📄 surface.h
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/* ***** BEGIN LICENSE BLOCK *****
* Version: RCSL 1.0/RPSL 1.0
*
* Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
*
* The contents of this file, and the files included with this file, are
* subject to the current version of the RealNetworks Public Source License
* Version 1.0 (the "RPSL") available at
* http://www.helixcommunity.org/content/rpsl unless you have licensed
* the file under the RealNetworks Community Source License Version 1.0
* (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
* in which case the RCSL will apply. You may also obtain the license terms
* directly from RealNetworks. You may not use this file except in
* compliance with the RPSL or, if you have a valid RCSL with RealNetworks
* applicable to this file, the RCSL. Please see the applicable RPSL or
* RCSL for the rights, obligations and limitations governing use of the
* contents of the file.
*
* This file is part of the Helix DNA Technology. RealNetworks is the
* developer of the Original Code and owns the copyrights in the portions
* it created.
*
* This file, and the files included with this file, is distributed and made
* available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
*
* Technology Compatibility Kit Test Suite(s) Location:
* http://www.helixcommunity.org/content/tck
*
* Contributor(s):
*
* ***** END LICENSE BLOCK ***** */
#ifndef _SURFACE_H_
#define _SURFACE_H_
#ifndef WIDTHBYTES
#define WIDTHBYTES(i) ((unsigned long)((i+31)&(~31))/8) /* ULONG aligned ! */
#endif
// Forward declarations
class ColorFuncAccess;
class CHXSiteWindowed;
class CHXSurface : public IHXVideoSurface,
public IHXVideoControl
{
protected:
virtual ~CHXSurface();
PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME
LONG32 m_lRefCount;
IUnknown* m_pContext;
ColorFuncAccess* m_pConverter;
float m_Brightness;
float m_Contrast;
float m_Saturation;
float m_Hue;
float m_Sharpness;
float m_PrevBrightness;
float m_PrevContrast;
float m_PrevSaturation;
float m_PrevHue;
float m_PrevSharpness;
INT16 m_ModeSharpness;
INT16 m_nBitDepth;
CHXSiteWindowed* m_pSite;
HX_MOFTAG m_PreferredFormat;
STDMETHOD(BltImage) (UCHAR* pImageData,
HXBitmapInfoHeader* pBitmapInfo,
REF(CHXxRect) rDestRect,
REF(CHXxRect) rSrcRect) PURE;
void PerformYUVConversion (UCHAR* ySrc, UCHAR* uSrc, UCHAR* vSrc,
INT32 nPitchSrc, UCHAR* Dst, INT32 nWidth,
INT32 nHeight, INT32 nPitchDst,
HX_MOFTAG Format, INT16 nExpand);
UINT16 CalculateNewBitDepth (HX_COMPRESSION_TYPE nNewFormat);
void AdjustBitmapHeader (HXBitmapInfoHeader* pBitmapInfo,
HX_MOFTAG NewFormat);
UINT16 CheckColorSettings ();
UINT16 CheckSharpness ();
public:
CHXSurface(IUnknown* pContext, CHXSiteWindowed* pSite);
/*
* IUnknown methods
*/
STDMETHOD(QueryInterface) (THIS_
REFIID riid,
void** ppvObj);
STDMETHOD_(ULONG32,AddRef) (THIS);
STDMETHOD_(ULONG32,Release) (THIS);
/*
* IHXVideoSurface methods usually called by renderers to
* Draw on the surface
*/
STDMETHOD(Blt) (THIS_
UCHAR* /*IN*/ pImageData,
HXBitmapInfoHeader* /*IN*/ pBitmapInfo,
REF(HXxRect) /*IN*/ rDestRect,
REF(HXxRect) /*IN*/ rSrcRect);
STDMETHOD(BeginOptimizedBlt)(THIS_
HXBitmapInfoHeader* /*IN*/ pBitmapInfo);
STDMETHOD(OptimizedBlt) (THIS_
UCHAR* /*IN*/ pImageBits,
REF(HXxRect) /*IN*/ rDestRect,
REF(HXxRect) /*IN*/ rSrcRect);
STDMETHOD(EndOptimizedBlt) (THIS);
STDMETHOD(GetOptimizedFormat)(THIS_
REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);
STDMETHOD(GetPreferredFormat)(THIS_
REF(HX_COMPRESSION_TYPE) /*OUT*/ ulType);
/*
* IHXVideoControls methods
*/
STDMETHOD_(float, GetBrightness) (THIS);
STDMETHOD(SetBrightness) (THIS_ float Brightness);
STDMETHOD_(float, GetContrast) (THIS);
STDMETHOD(SetContrast) (THIS_ float Contrast);
STDMETHOD_(float, GetSaturation) (THIS);
STDMETHOD(SetSaturation) (THIS_ float Saturation);
STDMETHOD_(float, GetHue) (THIS);
STDMETHOD(SetHue) (THIS_ float Hue);
STDMETHOD_(float, GetSharpness) (THIS);
STDMETHOD(SetSharpness) (THIS_ float Sharpness);
STDMETHOD(SetModeSharpness) (THIS_ UINT16 dFlag);
};
#endif // _SURFACE_H_
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