📄 unixsite.cpp
字号:
/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
* Phil Dibowitz
*
* ***** END LICENSE BLOCK ***** */
#ifndef _UNIX
#error This is the UNIX platform specific implementation.
#endif
//
// System includes...
//
#include <stdio.h>
#include "hlxclib/string.h"
#include <X11/Intrinsic.h>
#include <X11/Shell.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <X11/Xos.h>
#include <X11/cursorfont.h>
#include <X11/extensions/XShm.h>
//
// RMA includes...
//
#include "hxcom.h"
#include "hxcore.h"
#include "hxevent.h"
#include "hxwintyp.h"
#include "hxwin.h"
#include "hxsite2.h"
#include "hxtypes.h"
#include "unixsite.h"
#include "unixcmap.h"
#include "visuals.h"
#include "region.h"
#include "basesurf.h"
#include "unixroot.h"
#include "hxthread.h"
#include "hxtick.h"
#include "sitetext.h"
#include "unixsurf.h"
#include "hxprefs.h"
//
// Global & Static global/member data....
//
Display *CHXUnixSite::zm_display = NULL;
static CHXMapPtrToPtr z_mapSiteToWindow;
//
// Scroll bar support
//
#define SCROLL_BAR_WIDTH 13 //Width of scroll bar.
//#define _ARROWS_SIDE_BY_SIDE 1 //Regular or side by side arrows?
//
// CHXUnixSite only Methods...
//
CHXUnixSite::CHXUnixSite( IUnknown* pContext, IUnknown* pUnkOuter, INT32 lInitialZorder)
: CHXBaseSite( pContext, pUnkOuter, lInitialZorder )
, m_pUnixEventHandler(NULL)
, m_ScrollHorizButtonL(0)
, m_ScrollHorizButtonR(0)
, m_ScrollVertButtonT(0)
, m_ScrollVertButtonB(0)
, m_winFullScreenWindow(0)
, m_winOldParent(0)
, m_bScrollingInProgress(FALSE)
, m_nScrollDir(0)
, m_bLastPointInSite(FALSE)
, m_bDamaged(FALSE)
, m_bIgnoreFocusOutInFS(FALSE)
{
m_ptScrollVertPosT.x = m_ptScrollVertPosT.y = 0;
m_ptScrollVertPosB.x = m_ptScrollVertPosB.y = 0;
m_ptScrollHorizPosR.x = m_ptScrollHorizPosR.y = 0;
m_ptScrollHorizPosL.x = m_ptScrollHorizPosL.y = 0;
m_ptFullScreenOffset.x = m_ptFullScreenOffset.y = 0;
memset( &m_PreFullScreenSize, 0, sizeof( m_PreFullScreenSize ) );
HX_ASSERT( m_pContext );
IHXPreferences* pPreferences = NULL;
if( m_pContext && HXR_OK == m_pContext->QueryInterface( IID_IHXPreferences, (void **) &pPreferences))
{
IHXBuffer *pBuffer = NULL;
pPreferences->ReadPref("IgnoreFocusOutInFS", pBuffer);
if(pBuffer)
{
m_bIgnoreFocusOutInFS = (::atoi((const char*)pBuffer->GetBuffer()) == 1);
HX_RELEASE(pBuffer);
}
}
}
CHXUnixSite::~CHXUnixSite()
{
void* pDummy;
if (z_mapSiteToWindow.Lookup((void*)this, pDummy))
{
z_mapSiteToWindow.RemoveKey((void*)this);
}
if( m_pUnixEventHandler )
{
m_pUnixEventHandler->CancelCallback();
HX_RELEASE(m_pUnixEventHandler);
}
}
HX_RESULT CHXUnixSite::_OpenXDisplay(char* pszDisplayString)
{
HX_RESULT retVal = HXR_OK;
//Is the connection open already?
if( NULL==zm_display )
{
zm_display = XOpenDisplay(pszDisplayString);
//If you can't open the display your done.
if(NULL == zm_display )
{
HX_ASSERT("Can't open X Display..."==NULL);
retVal = HXR_FAIL;
}
else
{
HX_ASSERT(m_pScheduler);
if( m_pScheduler )
{
//UnixEventHandler scheduls itself for init callback
//in the ctor.
m_pUnixEventHandler = new UnixEventHandler(this);
m_pUnixEventHandler->AddRef();
}
}
}
return retVal;
}
Window CHXUnixSite::CreateXWindow( Window win )
{
Window parentWindow;
HXxWindow* pWindow = NULL;
//If parentWin is NULL then we belong to the root window.
if( win )
{
parentWindow = win;
}
else
{
HX_ASSERT(zm_display);
parentWindow = RootWindow(zm_display, DefaultScreen(zm_display));
}
//Find the best visual to use on this display.
Visual* visual = GetBestVisual(zm_display);
//Get the visual info.
int nNotUsed=0;
XVisualInfo stVisInfo;
memset(&stVisInfo, 0, sizeof(XVisualInfo));
stVisInfo.visualid = XVisualIDFromVisual(visual);
XVisualInfo* pVisual = XGetVisualInfo( zm_display,
VisualIDMask,
&stVisInfo,
&nNotUsed );
// Set up attributes of the window.
int attrMask = CWBackPixel | CWBorderPixel;
XSetWindowAttributes attr;
memset(&attr, 0, sizeof(XSetWindowAttributes));
attr.background_pixel = BlackPixel(zm_display, DefaultScreen(zm_display));
attr.border_pixel = BlackPixel(zm_display, DefaultScreen(zm_display));
//See if the default visaul of hte screen is the same one we Want
//to use. If not, create a new one and install it.
Colormap cmap;
Visual* defVisual = DefaultVisual(zm_display, DefaultScreen(zm_display));
if( defVisual->visualid != stVisInfo.visualid )
{
//XXXgfw Are we leaking this colormap????
cmap = XCreateColormap(zm_display, parentWindow, visual, AllocNone);
attr.colormap = cmap;
attrMask |= CWColormap;
}
// Set the size/position of the window before creating.
XSizeHints size_hints;
size_hints.flags = PPosition | PSize;
size_hints.x = m_position.x;
size_hints.y = m_position.y;
size_hints.width = 1;
size_hints.height = 1;
//Create it.
Window window = XCreateWindow(zm_display,
parentWindow,
size_hints.x,
size_hints.y,
size_hints.width,
size_hints.height,
0,
pVisual->depth,
InputOutput,
visual,
attrMask,
&attr);
XFree(pVisual);
//Tell the WM about this window.
#if 0
XSetStandardProperties( zm_display,
window,
"CHXUnixSite",
"CHXUnixSite",
None,
NULL, 0,
&size_hints
);
#endif
//Select all input events on the window since the other platforms
//we work with have no concept of event masks
int result = XSelectInput( zm_display, window,
ButtonPressMask | ButtonReleaseMask | KeyPressMask |
KeyReleaseMask | EnterWindowMask | LeaveWindowMask |
PointerMotionMask | ButtonMotionMask | KeymapStateMask |
ExposureMask | StructureNotifyMask | FocusChangeMask
);
if( BadWindow == result )
{
#ifdef _DEBUG
fprintf( stderr, "Can select events.\n" );
#endif
}
//Map the window.
XMapWindow(zm_display, window);
//Flush event queue.
