📄 minisymbiansurf.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
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* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
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* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#include "minisite.h"
#include "hxvsurf.h"
#include "coloracc.h"
#include "hxtick.h"
#include "minisurf.h"
#include "minisymbiansurf.h"
#include "minisymbiansite.h"
#include "minifmt.h"
#include "nostatic/colorlib.h"
#include <e32std.h> //for User::InfoPrint()
#include <eikenv.h>
#include <eikdef.h>
#include <gdi.h>
#include <fbs.h>
CMiniSymbianSurface::CMiniSymbianSurface(IUnknown* pContext, CMiniBaseSite* pSite)
: CMiniBaseSurface(pContext, pSite),
m_nCompositionPitch(0),
m_pGC(NULL),
m_pBitMap(NULL),
m_DisplayMode(EColor4K),
m_pBS(NULL),
m_ulLastResetTime(0)
{
memset(&m_surfaceSize, 0, sizeof(m_surfaceSize) );
memset(&m_ColorData, 0, sizeof(m_ColorData) );
}
CMiniSymbianSurface::~CMiniSymbianSurface()
{
m_nCompositionPitch = 0;
memset(&m_surfaceSize, 0, sizeof( m_surfaceSize ) );
HX_DELETE(m_pBitMap);
if( m_pBS )
m_pBS->Disconnect();
HX_DELETE(m_pBS);
}
color_data_t* CMiniSymbianSurface::GetColorData()
{
return &m_ColorData;
}
HX_RESULT CMiniSymbianSurface::_CreateDestBuffer( int cidIn,
int nWidth,
int nHeight,
int& nCount)
{
HX_ASSERT( m_pSite );
m_surfaceSize.cx = nWidth;
m_surfaceSize.cy = nHeight;
//Get our GC, and Region.
m_DisplayMode = EColor4K; //hardcoded for emulator right now.
HX_RESULT retVal = HXR_OK;
if( m_pImageHelper )
{
HXBitmapInfo bmiTemp;
m_pImageHelper->MakeBitmap( &bmiTemp,
sizeof(bmiTemp),
CID_RGB444,
m_surfaceSize.cx,
m_surfaceSize.cy,
NULL,
0);
m_nCompositionPitch = m_pImageHelper->GetBitmapPitch(&bmiTemp);
HX_ASSERT( m_pImageHelper->GetBitmapColor(&bmiTemp) == CID_RGB444 );
}
else
{
retVal = HXR_OUTOFMEMORY;
}
//Create our bitmap.
if( !m_pBS )
{
m_pBS = new RFbsSession();
if(!m_pBS)
{
retVal = HXR_OUTOFMEMORY;
}
else
{
m_pBS->Connect();
}
}
HX_ASSERT(m_pBS);
if( retVal == HXR_OK )
{
HX_ASSERT(!m_pBitMap);
HX_DELETE(m_pBitMap);
m_pBitMap = new CFbsBitmap();
HX_ASSERT(m_pBitMap);
if(!m_pBitMap)
{
retVal = HXR_OUTOFMEMORY;
}
else
{
TInt err = m_pBitMap->Create(TSize(m_surfaceSize.cx,m_surfaceSize.cy), m_DisplayMode);
HX_ASSERT( err == KErrNone );
if( err != KErrNone )
{
retVal = HXR_OUTOFMEMORY;
}
}
}
HX_ASSERT(retVal==HXR_OK);
if( FAILED(retVal) )
{
if( m_pBS )
{
m_pBS->Disconnect();
}
HX_DELETE(m_pBS);
HX_DELETE(m_pBitMap);
}
return retVal;
}
HX_RESULT CMiniSymbianSurface::_LockDestBuffer( UCHAR** ppDestPtr,
LONG32* pnDestPitch,
int& cid,
REF(HXxSize) srcSize,
int nIndex)
{
HX_RESULT res = HXR_OK;
HX_ASSERT(m_pBitMap != 0);
*ppDestPtr = (UCHAR*)m_pBitMap->DataAddress();
*pnDestPitch = m_nCompositionPitch;
cid = CID_RGB444;
return res;
}
HX_RESULT CMiniSymbianSurface::_TransferToDestBuffer( UCHAR* pSrcBuffer,
HXBitmapInfoHeader* pBitmapInfo,
HXxRect* prSrcRect,
HXxRect* prDstRect,
UCHAR* pDstBuffer,
LONG32 nDstPitch)
{
HX_RESULT res = HXR_OK;
res = CMiniBaseSurface::_TransferToDestBuffer( pSrcBuffer,
pBitmapInfo,
prSrcRect,
prDstRect,
pDstBuffer,
nDstPitch);
HX_ASSERT(res == HXR_OK);
return res;
}
HX_RESULT CMiniSymbianSurface::_UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex)
{
//Nothing to do here for symbian.....
return HXR_OK;
}
HX_RESULT CMiniSymbianSurface::_RenderDestBuffer( HXxRect* prSrcRect,
HXxRect* prDestRect,
int nIndex)
{
HXxWindow* pHXWin = m_pSite->GetWindow();
RWindow* pWin = (RWindow*)pHXWin->window;
TPoint topleft = pWin->Position();
HX_RESULT res = HXR_OK;
HXxPoint point;
RRegion* clipReg = NULL;
CDirectScreenAccess* pDirectScreen = pHXWin->iDSA;
HX_ASSERT(m_pSite);
#if defined(HELIX_FEATURE_SMIL_SITE)
point = *(m_pSite->GetOrigin());
#else
m_pSite->GetPosition(point);
#endif
//Force an update. This is required for WINS but it may not
//be needed on all hardware. It *is* needed for Nokia 3650.
CFbsScreenDevice*& pSD = pDirectScreen->ScreenDevice();
if( pSD )
{
m_pGC = pDirectScreen->Gc();
clipReg = pDirectScreen->DrawingRegion();
if( clipReg )
{
#if defined(HELIX_FEATURE_SMIL_SITE)
//Generate a TRegion from our site's region and only blt to the
//intersection of the two.
RRegion trTmp;
HXREGION* reg = m_pSite->GetRegion();
if( !HXEmptyRegion(reg))
{
//Add each rectangle...
for(int i =0; i< reg->numRects; i++)
{
TRect rect( reg->rects[i].x1+topleft.iX,
reg->rects[i].y1+topleft.iY,
reg->rects[i].x2+topleft.iX,
reg->rects[i].y2+topleft.iY
);
trTmp.AddRect(rect);
}
trTmp.Intersect(*clipReg);
}
clipReg = &trTmp;
#endif
m_pGC->SetClippingRegion(clipReg);
m_pGC->BitBlt(TPoint(point.x, point.y), m_pBitMap );
pSD->Update();
#if defined(HELIX_FEATURE_SMIL_SITE)
trTmp.Close();
#endif
}
}
return res;
}
void CMiniSymbianSurface::_KeepScreenAlive()
{
ULONG32 ulNow = HX_GET_TICKCOUNT();
//While we are BLT'ing video frames make sure the screen doesn't
//dim on us. Do this every 10 seconds for now.
//XXXGfw need to query the timeout and base the calls on that #.
if( ulNow-m_ulLastResetTime > 10*1000)
{
User::ResetInactivityTime();
m_ulLastResetTime = ulNow;
}
}
HX_RESULT CMiniSymbianSurface::_DestroyDestBuffer(int cid, int nCount)
{
HX_DELETE(m_pBitMap);
m_nCompositionPitch = 0;
return HXR_OK;
}
int CMiniSymbianSurface::GetDstCID(int nIndex)
{
//XXXgfw need more intelligent detection of screen depth.
return CID_RGB444;
}
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