📄 miniopenwavesurf.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "minisite.h"
#include "hxvsurf.h"
#include "ciddefs.h"
#include "miniopenwavesurf.h"
#include "miniopenwavesite.h"
#include "opwindow.h"
CMiniOpenwaveSurface::CMiniOpenwaveSurface(IUnknown* pContext, CMiniBaseSite* pSite)
: CMiniBaseSurface(pContext, pSite)
, m_nCompositionSize(0)
, m_nCompositionPitch(0)
, m_pCompositionSurface(NULL)
, m_ulTotalFramesBlted(0)
, m_cidIn(-1)
, m_cidOut(-1)
{
}
CMiniOpenwaveSurface::~CMiniOpenwaveSurface()
{
HX_FREE(m_pCompositionSurface);
m_nCompositionSize = 0;
m_nCompositionPitch = 0;
memset(&m_surfaceSize, 0, sizeof( m_surfaceSize ) );
}
HX_RESULT CMiniOpenwaveSurface::_CreateDestBuffer( int cidIn,
int nWidth,
int nHeight,
int& nCount)
{
HX_RESULT res = HXR_OK;
HX_ASSERT( m_pSite );
//For now, we only support RGB32
HX_ASSERT( cidIn == CID_I420 );
m_cidIn = cidIn;
m_cidOut = CID_RGB565;
int sc, sw, sh;
COpWindow *pOpWin = ((CHXOpenwaveSite*)m_pSite)->GetOpWindow();
/// color info has to be converted to something both sides understand
/// for now it is hard coded
pOpWin->GetScreenInfo(sc, sw, sh);
((CHXOpenwaveSite*)m_pSite)->_SetScreenSize(sw, sh);
/// if the site's default size is bigger than the image
/// then make site fit the image instead of scaling the
/// image to fit the site
if (nWidth < sw)
{
sw = nWidth;
}
if (nHeight < sh)
{
sh = nHeight;
}
HXxSize newScreenSize = {sw, sh};
/// since we are sue sw <= nWidth and sh <= nHeight
/// now let us do the scaling down to preserve the proportion of
/// original image, nWidth:nHeight
float hr = (float)sh/(float)nHeight;
float wr = (float)sw/(float)nWidth;
if (hr < 1.0 && wr < 1.0)
{
if (hr < wr)
{
newScreenSize.cx = sh*nWidth/nHeight;
newScreenSize.cy = sh;
}
else
{
newScreenSize.cx = sw;
newScreenSize.cy = sw*nHeight/nWidth;
}
}
/// color info has to be converted to something both sides understand
/// for now it is hard coded
pOpWin->SetImageInfo(m_cidOut, newScreenSize.cx, newScreenSize.cy);
m_pSite->SetSize(newScreenSize);
//Get the size of this site.
m_pSite->GetSize(m_surfaceSize);
//Malloc the room to hold the actual bits.
HXBitmapInfo bmiTemp;
m_pImageHelper->MakeBitmap( &bmiTemp,
sizeof(bmiTemp),
m_cidOut,
m_surfaceSize.cx,
m_surfaceSize.cy,
NULL,
0);
m_nCompositionPitch = m_pImageHelper->GetBitmapPitch(&bmiTemp);
int imageSize = bmiTemp.bmiHeader.biSizeImage;
_ResizeVideoBuffer(imageSize);
HX_ASSERT( m_pImageHelper->GetBitmapColor(&bmiTemp) == m_cidOut );
return res;
}
HX_RESULT CMiniOpenwaveSurface::_ResizeVideoBuffer( INT32 nSize)
{
HX_RESULT retVal=HXR_OK;
//XXXgfw. Trade off here. We can use lots of mem if we just return and
//the user has scaled the image up very much and then goes back down.
//If we don't just return we can do tons and tons of mallocs. Maybe we
//should add a timed callback to reclaim some of this mem after a few
//seconds.
if(nSize <= (INT32)m_nCompositionSize)
return retVal;
if(m_pCompositionSurface == NULL)
{
m_pCompositionSurface = (UCHAR*) malloc(nSize);
}
else
{
m_pCompositionSurface = (UCHAR*) realloc(m_pCompositionSurface, nSize);
}
if( m_pCompositionSurface )
{
m_nCompositionSize = nSize;
}
else
{
HX_ASSERT("We can't alloc the composition surface." == NULL );
m_nCompositionSize = 0;
}
return retVal;
}
HX_RESULT CMiniOpenwaveSurface::_LockDestBuffer( UCHAR** ppDestPtr,
LONG32* pnDestPitch,
int& cid,
REF(HXxSize) srcSize,
int nIndex)
{
HX_RESULT res = HXR_OK;
*ppDestPtr = m_pCompositionSurface;
*pnDestPitch = m_nCompositionPitch;
cid = m_cidOut;
return res;
}
HX_RESULT CMiniOpenwaveSurface::_TransferToDestBuffer( UCHAR* pSrcBuffer,
HXBitmapInfoHeader* pBitmapInfo,
HXxRect* prSrcRect,
HXxRect* prDstRect,
UCHAR* pDstBuffer,
LONG32 nDstPitch)
{
HX_RESULT res = HXR_OK;
//XXXGfw when we really have a buffer to color convert to we
//can uncomment this....
BOOL bTransfer = FALSE;
UCHAR* pOutBuffer = pSrcBuffer;
if ((prSrcRect != prDstRect) || (m_cidIn != m_cidOut))
{
bTransfer = TRUE;
}
// First do the transfer if it needed
if (bTransfer)
{
res = CMiniBaseSurface::_TransferToDestBuffer( pSrcBuffer,
pBitmapInfo,
prSrcRect,
prDstRect,
pDstBuffer,
nDstPitch);
if (SUCCEEDED(res))
{
pOutBuffer = pDstBuffer;
}
}
// Simply set the source buffer back to TLC's window object
// and invalidate the window for drawing to happen
// in the next event loop
COpWindow *pOpWin = ((CHXOpenwaveSite*)m_pSite)->GetOpWindow();
pOpWin->SetImageSource(pOutBuffer);
pOpWin->Invalidate();
return res;
}
HX_RESULT CMiniOpenwaveSurface::_UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex)
{
//Nothing to do here for Openwave.....
return HXR_OK;
}
HX_RESULT CMiniOpenwaveSurface::_RenderDestBuffer(HXxRect* prSrcRect,
HXxRect* prDestRect,
int nIndex)
{
HX_RESULT res = HXR_OK;
// Since we already invalidated the window in the _TransferToDstBuffer which
// will render the frame, so nothing to do here but simply
// output a message here about how many frames we have seen...
m_ulTotalFramesBlted++;
#ifdef _DEBUG
fprintf(stderr, "CMiniOpenwaveSurface: m_ulTotalFramesBlted: m_ulTotalFramesBlted\n");
#endif
return res;
}
HX_RESULT CMiniOpenwaveSurface::_DestroyDestBuffer(int cid, int nCount)
{
HX_FREE(m_pCompositionSurface);
m_nCompositionSize = 0;
m_nCompositionPitch = 0;
memset(&m_surfaceSize, 0, sizeof( m_surfaceSize ) );
return HXR_OK;
}
HX_RESULT CMiniOpenwaveSurface::_init()
{
return HXR_OK;
}
int CMiniOpenwaveSurface::GetDstCID(int nIndex)
{
//right hard coded, but should use GetScreenInfo call to set
// it correctly
return m_cidOut;
}
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