalent
* to the UV axes rotation:
* V' = V cos(alpha) - U sin(alpha);
* U' = V sin(alpha) + U cos(alpha);
* where:
* V = (R-Y)/1.14;
* U = (B-Y)/2.03;
* In YCrCb color space, this will be equivalent to:
* Cr' - 128 = (Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha));.
* Cb' - 128 = xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha);
* where:
* xi = (1./(0.5/0.701)/1.14)/(1./(0.5/0.886)/2.03);
* zeta = 1/xi;
* b) saturation:
* Cr' - 128 = beta (Cr - 128);
* Cb' - 128 = beta (Cb - 128);
* c) brightness:
* Y' - 16 = gamma (Y - 16);
* Cr' - 128 = gamma (Cr - 128);
* Cb' - 128 = gamma (Cb - 128);
* d) contrast:
* Y' - 16 = lambda + kappa (Y - 16);
* e) all together:
* Y' - 16 = gamma (lambda + kappa (Y - 16));
* Cr' - 128 = gamma beta ((Cr - 128) cos(alpha) - zeta (Cb - 128) sin(alpha));
* Cb' - 128 = gamma beta (xi (Cr - 128) sin(alpha) + (Cb - 128) cos(alpha));
*/
#define XI (((1.-CCIR601_YRCOEF)/0.5/1.14)/((1.-CCIR601_YBCOEF)/0.5/2.03))
#define ZETA (1./XI)
/* empirically choosen limits for color adjustments: */
#define ALPHA_MAX (M_PI*3/4)
#define ALPHA_MED 0. /* hue */
#define ALPHA_MIN (-M_PI*3/4)
#define BETA_MAX M_SQRT2
#define BETA_MED 1. /* saturation */
#define BETA_MIN (M_SQRT2/4)
#define GAMMA_MAX M_SQRT2
#define GAMMA_MED 1. /* brightness */
#define GAMMA_MIN 0.5
#define KAPPA_MIN 0.5
#define KAPPA_MED 1. /* contrast */
#define KAPPA_MAX 2.
#define LAMBDA(kappa) (CCIR601_YMED * (1. - kappa))
/*
* color_data_t: This struct contains all variables that need to be
* persistant across calls the the color conversion routines. These
* were formerly stored in global values. These needed to be removed
* due to Symbian dll restrictions.
*/
typedef struct color_data_t_ {
int color_conversion_tables_inited;
int is_alpha;
int is_beta;
int is_gamma;
int is_kappa;
float cur_brightness;
float cur_contrast;
float cur_saturation;
float cur_hue;
unsigned char linebuf[3 * MAXWIDTH * BPP4];
/* Y'Cr'Cb'->R'G'B' conversion tables: */
int ytab [RGB_MAX+1];
int rvtab [RGB_MAX+1];
int gvtab [RGB_MAX+1];
int gutab [RGB_MAX+1];
int butab [RGB_MAX+1];
int rutab [RGB_MAX+1];
int bvtab [RGB_MAX+1]; /* alpha != 0 */
/* actual clip tables */
#if defined(HELIX_FEATURE_CC_RGB444out)
unsigned char clip4 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 4 bits */
unsigned char clip8 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip to 8 bits */
#endif
#if defined(HELIX_FEATURE_CC_RGB565out)
unsigned char clip5 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 5 bits */
unsigned char clip6 [CLIPNEG+CLIPRNG+CLIPPOS]; /* clip/round to 6 bits */
#endif
} color_data_t;
void InitColorData(color_data_t* pcd);
#endif /* YUV_H_ */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -