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📄 drawline.h

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK ***** 
 * Version: RCSL 1.0/RPSL 1.0 
 *  
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved. 
 *      
 * The contents of this file, and the files included with this file, are 
 * subject to the current version of the RealNetworks Public Source License 
 * Version 1.0 (the "RPSL") available at 
 * http://www.helixcommunity.org/content/rpsl unless you have licensed 
 * the file under the RealNetworks Community Source License Version 1.0 
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl, 
 * in which case the RCSL will apply. You may also obtain the license terms 
 * directly from RealNetworks.  You may not use this file except in 
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks 
 * applicable to this file, the RCSL.  Please see the applicable RPSL or 
 * RCSL for the rights, obligations and limitations governing use of the 
 * contents of the file.  
 *  
 * This file is part of the Helix DNA Technology. RealNetworks is the 
 * developer of the Original Code and owns the copyrights in the portions 
 * it created. 
 *  
 * This file, and the files included with this file, is distributed and made 
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES, 
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS 
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 
 * 
 * Technology Compatibility Kit Test Suite(s) Location: 
 *    http://www.helixcommunity.org/content/tck 
 * 
 * Contributor(s): 
 *  
 * ***** END LICENSE BLOCK ***** */ 

#ifndef _DRAWLINE_H_
#define _DRAWLINE_H_
#include "hxtypes.h"

#define SOLID_LINE      1
#define DASHED_LINE     SOLID_LINE<<1
#define DOTTED_LINE     SOLID_LINE<<2
#define CUSTOM_LINE     SOLID_LINE<<3

typedef struct tagPixelProps
{
    UINT8   red;
    UINT8   green;
    UINT8   blue;

    BOOL    bHasColors;

} PixelProps;

void DrawLine(int* bits, int width, int x0, int y0, int x1, int y1, ULONG32 color);

void StraightLine(void *pImage,
                  INT32 nPitch,
                  INT32 bbp,
                  INT32 nImageWidth, INT32 nImageHeight,
                  INT32 x0, INT32 y0,
                  INT32 x1, INT32 y1,
                  UINT8 lineWidth,
                  PixelProps *pPrimaryPixels,
                  PixelProps *pSecondaryPixels,
                  INT32 ulLineSytle,
                  INT32 *pCustomPattern, INT32 nCustomEntries); 

#endif

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