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📄 surface.cpp

📁 著名的 helix realplayer 基于手机 symbian 系统的 播放器全套源代码
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/* ***** BEGIN LICENSE BLOCK *****
 * Version: RCSL 1.0/RPSL 1.0
 *
 * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
 *
 * The contents of this file, and the files included with this file, are
 * subject to the current version of the RealNetworks Public Source License
 * Version 1.0 (the "RPSL") available at
 * http://www.helixcommunity.org/content/rpsl unless you have licensed
 * the file under the RealNetworks Community Source License Version 1.0
 * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
 * in which case the RCSL will apply. You may also obtain the license terms
 * directly from RealNetworks.  You may not use this file except in
 * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
 * applicable to this file, the RCSL.  Please see the applicable RPSL or
 * RCSL for the rights, obligations and limitations governing use of the
 * contents of the file.
 *
 * This file is part of the Helix DNA Technology. RealNetworks is the
 * developer of the Original Code and owns the copyrights in the portions
 * it created.
 *
 * This file, and the files included with this file, is distributed and made
 * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 *
 * Technology Compatibility Kit Test Suite(s) Location:
 *    http://www.helixcommunity.org/content/tck
 *
 * Contributor(s):
 *
 * ***** END LICENSE BLOCK ***** */

#include "hxcom.h"
#include "hxtypes.h"
#include "hxmtypes.h"
#include "hxwintyp.h"
#include "chxxtype.h"

#include "hxwin.h"
#include "hxengin.h"
#include "hxcodec.h"
#include "hxalloc.h"
#ifdef _WINDOWS
#include "diballoc.h"
#ifdef _WIN32
#include <vfw.h>
#else
#include <drawdib.h>
#endif // _WIN32
#endif // _WINDOWS
//#include "color.h"
#include "coloracc.h"
#include "hxcolor.h"
#include "hxvctrl.h"
#include "hxvsurf.h"
#include "hxsite2.h"
#include "ihxpckts.h"
#include "surface.h"
#include "vidosurf.h"
#ifdef _WIN32
#include "fullsurf.h"
#endif	// _WIN32
#include "sitewnd.h"
#include "mmx_util.h"

#ifndef WIDTHBYTES
#define WIDTHBYTES(i)           ((unsigned long)((i+31)&(~31))/8)
#endif

#include "dbgtimer.h" // for blit time debugging

#include "hxheap.h"
#ifdef _DEBUG
#undef HX_THIS_FILE
static const char HX_THIS_FILE[] = __FILE__;
#endif

CHXSurface::CHXSurface(IUnknown* pContext, CHXSiteWindowed* pSite)
    : m_lRefCount(0)
    , m_pContext(pContext)
    , m_pConverter(NULL)
    , m_Brightness((float) DEF_BRIGHTNESS)
    , m_Contrast((float) DEF_CONTRAST)
    , m_Saturation((float) DEF_SATURATION)
    , m_Hue((float) DEF_HUE)
    , m_Sharpness((float) DEF_SHARPNESS)
    , m_PrevBrightness((float) MAX_BRIGHTNESS)
    , m_PrevContrast((float) MAX_CONTRAST)
    , m_PrevSaturation((float) MAX_SATURATION)
    , m_PrevSharpness((float) MAX_SHARPNESS)
    , m_PrevHue((float) MAX_HUE)
    , m_pSite(pSite)
    , m_PreferredFormat(HXCOLOR_RGB3_ID)
    , m_nBitDepth(32)
{
    if (pContext)
    {
	pContext->AddRef();
    }

#ifndef _WIN16
    // Load color conversion library
    m_pConverter = new ColorFuncAccess(m_pContext);

    HX_ASSERT(m_pConverter);

    if (!m_pConverter)
    {
       return;
    }

    m_pConverter->InitColorConverter();
#endif /* _WIN16 */
}

CHXSurface::~CHXSurface()
{
#ifndef _WIN16
    if (m_pConverter)
    {
	delete m_pConverter;
	m_pConverter = NULL;
    }
#endif /* _WIN16 */

    HX_RELEASE(m_pContext);
}

// *** IUnknown methods ***

/////////////////////////////////////////////////////////////////////////
//  Method:
//      IUnknown::QueryInterface
//  Purpose:
//      Implement this to export the interfaces supported by your
//      object.
//
STDMETHODIMP
CHXSurface::QueryInterface(REFIID riid, void** ppvObj)
{
    QInterfaceList qiList[] =
    {
	{ GET_IIDHANDLE(IID_IUnknown), this },
	{ GET_IIDHANDLE(IID_IHXVideoSurface), (IHXVideoSurface*) this },
	{ GET_IIDHANDLE(IID_IHXVideoControl), (IHXVideoControl*) this },
    };
    return ::QIFind(qiList, QILISTSIZE(qiList), riid, ppvObj);
}

/////////////////////////////////////////////////////////////////////////
//  Method:
//      IUnknown::AddRef
//  Purpose:
//      Everyone usually implements this the same... feel free to use
//      this implementation.
//
STDMETHODIMP_(ULONG32)
CHXSurface::AddRef()
{
    return InterlockedIncrement(&m_lRefCount);
}

/////////////////////////////////////////////////////////////////////////
//  Method:
//      IUnknown::Release
//  Purpose:
//      Everyone usually implements this the same... feel free to use
//      this implementation.
//
STDMETHODIMP_(ULONG32)
CHXSurface::Release()
{
    if (InterlockedDecrement(&m_lRefCount) > 0)
    {
	return m_lRefCount;
    }

    delete this;
    return 0;
}

STDMETHODIMP
CHXSurface::Blt(UCHAR*			pImageData,
		 HXBitmapInfoHeader*	pBitmapInfo,
		 REF(HXxRect)		inDestRect,
		 REF(HXxRect)		inSrcRect)
{
    //DebugTimer timer("CHXSurface::Blt");

    #ifdef XXXBHG_TRACE_CODE
    char szOut[256]; /* Flawfinder: ignore */
    sprintf(szOut,"CHXSurface::Blt(%lx Dest[%d,%d,%d,%d] Src[%d,%d,%d,%d])\r\n",this, /* Flawfinder: ignore */
	    inDestRect.left,inDestRect.top,inDestRect.right,inDestRect.bottom,
	    inSrcRect.left,inSrcRect.top,inSrcRect.right,inSrcRect.bottom
	    );
    OutputDebugString(szOut);
    #endif

    HX_RESULT	hr = HXR_OK;
    UCHAR*	pNewImageData = NULL;
    HXBitmapInfoHeader* pNewBitmapInfo = NULL;

    BOOL	bInterpolate	= FALSE;
    CHXxRect	rDestRect	= inDestRect;
    CHXxRect	rSrcRect	= inSrcRect;
    INT32	ulOldWidth	= rSrcRect.Width();
    INT32	ulOldHeight	= rSrcRect.Height();
    INT32	ulNewWidth	= ulOldWidth;
    INT32	ulNewHeight	= ulOldHeight;

// This whole segment of code will be removed once we implement Yuriy's
// color converters for all Windows builds.
#ifndef _MACINTOSH

    // Convert the data from YUV if necessary
    if (pBitmapInfo->biCompression == HXCOLOR_YUV420_ID)
    {
	UCHAR*	  uBase		= pImageData + (pBitmapInfo->biWidth * pBitmapInfo->biHeight);
	UCHAR*	  vBase		= uBase + ((pBitmapInfo->biWidth * pBitmapInfo->biHeight) / 4);
	INT32	  ulYOffset	= (rSrcRect.top * pBitmapInfo->biWidth) + rSrcRect.left;
	INT32	  ulUVOffset	= ((pBitmapInfo->biWidth * rSrcRect.top) / 4) + (rSrcRect.left / 2);
	UCHAR*	  ySrc		= pImageData + ulYOffset;
	UCHAR*	  uSrc		= uBase + ulUVOffset;
	UCHAR*	  vSrc		= vBase + ulUVOffset;
	INT32	  ulSrcPitch	= pBitmapInfo->biWidth;
#ifdef _MACINTOSH
	INT32	  ulDstPitch	= rSrcRect.Width();
#else
	INT32	  ulDstPitch	= -rSrcRect.Width();
#endif
	UINT16	  nNewBitDepth	= CalculateNewBitDepth(m_PreferredFormat);
	INT32	  ulSizeImage	= WIDTHBYTES((rSrcRect.Width() * nNewBitDepth) * rSrcRect.Height());

	bInterpolate	= ((rSrcRect.Width()*2 == rDestRect.Width()) &&
			  (rSrcRect.Height()*2 == rDestRect.Height()));

	if (bInterpolate)
	{
	    #ifdef XXXBHG_TRACE_CODE
	    OutputDebugString("let's interpolate!\r\n");
	    #endif

	    ulNewWidth  = rDestRect.Width();
	    ulNewHeight = rDestRect.Height();
	    ulSizeImage = WIDTHBYTES((rDestRect.Width() * nNewBitDepth) * rDestRect.Height());
#ifdef _MACINTOSH
	    ulDstPitch = rDestRect.Width();
#else
	    ulDstPitch = -rDestRect.Width();
#endif
	}

	pNewBitmapInfo = new HXBitmapInfoHeader();
	pNewImageData  = new UCHAR[ulSizeImage];
	memcpy(pNewBitmapInfo, pBitmapInfo, sizeof(HXBitmapInfoHeader)); /* Flawfinder: ignore */

	#ifdef XXXBHG_TRACE_CODE
	OutputDebugString("color conversion!\r\n");
	#endif

	// Actually convert the data to RGB format
	PerformYUVConversion(ySrc, uSrc, vSrc, ulSrcPitch, pNewImageData,
			     rSrcRect.Width(), rSrcRect.Height(),
			     ulDstPitch, m_PreferredFormat, bInterpolate);