XFlush(zm_display);
return window;
}
void CHXUnixSite::_MapHorzScroll()
{
if( GetWindow() && GetWindow()->display && m_ScrollHorizButtonL)
{
XMapWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonL );
XMapWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonR );
}
_DrawArrows();
}
void CHXUnixSite::_MapVertScroll()
{
if( GetWindow() && GetWindow()->display && m_ScrollVertButtonT)
{
XMapWindow( (Display*)GetWindow()->display, m_ScrollVertButtonT );
XMapWindow( (Display*)GetWindow()->display, m_ScrollVertButtonB );
}
_DrawArrows();
}
void CHXUnixSite::_MapScrollButtons()
{
_MapHorzScroll();
_MapVertScroll();
}
void CHXUnixSite::_UnmapHorzScroll()
{
HX_ASSERT( GetWindow() );
if( m_ScrollHorizButtonL && GetWindow()->display )
{
XUnmapWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonL );
XUnmapWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonR );
}
}
void CHXUnixSite::_UnmapVertScroll()
{
HX_ASSERT( GetWindow() );
if( m_ScrollVertButtonT && GetWindow()->display )
{
XUnmapWindow( (Display*)GetWindow()->display, m_ScrollVertButtonT );
XUnmapWindow( (Display*)GetWindow()->display, m_ScrollVertButtonB );
}
}
void CHXUnixSite::_UnmapScrollButtons()
{
if( GetWindow() )
{
_UnmapVertScroll();
_UnmapHorzScroll();
}
}
void CHXUnixSite::_DestroyScrollButtons()
{
if( m_ScrollHorizButtonL && GetWindow()->display )
{
XDestroyWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonL );
m_ScrollHorizButtonL = 0;
XDestroyWindow( (Display*)GetWindow()->display, m_ScrollHorizButtonR );
m_ScrollHorizButtonR = 0;
}
if( m_ScrollVertButtonT && GetWindow()->display)
{
XDestroyWindow( (Display*)GetWindow()->display, m_ScrollVertButtonT );
m_ScrollVertButtonT = 0;
XDestroyWindow( (Display*)GetWindow()->display, m_ScrollVertButtonB );
m_ScrollVertButtonB = 0;
}
m_ptScrollVertPosT.x = m_ptScrollVertPosT.y = 0;
m_ptScrollVertPosB.x = m_ptScrollVertPosB.y = 0;
m_ptScrollHorizPosR.x = m_ptScrollHorizPosR.y = 0;
m_ptScrollHorizPosL.x = m_ptScrollHorizPosL.y = 0;
}
void CHXUnixSite::_DrawArrows()
{
//only do the work if our site is visible.
if( !IsSiteVisible() )
return;
//Draw an arrow on this window.
XPoint points[4];
int offset = SCROLL_BAR_WIDTH/10;
GC tmpGC;
XGCValues values;
Display* dis = (Display*)GetWindow()->display;
if( m_ScrollVertButtonB )
{
tmpGC = XCreateGC( dis, m_ScrollVertButtonB, 0, &values );
}
else if( m_ScrollHorizButtonL )
{
tmpGC = XCreateGC( dis, m_ScrollHorizButtonL, 0, &values );
}
else
{
//We don't have any scroll bars to draw....
return;
}
XSetForeground( dis, tmpGC, WhitePixel(dis, 0 ));
XSetBackground( dis, tmpGC, BlackPixel(dis, 0 ));
Colormap cmap = HXGetXColormap((Display*)GetWindow()->display,
(Window)GetWindow()->window);
XColor color;
memset(&color, 0, sizeof(XColor));
XParseColor(dis, cmap, "blue", &color);
HXFindBestXColor(dis, cmap, &color);
XSetForeground( dis, tmpGC, color.pixel);
XSetLineAttributes(dis, tmpGC, 1, LineSolid, CapRound, JoinRound );
//Draw up Vertical arrow.
if( m_ScrollVertButtonT )
{
points[0].x = offset;
points[0].y = SCROLL_BAR_WIDTH-offset;
points[1].x = SCROLL_BAR_WIDTH/2;
points[1].y = offset;
points[2].x = SCROLL_BAR_WIDTH-offset;
points[2].y = SCROLL_BAR_WIDTH-offset;
points[3].x = points[0].x;
points[3].y = points[0].y;
XFillPolygon( dis, m_ScrollVertButtonT, tmpGC, points, 4, Convex, CoordModeOrigin);
}
//Draw down Vertical arrow.
if( m_ScrollVertButtonB )
{
points[0].x = offset;
points[0].y = offset;
points[1].x = SCROLL_BAR_WIDTH-offset;
points[1].y = offset;
points[2].x = SCROLL_BAR_WIDTH/2;
points[2].y = SCROLL_BAR_WIDTH-offset;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -