📄 polyreg.c
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while (AET)
{
if (AET->ClockWise)
isInside++;
else
isInside--;
if ((!inside && !isInside) ||
( inside && isInside))
{
pWETE->nextWETE = AET;
pWETE = AET;
inside = !inside;
}
AET = AET->next;
}
pWETE->nextWETE = (EdgeTableEntry *)NULL;
}
/*
* InsertionSort
*
* Just a simple insertion sort using
* pointers and back pointers to sort the Active
* Edge Table.
*
*/
static int InsertionSort(register EdgeTableEntry *AET )
{
register EdgeTableEntry *pETEchase;
register EdgeTableEntry *pETEinsert;
register EdgeTableEntry *pETEchaseBackTMP;
register int changed = 0;
AET = AET->next;
while (AET)
{
pETEinsert = AET;
pETEchase = AET;
while (pETEchase->back->bres.minor_axis > AET->bres.minor_axis)
pETEchase = pETEchase->back;
AET = AET->next;
if (pETEchase != pETEinsert)
{
pETEchaseBackTMP = pETEchase->back;
pETEinsert->back->next = AET;
if (AET)
AET->back = pETEinsert->back;
pETEinsert->next = pETEchase;
pETEchase->back->next = pETEinsert;
pETEchase->back = pETEinsert;
pETEinsert->back = pETEchaseBackTMP;
changed = 1;
}
}
return(changed);
}
/*
* Clean up our act.
*/
static void FreeStorage(register ScanLineListBlock *pSLLBlock)
{
register ScanLineListBlock *tmpSLLBlock;
while (pSLLBlock)
{
tmpSLLBlock = pSLLBlock->next;
free((char *)pSLLBlock);
pSLLBlock = tmpSLLBlock;
}
}
/*
* Create an array of rectangles from a list of points.
* If indeed these things (POINTS, RECTS) are the same,
* then this proc is still needed, because it allocates
* storage for the array, which was allocated on the
* stack by the calling procedure.
*
*/
static int PtsToRegion( register int numFullPtBlocks,
register int iCurPtBlock,
POINTBLOCK *FirstPtBlock,
HXREGION *reg
)
{
HXBOX *rects;
HXxPoint *pts;
POINTBLOCK *CurPtBlock;
int i;
HXBOX *extents;
int numRects;
HXBOX *prevRects = reg->rects;
extents = ®->extents;
numRects = ((numFullPtBlocks * NUMPTSTOBUFFER) + iCurPtBlock) >> 1;
if (!(reg->rects = (HXBOX *)realloc((char *)reg->rects,
(unsigned) (sizeof(HXBOX) * numRects)))) {
free(prevRects);
return(0);
}
reg->size = numRects;
CurPtBlock = FirstPtBlock;
rects = reg->rects - 1;
numRects = 0;
extents->x1 = MAXSHORT, extents->x2 = MINSHORT;
for ( ; numFullPtBlocks >= 0; numFullPtBlocks--) {
/* the loop uses 2 points per iteration */
i = NUMPTSTOBUFFER >> 1;
if (!numFullPtBlocks)
i = iCurPtBlock >> 1;
for (pts = CurPtBlock->pts; i--; pts += 2) {
if (pts->x == pts[1].x)
continue;
if (numRects && pts->x == rects->x1 && pts->y == rects->y2 &&
pts[1].x == rects->x2 &&
(numRects == 1 || rects[-1].y1 != rects->y1) &&
(i && pts[2].y > pts[1].y)) {
rects->y2 = pts[1].y + 1;
continue;
}
numRects++;
rects++;
rects->x1 = (short) pts->x;
rects->y1 = (short) pts->y;
rects->x2 = (short) pts[1].x;
rects->y2 = (short) pts[1].y + 1;
if (rects->x1 < extents->x1)
extents->x1 = rects->x1;
if (rects->x2 > extents->x2)
extents->x2 = rects->x2;
}
CurPtBlock = CurPtBlock->next;
}
if (numRects) {
extents->y1 = reg->rects->y1;
extents->y2 = rects->y2;
} else {
extents->x1 = 0;
extents->y1 = 0;
extents->x2 = 0;
extents->y2 = 0;
}
reg->numRects = numRects;
return(TRUE);
}
/*
* polytoregion
*
* Scan converts a polygon by returning a run-length
* encoding of the resultant bitmap -- the run-length
* encoding is in the form of an array of rectangles.