	// Adjust bitmap info header to account for conversion
	pNewBitmapInfo->biWidth  = ulNewWidth;
	pNewBitmapInfo->biHeight = ulNewHeight;
	pNewBitmapInfo->biSizeImage = ulSizeImage;
	AdjustBitmapHeader(pNewBitmapInfo, m_PreferredFormat);

	//Reset the src rect's origin so BltImageToDC() can go ahead and
	// honor the source rect passed to it when calling DrawDibDraw(),
	// SetDIBitsToDevice(), and StretchDIBits():
	rSrcRect.left = 0;
	rSrcRect.top = 0;
	rSrcRect.right = ulNewWidth;
	rSrcRect.bottom = ulNewHeight;

	// Use the new data instead of that which was passed in
	pBitmapInfo = pNewBitmapInfo;
	pImageData  = pNewImageData;
    }
    else if (pBitmapInfo->biCompression == HXCOLOR_RGB3_ID   ||
	     pBitmapInfo->biCompression == HXCOLOR_RGB555_ID ||
	     pBitmapInfo->biCompression == HXCOLOR_RGB565_ID ||
	     pBitmapInfo->biCompression == HXCOLOR_RGB24_ID)
    {
	pNewBitmapInfo = new HXBitmapInfoHeader();
	memcpy(pNewBitmapInfo, pBitmapInfo, sizeof(HXBitmapInfoHeader)); /* Flawfinder: ignore */

	AdjustBitmapHeader(pNewBitmapInfo, pNewBitmapInfo->biCompression);
	// Use the new data instead of that which was passed in
	pBitmapInfo = pNewBitmapInfo;
    }

    if (bInterpolate)
    {
	// we also need to fake out the source size so things don't stretch
	// further down the road.
	rSrcRect.right  = rSrcRect.left + ulNewWidth;
	rSrcRect.bottom = rSrcRect.top  + ulNewHeight;
    }

#endif

    // Call the platform dependent blitter
    hr = BltImage(pImageData, pBitmapInfo, rDestRect, rSrcRect);

    if (bInterpolate)
    {
	// we need to adjust back from our previous fake out
	// so things don't freak out even more further down the road.
	rSrcRect.right  = rSrcRect.left + ulOldWidth;
	rSrcRect.bottom = rSrcRect.top  + ulOldHeight;
    }

    if (pNewImageData)
    {
	delete []pNewImageData;
	pNewImageData = NULL;
    }

    if (pNewBitmapInfo)
    {
	delete pNewBitmapInfo;
	pNewBitmapInfo = NULL;
    }

    return hr;
}

STDMETHODIMP
CHXSurface::BeginOptimizedBlt(HXBitmapInfoHeader* pBitmapInfo)
{
    // Check for a bad header
    HX_ASSERT(pBitmapInfo);

    HX_ASSERT(pBitmapInfo->biSizeImage >= (pBitmapInfo->biWidth *
	pBitmapInfo->biBitCount * pBitmapInfo->biHeight)/8);

    if (!pBitmapInfo)
    {
	return HXR_FAIL;
    }

    if (pBitmapInfo->biCompression == HX_RGB	    ||
	pBitmapInfo->biCompression == HX_BITFIELDS ||
	pBitmapInfo->biCompression == HXCOLOR_RGB3_ID   ||
	pBitmapInfo->biCompression == HXCOLOR_RGB555_ID ||
	pBitmapInfo->biCompression == HXCOLOR_RGB565_ID ||
	pBitmapInfo->biCompression == HXCOLOR_RGB24_ID  ||
	pBitmapInfo->biCompression == HXCOLOR_8BIT_ID   ||
	pBitmapInfo->biCompression == HXCOLOR_YUV420_ID)
    {
	m_pSite->SetOptimizedFormat(pBitmapInfo);
	return HXR_OK;
    }

    return HXR_FAIL;
}

STDMETHODIMP
CHXSurface::OptimizedBlt(UCHAR* pImageBits,
			  REF(HXxRect) rDestRect,
			  REF(HXxRect) rSrcRect)
{
    //DebugTimer timer("CHXSurface::OptimizedBlt");

    HXBitmapInfoHeader* pOptimizedFormat = m_pSite->GetOptimizedFormat();
    HX_ASSERT(pOptimizedFormat);

    if (!pOptimizedFormat)
    {
	return HXR_UNEXPECTED;
    }

    return Blt(pImageBits, pOptimizedFormat, rDestRect, rSrcRect);
}

STDMETHODIMP
CHXSurface::EndOptimizedBlt(void)
{
    HXBitmapInfoHeader* pOptimizedFormat = m_pSite->GetOptimizedFormat();
    HX_ASSERT(pOptimizedFormat);

    if (!pOptimizedFormat)
    {
	return HXR_UNEXPECTED;
    }

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