*/
_HXRegion HXPolygonRegion( HXxPoint* Pts, /* the pts */
int Count, /* number of pts */
int rule /* winding rule */
)
{
_HXRegion region;
EdgeTableEntry *pAET; /* Active Edge Table */
int y; /* current scanline */
int iPts = 0; /* number of pts in buffer */
EdgeTableEntry *pWETE; /* Winding Edge Table Entry*/
ScanLineList *pSLL; /* current scanLineList */
HXxPoint *pts; /* output buffer */
EdgeTableEntry *pPrevAET; /* ptr to previous AET */
EdgeTable ET; /* header node for ET */
EdgeTableEntry AET; /* header node for AET */
EdgeTableEntry *pETEs; /* EdgeTableEntries pool */
ScanLineListBlock SLLBlock; /* header for scanlinelist */
int fixWAET = FALSE;
POINTBLOCK FirstPtBlock, *curPtBlock; /* PtBlock buffers */
POINTBLOCK *tmpPtBlock;
int numFullPtBlocks = 0;
if( !(region = HXCreateRegion()) )
return (_HXRegion) NULL;
/* special case a rectangle */
pts = Pts;
if (((Count == 4) ||
((Count == 5) && (pts[4].x == pts[0].x) && (pts[4].y == pts[0].y))) &&
(((pts[0].y == pts[1].y) &&
(pts[1].x == pts[2].x) &&
(pts[2].y == pts[3].y) &&
(pts[3].x == pts[0].x)) ||
((pts[0].x == pts[1].x) &&
(pts[1].y == pts[2].y) &&
(pts[2].x == pts[3].x) &&
(pts[3].y == pts[0].y)))) {
region->extents.x1 = (short) min(pts[0].x, pts[2].x);
region->extents.y1 = (short) min(pts[0].y, pts[2].y);
region->extents.x2 = (short) max(pts[0].x, pts[2].x);
region->extents.y2 = (short) max(pts[0].y, pts[2].y);
if ((region->extents.x1 != region->extents.x2) &&
(region->extents.y1 != region->extents.y2)) {
region->numRects = 1;
*(region->rects) = region->extents;
}
return(region);
}
if (! (pETEs = (EdgeTableEntry *)
malloc((unsigned) (sizeof(EdgeTableEntry) * Count))))
return (_HXRegion) NULL;
pts = FirstPtBlock.pts;
CreateETandAET(Count, Pts, &ET, &AET, pETEs, &SLLBlock);
if (ET.ymin > ET.ymax)
{
// this is not a valid region. Chances are all the
// points are equivalent
free((char *)pETEs);
return(region);
}
pSLL = ET.scanlines.next;
curPtBlock = &FirstPtBlock;
if (rule == EvenOddRule) {
/*
* for each scanline
*/
for (y = ET.ymin; y < ET.ymax; y++) {
/*
* Add a new edge to the active edge table when we
* get to the next edge.
*/
if (pSLL != NULL && y == pSLL->scanline) {
loadAET(&AET, pSLL->edgelist);
pSLL = pSLL->next;
}
pPrevAET = &AET;
pAET = AET.next;
/*
* for each active edge
*/
while (pAET) {
pts->x = pAET->bres.minor_axis, pts->y = y;
pts++, iPts++;
/*
* send out the buffer
*/
if (iPts == NUMPTSTOBUFFER) {
tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK));
curPtBlock->next = tmpPtBlock;
curPtBlock = tmpPtBlock;
pts = curPtBlock->pts;
numFullPtBlocks++;
iPts = 0;
}
EVALUATEEDGEEVENODD(pAET, pPrevAET, y);
}
(void) InsertionSort(&AET);
}
}
else {
/*
* for each scanline
*/
for (y = ET.ymin; y < ET.ymax; y++) {
/*
* Add a new edge to the active edge table when we
* get to the next edge.
*/
if (pSLL != NULL && y == pSLL->scanline) {
loadAET(&AET, pSLL->edgelist);
computeWAET(&AET);
pSLL = pSLL->next;
}
pPrevAET = &AET;
pAET = AET.next;
pWETE = pAET;
/*
* for each active edge
*/
while (pAET) {
/*
* add to the buffer only those edges that
* are in the Winding active edge table.
*/
if (pWETE == pAET) {
pts->x = pAET->bres.minor_axis, pts->y = y;
pts++, iPts++;
/*
* send out the buffer
*/
if (iPts == NUMPTSTOBUFFER) {
tmpPtBlock = (POINTBLOCK *)malloc(sizeof(POINTBLOCK));
curPtBlock->next = tmpPtBlock;
curPtBlock = tmpPtBlock;
pts = curPtBlock->pts;
numFullPtBlocks++; iPts = 0;
}
pWETE = pWETE->nextWETE;
}
EVALUATEEDGEWINDING(pAET, pPrevAET, y, fixWAET);
}
/*
* recompute the winding active edge table if
* we just resorted or have exited an edge.
*/
if (InsertionSort(&AET) || fixWAET) {
computeWAET(&AET);
fixWAET = FALSE;
}
}
}
FreeStorage(SLLBlock.next);
(void) PtsToRegion(numFullPtBlocks, iPts, &FirstPtBlock, region);
for (curPtBlock = FirstPtBlock.next; --numFullPtBlocks >= 0;) {
tmpPtBlock = curPtBlock->next;
free((char *)curPtBlock);
curPtBlock = tmpPtBlock;
}
free((char *)pETEs);
return(region);
}
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